Player Matchup

Sun Wukong
Sun Wukong
Fredgweenon2k
Sun Wukong
Level 55
God Stats
1W - 1L
1,680 SR
Queue Stats
28W - 25L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
ItsBigelow
Kukulkan
Level 60
God Stats
0W - 1L
1,319 SR
Queue Stats
24W - 22L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
TrU_Ninja_Fred
Danzaburou
Level 69
God Stats
2W - 2L
1,800 SR
Queue Stats
24W - 22L
1,452 Elo+
Party 1
Team Averages
Level 61
1,600 SR
1,457 Elo+

VS

Team Averages
Level 93
1,333 SR
1,320 Elo+
Sun Wukong
Sun Wukong
Fercho2000
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,269 Elo+
Solo
Charybdis
Charybdis
GrayVariable
Charybdis
Level 68
God Stats
20W - 30L
1,320 SR
Queue Stats
146W - 133L
1,309 Elo+
Solo
Nu Wa
Nu Wa
papa_wes15
Nu Wa
Level 125
God Stats
1W - 2L
1,179 SR
Queue Stats
28W - 33L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fredgweenon2k
Sun Wukong
16
4 / 3 / 5
9,580
798
8,517
12,107
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ItsBigelow
Kukulkan
15
5 / 3 / 3
9,972
831
6,600
7,838
2,656
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
TrU_Ninja_Fred
Danzaburou
15
1 / 3 / 8
9,439
787
7,433
7,808
2,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fercho2000
Sun Wukong
18
6 / 1 / 2
10,985
915
8,012
11,350
7,714
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
GrayVariable
Charybdis
15
0 / 5 / 4
9,369
781
3,517
8,430
3,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
17
3 / 4 / 4
10,076
840
9,074
7,267
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
10
Kills
9
9
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Fercho2000
Sun Wukong
6
1
2
7
L
Sun Wukong
Fredgweenon2k
Sun Wukong
4
3
5
2.17
W
Charybdis
GrayVariable
Charybdis
0
5
4
0.4
L
Kukulkan
ItsBigelow
Kukulkan
5
3
3
2.17
L
Danzaburou
TrU_Ninja_Fred
Danzaburou
1
3
8
1.67
W
Nu Wa
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,550
Damage
20,603
27,753
Taken
27,047
13,227
Mitigated
14,819
6,527
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Fercho2000
Sun Wukong
8,012
1,905
0
2,252
11,350
7,714
72
3,583
7,535
0
32,752
L
Sun Wukong
Fredgweenon2k
Sun Wukong
8,517
537
0
3,295
12,107
7,777
295
4,299
7,808
350
33,512
W
Charybdis
GrayVariable
Charybdis
3,517
690
0
535
8,430
3,302
520
1,902
6,331
0
26,018
L
Kukulkan
ItsBigelow
Kukulkan
6,600
901
75
1,500
7,838
2,656
736
1,716
6,101
32,020
0
L
Danzaburou
TrU_Ninja_Fred
Danzaburou
7,433
1,738
0
1,657
7,808
2,794
623
3,119
4,662
0
29,576
W
Nu Wa
9,074
2,905
0
375
7,267
3,803
371
1,533
5,311
33,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
30,430
144
Minions Killed
156
0
Camps Cleared
0
620,539
Distance Traveled
635,382
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,985
915
46
4
0
256,265
0
L
Sun Wukong
9,580
798
21
2
0
235,333
0
W
Charybdis
9,369
781
53
4
0
200,095
0
L
Kukulkan
9,972
831
61
5
0
184,858
0
L
Danzaburou
9,439
787
62
5
0
200,348
0
W
Nu Wa
10,076
840
57
5
0
179,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role