Player Matchup

Tyr
Tyr
Platinum IV
JuanfrAIM
Tyr
Platinum IV
Level 147
God Stats
0W - 2L
1,681 SR
Queue Stats
50W - 53L
1,614 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,681 SR
1,614 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,824 SR
1,553 MMR
Mercury
Mercury
Gold II
Pontikos16
Mercury
Gold II
Level 146
God Stats
3W - 0L
1,824 SR
Queue Stats
286W - 315L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 0
19,548
977
19,385
26,988
30,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
BakasuraAh Muzen CabSkadiUllrHou Yi

VS

Bans
KaliHe BoChronosPoseidonFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Pontikos16
Mercury
20
2 / 4 / 0
18,207
910
13,480
26,812
11,602
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Mercury
Pontikos16
Mercury
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,385
Damage
13,480
26,988
Taken
26,812
30,696
Mitigated
11,602
12,540
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,385
2,961
0
12,540
26,988
30,696
1,609
519
26,469
0
131,167
W
Mercury
Pontikos16
Mercury
13,480
6,970
0
9,459
26,812
11,602
492
613
26,199
0
109,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,548
Gold Earned
18,207
228
Minions Killed
195
10
Camps Cleared
6
440,505
Distance Traveled
401,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
19,548
977
228
11
10
440,505
0
W
Mercury
18,207
910
195
10
6
401,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role