Player Matchup

Medusa
Medusa
CaptMo421
Medusa
Level 142
God Stats
2W - 3L
1,486 SR
Queue Stats
78W - 105L
1,415 Elo+
Solo
Hel
Hel
DeNNiSRoDMaN37
Hel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,493 Elo+
Solo
Xbalanque
Xbalanque
GrimShadowX
Xbalanque
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 28L
1,447 Elo+
Solo
Fafnir
Fafnir
guerts29
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,171 Elo+
Solo
Apollo
Apollo
tRandom_
Apollo
Level 149
God Stats
2W - 1L
1,883 SR
Queue Stats
154W - 137L
1,542 Elo+
Solo
Team Averages
Level 118
1,574 SR
1,414 Elo+

VS

Team Averages
Level 97
1,496 SR
1,455 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlQweeda
Neith
Level 74
God Stats
2W - 4L
1,266 SR
Queue Stats
96W - 98L
1,454 Elo+
Party 1
Hel
Hel
LevyGary
Hel
Level 93
God Stats
2W - 0L
1,712 SR
Queue Stats
37W - 45L
1,482 Elo+
Solo
Charybdis
Charybdis
PrincessPONYxxx
Charybdis
Level 159
God Stats
6W - 3L
1,497 SR
Queue Stats
201W - 195L
1,407 Elo+
Solo
Kukulkan
Kukulkan
TheForceIsCray
Kukulkan
Level 69
God Stats
2W - 1L
1,507 SR
Queue Stats
165W - 172L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CaptMo421
Medusa
13
0 / 7 / 2
7,100
645
5,298
17,266
6,089
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 3
7,248
659
5,301
11,406
5,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
GrimShadowX
Xbalanque
13
1 / 3 / 1
7,568
688
6,090
6,738
2,650
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
guerts29
Fafnir
15
1 / 4 / 4
7,822
711
7,636
14,845
14,752
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
tRandom_
Apollo
14
3 / 5 / 2
8,452
768
7,009
12,114
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
8 / 2 / 11
9,509
864
8,607
10,369
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
AlQweeda
Neith
16
5 / 1 / 14
9,603
873
12,563
7,716
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 18
8,163
742
9,739
9,967
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
PrincessPONYxxx
Charybdis
16
4 / 1 / 16
9,209
837
12,107
10,874
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
17
7 / 1 / 15
10,084
917
15,895
7,954
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
98
6
Kills
24
24
Deaths
8
12
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
2
11
6.75
W
Neith
AlQweeda
Neith
5
1
14
12
L
Medusa
CaptMo421
Medusa
0
7
2
0.14
L
1
5
3
0.5
L
Xbalanque
GrimShadowX
Xbalanque
1
3
1
0.5
W
0
3
18
3
W
Charybdis
PrincessPONYxxx
Charybdis
4
1
16
12
W
Kukulkan
7
1
15
14.5
L
Fafnir
guerts29
Fafnir
1
4
4
0.75
L
Apollo
tRandom_
Apollo
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,334
Damage
58,911
62,369
Taken
46,880
33,712
Mitigated
23,917
22,644
Healing
26,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,607
5,674
468
2,888
10,369
7,196
492
2,954
7,405
0
10,759
W
Neith
AlQweeda
Neith
12,563
2,197
965
1,677
7,716
3,308
1,007
1,692
6,013
0
29,987
L
Medusa
CaptMo421
Medusa
5,298
1,113
395
2,124
17,266
6,089
0
6,551
10,312
0
13,936
L
5,301
466
7,317
5,309
11,406
5,823
0
5,198
5,715
17,235
0
L
Xbalanque
GrimShadowX
Xbalanque
6,090
2,234
114
1,386
6,738
2,650
0
1,769
4,823
0
19,034
W
9,739
150
7,369
4,907
9,967
4,103
296
2,091
7,823
14,562
0
W
Charybdis
PrincessPONYxxx
Charybdis
12,107
3,740
493
4,268
10,874
5,702
2,154
3,034
7,756
0
24,530
W
Kukulkan
15,895
2,568
1,714
2,178
7,954
3,608
1,728
3,166
4,778
33,794
0
L
Fafnir
guerts29
Fafnir
7,636
1,386
295
3,084
14,845
14,752
0
7,959
6,442
13,629
0
L
Apollo
tRandom_
Apollo
7,009
4,071
334
2,286
12,114
4,398
0
4,157
7,577
0
24,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
46,568
142
Minions Killed
138
0
Camps Cleared
0
837,973
Distance Traveled
1,020,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,509
864
8
1
0
227,775
0
W
Neith
9,603
873
42
4
0
216,177
0
L
Medusa
7,100
645
23
2
0
175,909
0
L
Hel
7,248
659
25
2
0
182,443
0
L
Xbalanque
7,568
688
30
3
0
128,123
0
W
Hel
8,163
742
11
1
0
207,360
0
W
Charybdis
9,209
837
21
2
0
175,433
0
W
Kukulkan
10,084
917
56
5
0
193,645
0
L
Fafnir
7,822
711
13
1
0
178,592
0
L
Apollo
8,452
768
51
5
0
172,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role