Player Matchup

Charon
Charon
 
Charon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
NewYork Kid 93
Ao Kuang
Level 82
God Stats
5W - 3L
1,530 SR
Queue Stats
35W - 37L
1,362 Elo+
Party 1
Neith
Neith
SigmaDrkStar
Neith
Level 69
God Stats
14W - 9L
1,549 SR
Queue Stats
261W - 253L
1,401 Elo+
Party 1
Team Averages
Level 66
1,526 SR
1,421 Elo+

VS

Team Averages
Level 103
1,468 SR
1,390 Elo+
Anhur
Anhur
L3G3NDS_TR1AL
Anhur
Level 106
God Stats
0W - 2L
1,330 SR
Queue Stats
32W - 38L
1,408 Elo+
Solo
Tyr
Tyr
elias-atlas
Tyr
Level 110
God Stats
9W - 15L
1,491 SR
Queue Stats
779W - 856L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
squanchie45
Baron Samedi
Level 94
God Stats
8W - 9L
1,582 SR
Queue Stats
35W - 33L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
2 / 1 / 6
8,961
815
7,952
8,160
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
14
3 / 1 / 6
8,911
810
6,423
9,796
6,708
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
4 / 0 / 5
9,445
859
8,853
6,636
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,877
716
5,641
9,045
3,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 1 / 1
7,386
671
4,224
9,441
8,337
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
squanchie45
Baron Samedi
13
1 / 3 / 1
7,842
713
6,159
9,464
4,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
6
5
L
0
5
0
0
W
Ao Kuang
3
1
6
6
W
4
0
5
6.5
L
1
1
1
1.5
L
Baron Samedi
squanchie45
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
16,024
24,592
Taken
27,950
14,937
Mitigated
15,986
5,883
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,952
1,310
481
814
8,160
5,814
791
2,795
5,352
28,324
484
L
5,641
2,960
0
1,002
9,045
3,142
0
4,300
4,745
0
28,024
W
Ao Kuang
6,423
2,692
155
1,829
9,796
6,708
862
1,913
7,848
16,395
0
W
8,853
2,751
0
2,604
6,636
2,415
1,535
1,285
5,338
0
31,209
L
4,224
1,502
0
1,350
9,441
8,337
0
5,363
4,078
325
10,468
L
Baron Samedi
squanchie45
Baron Samedi
6,159
378
433
2,547
9,464
4,507
0
4,692
4,772
23,880
1,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,317
Gold Earned
23,105
125
Minions Killed
111
0
Camps Cleared
0
573,712
Distance Traveled
551,367
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,961
815
40
4
0
200,657
1
L
Anhur
7,877
716
59
5
0
164,204
0
W
Ao Kuang
8,911
810
20
2
0
184,596
0
W
Neith
9,445
859
65
6
0
188,459
0
L
Tyr
7,386
671
6
1
0
208,165
0
L
Baron Samedi
7,842
713
46
4
0
178,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role