Player Matchup

Loki
Loki
D0N MARI0
Loki
Level 106
God Stats
90W - 74L
1,512 SR
Queue Stats
290W - 286L
1,381 Elo+
Solo
Charybdis
Charybdis
O he killing
Charybdis
Level 45
God Stats
16W - 9L
1,759 SR
Queue Stats
74W - 59L
1,436 Elo+
Solo
Vamana
Vamana
Rogue_Killcam
Vamana
Level 114
God Stats
7W - 7L
1,532 SR
Queue Stats
387W - 389L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
Steell_87
Baron Samedi
Level 67
God Stats
39W - 22L
1,574 SR
Queue Stats
210W - 228L
1,452 Elo+
Solo
Achilles
Achilles
sprtanos9
Achilles
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 98L
1,365 Elo+
Solo
Team Averages
Level 84
1,575 SR
1,413 Elo+

VS

Team Averages
Level 95
1,464 SR
1,384 Elo+
Cupid
Cupid
Drskl
Cupid
Level 35
God Stats
4W - 8L
1,356 SR
Queue Stats
14W - 34L
1,279 Elo+
Solo
Camazotz
Camazotz
SonicMLP10
Camazotz
Level 106
God Stats
3W - 5L
1,471 SR
Queue Stats
43W - 42L
1,393 Elo+
Solo
Jormungandr
Jormungandr
TIGRETON2001Dani
Jormungandr
Level 125
God Stats
2W - 6L
1,486 SR
Queue Stats
12W - 14L
1,474 Elo+
Party 1
Cerberus
Cerberus
Xpokegamerx
Cerberus
Level 107
God Stats
0W - 3L
1,425 SR
Queue Stats
3W - 8L
1,318 Elo+
Party 1
Zhong Kui
Zhong Kui
sgtcaimo
Zhong Kui
Level 103
God Stats
93W - 61L
1,579 SR
Queue Stats
848W - 866L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 0 / 2
8,392
559
3,688
9,794
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
O he killing
Charybdis
14
5 / 4 / 2
8,794
586
9,587
10,060
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
9 / 0 / 2
9,245
616
13,805
16,232
13,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Steell_87
Baron Samedi
15
4 / 1 / 3
8,848
590
7,213
8,106
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
sprtanos9
Achilles
13
2 / 0 / 7
7,709
514
6,936
11,532
9,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Drskl
Cupid
6
0 / 2 / 1
5,144
343
1,901
4,127
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
SonicMLP10
Camazotz
8
0 / 5 / 0
5,677
378
5,154
10,798
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
TIGRETON2001Dani
Jormungandr
11
0 / 8 / 0
7,108
474
9,999
15,824
10,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Xpokegamerx
Cerberus
10
2 / 5 / 0
6,867
458
4,281
14,271
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
sgtcaimo
Zhong Kui
14
3 / 3 / 0
8,034
536
7,936
12,081
7,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
23
Kills
5
5
Deaths
23
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
3
0
2
4
L
Cupid
Drskl
Cupid
0
2
1
0.25
W
Charybdis
O he killing
Charybdis
5
4
2
1.5
W
9
0
2
10
L
Camazotz
SonicMLP10
Camazotz
0
5
0
0
W
Baron Samedi
Steell_87
Baron Samedi
4
1
3
5.5
L
Jormungandr
TIGRETON2001Dani
Jormungandr
0
8
0
0
L
Cerberus
Xpokegamerx
Cerberus
2
5
0
0.4
L
Zhong Kui
sgtcaimo
Zhong Kui
3
3
0
1
W
Achilles
sprtanos9
Achilles
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,229
Damage
29,271
55,724
Taken
57,101
33,935
Mitigated
33,404
19,035
Healing
16,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,688
1,132
0
3,167
9,794
3,317
548
1,132
8,662
0
68,615
L
Cupid
Drskl
Cupid
1,901
1,222
168
1,760
4,127
868
0
0
4,042
0
11,540
W
Charybdis
O he killing
Charybdis
9,587
5,056
0
4,200
10,060
3,127
4,059
3,851
6,209
0
68,796
W
13,805
7,252
0
5,998
16,232
13,648
450
8,916
7,316
0
55,856
L
Camazotz
SonicMLP10
Camazotz
5,154
941
0
2,946
10,798
2,893
0
273
10,180
0
25,746
W
Baron Samedi
Steell_87
Baron Samedi
7,213
752
101
3,783
8,106
4,014
78
3,915
4,191
50,142
3,223
L
Jormungandr
TIGRETON2001Dani
Jormungandr
9,999
4,121
0
744
15,824
10,536
0
454
14,468
45,091
1,762
L
Cerberus
Xpokegamerx
Cerberus
4,281
192
249
3,923
14,271
11,544
0
1,402
11,949
33,784
0
L
Zhong Kui
sgtcaimo
Zhong Kui
7,936
871
0
6,737
12,081
7,563
0
4,394
6,832
42,420
2,106
W
Achilles
sprtanos9
Achilles
6,936
2,123
0
1,786
11,532
9,829
44
4,055
7,477
0
32,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,988
Gold Earned
32,830
424
Minions Killed
318
0
Camps Cleared
0
1,485,144
Distance Traveled
1,227,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,392
559
102
7
0
317,280
0
L
Cupid
5,144
343
24
2
0
116,750
0
W
Charybdis
8,794
586
96
6
0
269,811
0
W
Vamana
9,245
616
80
5
0
273,584
0
L
Camazotz
5,677
378
41
3
0
286,485
0
W
Baron Samedi
8,848
590
93
6
0
329,529
0
L
Jormungandr
7,108
474
82
5
0
223,472
0
L
Cerberus
6,867
458
82
5
0
317,052
0
L
Zhong Kui
8,034
536
89
6
0
283,534
0
W
Achilles
7,709
514
53
4
0
294,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role