Player Matchup

Nemesis
Nemesis
EverBlasT___
Nemesis
Level 146
God Stats
6W - 6L
1,723 SR
Queue Stats
102W - 133L
1,469 Elo+
Party 1
Izanami
Izanami
GeniussKhan
Izanami
Level 58
God Stats
10W - 6L
1,699 SR
Queue Stats
39W - 44L
1,458 Elo+
Solo
Hel
Hel
Shizuoo
Hel
Level 158
God Stats
2W - 5L
1,413 SR
Queue Stats
43W - 50L
1,485 Elo+
Solo
Zeus
Zeus
kictadit
Zeus
Level 158
God Stats
9W - 9L
1,630 SR
Queue Stats
415W - 412L
1,553 Elo+
Party 1
Artemis
Artemis
xxMus
Artemis
Level 212
God Stats
74W - 48L
1,645 SR
Queue Stats
1,115W - 1,037L
1,528 Elo+
Solo
Team Averages
Level 146
1,622 SR
1,499 Elo+

VS

Team Averages
Level 119
1,491 SR
1,524 Elo+
Hera
Hera
MacInABoy
Hera
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 83L
1,544 Elo+
Party 2
Mulan
Mulan
PapaGosling
Mulan
Level 156
God Stats
4W - 2L
1,409 SR
Queue Stats
260W - 226L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
Pryseh
Kuzenbo
Level 109
God Stats
1W - 0L
1,284 SR
Queue Stats
52W - 47L
1,505 Elo+
Solo
Ullr
Ullr
tvventyone
Ullr
Level 107
God Stats
12W - 8L
1,625 SR
Queue Stats
66W - 68L
1,463 Elo+
Solo
Serqet
Serqet
Źaytex
Serqet
Level 154
God Stats
3W - 1L
1,638 SR
Queue Stats
72W - 53L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EverBlasT___
Nemesis
10
2 / 4 / 1
5,402
540
2,700
9,015
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
GeniussKhan
Izanami
10
0 / 2 / 0
5,564
556
2,107
5,262
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
10
0 / 3 / 0
5,488
549
2,830
8,505
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
9
0 / 4 / 4
5,216
522
3,188
5,441
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xxMus
Artemis
10
2 / 1 / 1
5,444
544
5,886
7,953
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 3 / 5
6,548
655
6,541
5,684
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 0 / 1
7,307
731
6,075
7,092
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kuzenbo
Pryseh
Kuzenbo
10
1 / 1 / 3
5,637
564
1,972
7,853
5,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 1
6,256
626
3,154
5,060
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
Źaytex
Serqet
12
6 / 1 / 0
6,465
647
5,420
8,350
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
14
14
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EverBlasT___
Nemesis
2
4
1
0.63
L
Izanami
GeniussKhan
Izanami
0
2
0
0
W
Hera
2
3
5
1.5
W
3
0
1
3.5
W
Kuzenbo
Pryseh
Kuzenbo
1
1
3
2.5
L
Hel
0
3
0
0
L
Zeus
0
4
4
0.5
W
2
0
1
2.5
L
Artemis
xxMus
Artemis
2
1
1
2.5
W
Serqet
Źaytex
Serqet
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,711
Damage
23,162
36,176
Taken
34,039
13,596
Mitigated
15,909
8,048
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EverBlasT___
Nemesis
2,700
1,092
0
311
9,015
2,906
0
2,836
5,771
0
28,830
L
Izanami
GeniussKhan
Izanami
2,107
1,481
0
1,041
5,262
1,777
0
579
4,683
0
42,198
W
Hera
6,541
1,613
0
638
5,684
1,963
0
1,005
4,679
38,640
1,459
W
6,075
1,021
0
2,355
7,092
4,114
0
2,600
4,492
4,828
51,873
W
Kuzenbo
Pryseh
Kuzenbo
1,972
687
0
1,645
7,853
5,169
0
894
6,959
17,680
596
L
Hel
2,830
76
0
4,773
8,505
5,097
0
370
8,135
35,878
0
L
Zeus
3,188
222
0
500
5,441
1,388
0
2,908
2,481
29,980
1,104
W
3,154
1,038
0
1,673
5,060
1,540
0
0
5,060
0
46,865
L
Artemis
xxMus
Artemis
5,886
739
0
1,423
7,953
2,428
0
1,887
6,066
0
31,091
W
Serqet
Źaytex
Serqet
5,420
1,348
0
2,037
8,350
3,123
0
1,519
6,831
0
42,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,114
Gold Earned
32,213
304
Minions Killed
344
0
Camps Cleared
0
1,036,027
Distance Traveled
1,093,363
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,402
540
55
6
0
238,245
0
L
Izanami
5,564
556
82
8
0
190,892
0
W
Hera
6,548
655
68
7
0
201,580
7
W
Mulan
7,307
731
98
10
0
201,795
2
W
Kuzenbo
5,637
564
21
2
0
227,492
8
L
Hel
5,488
549
75
8
0
229,200
1
L
Zeus
5,216
522
52
5
0
170,831
0
W
Ullr
6,256
626
91
9
0
191,813
0
L
Artemis
5,444
544
40
4
0
206,859
0
W
Serqet
6,465
647
66
7
0
270,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role