Player Matchup

Skadi
Skadi
FABIANMAKIA
Skadi
Level 49
God Stats
19W - 13L
1,461 SR
Queue Stats
161W - 214L
1,356 Elo+
Party 2
Raijin
Raijin
Orihiko6645
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 125L
1,400 Elo+
Solo
Chang'e
Chang'e
X-MortalRose-X
Chang'e
Level 59
God Stats
0W - 1L
1,226 SR
Queue Stats
16W - 22L
1,368 Elo+
Party 1
Pele
Pele
XxJakDemonxX
Pele
Level 86
God Stats
25W - 12L
1,756 SR
Queue Stats
404W - 445L
1,385 Elo+
Party 2
Nike
Nike
aerenes
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,469 Elo+
Party 1
Team Averages
Level 58
1,489 SR
1,396 Elo+

VS

Team Averages
Level 93
1,606 SR
1,400 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MecZ Charly
Bakasura
Level 68
God Stats
1W - 2L
1,700 SR
Queue Stats
358W - 362L
1,411 Elo+
Solo
Hercules
Hercules
abetoltec41
Hercules
Level 89
God Stats
3W - 11L
1,318 SR
Queue Stats
20W - 59L
1,237 Elo+
Solo
Medusa
Medusa
adrianmezag
Medusa
Level 74
God Stats
14W - 9L
1,787 SR
Queue Stats
136W - 130L
1,407 Elo+
Solo
Hades
Hades
redox_rundown9
Hades
Level 107
God Stats
12W - 3L
1,724 SR
Queue Stats
483W - 462L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,484
471
4,403
10,049
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

Raijin
11
1 / 6 / 2
7,741
430
3,381
9,489
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 1
7,155
398
4,332
10,740
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 6 / 4
9,807
545
12,869
18,448
6,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Nike
aerenes
Nike
14
4 / 5 / 2
8,761
487
7,354
15,608
7,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 2 / 11
9,024
501
8,047
10,193
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
MecZ Charly
Bakasura
17
6 / 1 / 8
10,355
575
9,020
15,331
8,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
abetoltec41
Hercules
2
0 / 0 / 0
3,900
217
0
0
0
Medusa
15
5 / 5 / 13
9,419
523
12,093
14,683
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
13 / 4 / 5
11,243
625
19,889
15,272
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
12
Kills
28
28
Deaths
12
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
11
4.75
L
1
5
3
0.5
W
Bakasura
MecZ Charly
Bakasura
6
1
8
10
L
Raijin
1
6
2
0.33
L
1
6
1
0.25
L
5
6
4
1.17
W
Hercules
abetoltec41
Hercules
0
0
0
0
W
Medusa
5
5
13
2.3
L
Nike
aerenes
Nike
4
5
2
1
W
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,339
Damage
49,049
64,334
Taken
55,479
22,544
Mitigated
21,955
13,961
Healing
18,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,047
178
1,890
2,805
10,193
2,876
396
1,715
8,399
35,572
2,832
L
4,403
2,262
0
1,338
10,049
2,758
802
3,766
6,222
0
55,871
W
Bakasura
MecZ Charly
Bakasura
9,020
6,383
0
3,474
15,331
8,033
0
367
14,748
0
72,175
L
Raijin
3,381
805
0
1,485
9,489
2,869
101
7,070
2,399
38,376
0
L
4,332
703
2,959
2,635
10,740
2,962
0
4,795
5,945
27,034
0
L
12,869
2,648
0
4,325
18,448
6,457
219
6,462
11,826
0
83,722
W
Hercules
abetoltec41
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
12,093
4,460
0
3,309
14,683
4,987
1,623
2,277
12,204
0
53,962
L
Nike
aerenes
Nike
7,354
1,284
280
939
15,608
7,498
884
5,481
10,015
0
46,149
W
19,889
1,650
317
7,169
15,272
6,059
309
3,354
11,879
70,389
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
43,941
393
Minions Killed
361
0
Camps Cleared
0
1,587,832
Distance Traveled
1,403,889
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,024
501
57
3
0
322,180
7
L
Skadi
8,484
471
88
5
0
298,201
0
W
Bakasura
10,355
575
121
7
0
446,552
0
L
Raijin
7,741
430
73
4
0
201,698
0
L
Chang'e
7,155
398
56
3
0
344,655
0
L
Pele
9,807
545
114
6
0
388,113
0
W
Hercules
3,900
217
0
0
0
0
0
W
Medusa
9,419
523
72
4
0
308,549
0
L
Nike
8,761
487
62
3
0
355,165
0
W
Hades
11,243
625
111
6
0
326,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role