Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ElMasPapi
Ymir
Level 157
God Stats
0W - 1L
1,243 SR
Queue Stats
57W - 53L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
Rigboned
Gilgamesh
Level 124
God Stats
13W - 9L
1,710 SR
Queue Stats
189W - 152L
1,600 Elo+
Solo
Medusa
Medusa
ThomasVzla
Medusa
Level 129
God Stats
3W - 2L
1,777 SR
Queue Stats
48W - 55L
1,534 Elo+
Party 1
Team Averages
Level 140
1,546 SR
1,541 Elo+

VS

Team Averages
Level 107
1,596 SR
1,538 Elo+
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BBQDave716
Nu Wa
Level 87
God Stats
102W - 80L
1,580 SR
Queue Stats
548W - 536L
1,533 Elo+
Solo
Cthulhu
Cthulhu
CanadiensFan263
Cthulhu
Level 87
God Stats
17W - 8L
1,712 SR
Queue Stats
150W - 134L
1,592 Elo+
Solo
Neith
Neith
nonotyet3
Neith
Level 49
God Stats
14W - 4L
1,686 SR
Queue Stats
115W - 117L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 3 / 0
3,574
715
427
2,482
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
 
Ratatoskr
2
0 / 1 / 0
2,603
521
582
1,144
270
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
5
1 / 3 / 1
3,241
648
2,708
6,004
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Rigboned
Gilgamesh
8
5 / 0 / 0
4,583
917
3,552
4,938
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
ThomasVzla
Medusa
5
1 / 2 / 0
3,212
642
4,344
3,653
902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
5 / 0 / 0
4,087
817
2,755
911
178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
 
Pele
6
1 / 1 / 3
3,546
709
1,537
4,015
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
5
0 / 4 / 0
3,191
638
1,776
3,508
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 1 / 3
3,804
761
2,003
5,264
1,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
nonotyet3
Neith
6
2 / 1 / 2
3,561
712
3,543
3,288
835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
7
Kills
9
9
Deaths
7
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Ratatoskr
 
Ratatoskr
0
1
0
0
W
Raijin
 
Raijin
5
0
0
5
W
Pele
 
Pele
1
1
3
2.5
W
Nu Wa
0
4
0
0
W
1
1
3
2.5
L
Ymir
1
3
1
0.5
L
Gilgamesh
Rigboned
Gilgamesh
5
0
0
5
L
Medusa
ThomasVzla
Medusa
1
2
0
0.5
W
Neith
nonotyet3
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,613
Damage
11,614
18,221
Taken
16,986
5,839
Mitigated
4,553
3,742
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
427
0
0
250
2,482
658
0
916
1,418
17,164
0
L
Ratatoskr
 
Ratatoskr
582
0
0
0
1,144
270
0
265
805
0
3,469
W
Raijin
 
Raijin
2,755
407
0
482
911
178
0
39
872
11,004
0
W
Pele
 
Pele
1,537
548
0
770
4,015
1,154
0
427
3,588
0
13,504
W
Nu Wa
1,776
512
0
660
3,508
650
0
0
3,508
12,094
260
W
2,003
585
822
1,800
5,264
1,736
0
1,466
3,798
11,407
0
L
Ymir
2,708
1,352
0
1,276
6,004
2,564
0
1,586
4,246
7,022
150
L
Gilgamesh
Rigboned
Gilgamesh
3,552
1,516
0
1,430
4,938
1,445
0
1,196
3,581
262
21,597
L
Medusa
ThomasVzla
Medusa
4,344
2,623
0
786
3,653
902
0
1,940
1,637
0
16,577
W
Neith
nonotyet3
Neith
3,543
1,944
0
1,171
3,288
835
0
1,149
2,139
0
18,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,213
Gold Earned
18,189
133
Minions Killed
127
0
Camps Cleared
0
449,522
Distance Traveled
539,819
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,574
715
39
8
0
90,360
0
L
Ratatoskr
2,603
521
9
2
0
43,451
0
W
Raijin
4,087
817
20
4
0
108,858
0
W
Pele
3,546
709
28
6
0
130,344
0
W
Nu Wa
3,191
638
29
6
0
98,294
0
W
Cthulhu
3,804
761
15
3
0
101,803
2
L
Ymir
3,241
648
10
2
0
105,865
0
L
Gilgamesh
4,583
917
47
9
0
107,191
0
L
Medusa
3,212
642
28
6
0
102,655
0
W
Neith
3,561
712
35
7
0
100,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role