Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
HitsMeLikeASock
Chronos
Level 51
God Stats
1W - 0L
1,284 SR
Queue Stats
23W - 28L
1,438 Elo+
Party 2
Ravana
Ravana
MeowAmCatus
Ravana
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,437 Elo+
Party 2
Eset
Eset
iafroman
Eset
Level 129
God Stats
3W - 3L
1,478 SR
Queue Stats
370W - 388L
1,456 Elo+
Party 3
Izanami
Izanami
ssaoud1
Izanami
Level 46
God Stats
3W - 2L
1,467 SR
Queue Stats
58W - 64L
1,515 Elo+
Party 3
Team Averages
Level 107
1,446 SR
1,469 Elo+

VS

Team Averages
Level 113
1,522 SR
1,490 Elo+
Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Louis-D
Olorun
Level 152
God Stats
1W - 2L
1,472 SR
Queue Stats
199W - 204L
1,535 Elo+
Solo
Geb
Geb
Raudhettan
Geb
Level 29
God Stats
4W - 1L
1,842 SR
Queue Stats
124W - 132L
1,469 Elo+
Party 1
Zeus
Zeus
legacyofrandy
Zeus
Level 203
God Stats
3W - 5L
1,420 SR
Queue Stats
167W - 171L
1,496 Elo+
Solo
Poseidon
Poseidon
niegramwsmite
Poseidon
Level 40
God Stats
1W - 3L
1,375 SR
Queue Stats
262W - 268L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 2 / 13
9,157
832
7,304
14,035
20,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 2 / 7
8,745
795
8,670
8,063
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ravana
16
5 / 2 / 9
8,927
812
10,126
7,190
3,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eset
16
4 / 1 / 10
8,775
798
8,208
6,661
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ssaoud1
Izanami
16
3 / 1 / 10
9,181
835
10,117
6,457
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 3 / 2
8,172
743
6,768
8,250
3,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Louis-D
Olorun
14
2 / 4 / 4
8,212
747
5,871
8,425
3,726
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 5 / 6
7,487
681
5,296
14,703
13,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 2 / 6
7,898
718
6,778
7,465
2,655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
niegramwsmite
Poseidon
13
1 / 4 / 5
7,638
694
7,254
9,285
3,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
18
Kills
8
8
Deaths
18
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
13
4.25
L
Rama
 
Rama
4
3
2
1.67
W
4
2
7
3.75
L
Olorun
Louis-D
Olorun
2
4
4
1
W
Ravana
5
2
9
4.75
L
0
5
6
0.6
W
Eset
4
1
10
9
L
1
2
6
2
L
Poseidon
niegramwsmite
Poseidon
1
4
5
0.88
W
Izanami
ssaoud1
Izanami
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,425
Damage
31,967
42,406
Taken
48,128
32,962
Mitigated
26,020
14,362
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,304
100
292
4,183
14,035
20,502
54
6,511
7,434
10,560
1,177
L
Rama
 
Rama
6,768
2,878
1,020
927
8,250
3,055
72
4,167
3,841
0
13,536
W
8,670
1,161
727
1,204
8,063
3,125
1,248
6,413
1,564
18,345
418
L
Olorun
Louis-D
Olorun
5,871
2,072
2,199
1,868
8,425
3,726
376
5,101
3,232
17,360
560
W
Ravana
10,126
969
2,070
2,309
7,190
3,760
152
3,775
3,415
0
18,110
L
5,296
305
2,117
1,972
14,703
13,083
0
5,622
8,715
7,147
0
W
Eset
8,208
503
7
1,490
6,661
2,903
118
3,836
2,819
18,889
0
L
6,778
497
709
2,259
7,465
2,655
200
3,688
3,647
22,767
201
L
Poseidon
niegramwsmite
Poseidon
7,254
944
778
1,416
9,285
3,501
90
4,125
5,064
19,459
0
W
Izanami
ssaoud1
Izanami
10,117
5,543
22
2,058
6,457
2,672
1,702
4,043
2,364
0
29,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,785
Gold Earned
39,407
131
Minions Killed
115
0
Camps Cleared
0
1,083,035
Distance Traveled
830,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,157
832
8
1
0
217,786
0
L
Rama
8,172
743
17
2
0
174,160
0
W
Chronos
8,745
795
29
3
0
224,590
0
L
Olorun
8,212
747
26
2
0
160,902
0
W
Ravana
8,927
812
23
2
0
224,827
0
L
Geb
7,487
681
0
0
0
172,879
0
W
Eset
8,775
798
22
2
0
209,180
0
L
Zeus
7,898
718
32
3
0
160,565
0
L
Poseidon
7,638
694
40
4
0
161,908
0
W
Izanami
9,181
835
49
4
0
206,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role