Player Matchup

Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Is_Zeus-318
Artio
Level 154
God Stats
1W - 2L
1,261 SR
Queue Stats
141W - 143L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Mr_WigglesPie
Danzaburou
Level 201
God Stats
7W - 6L
1,459 SR
Queue Stats
397W - 375L
1,469 Elo+
Solo
Scylla
Scylla
ThatsCrucial
Scylla
Level 69
God Stats
7W - 5L
1,771 SR
Queue Stats
189W - 149L
1,564 Elo+
Party 2
Arachne
Arachne
bertolucci5
Arachne
Level 95
God Stats
17W - 6L
1,735 SR
Queue Stats
220W - 188L
1,587 Elo+
Party 2
Team Averages
Level 117
1,545 SR
1,519 Elo+

VS

Team Averages
Level 137
1,482 SR
1,505 Elo+
Erlang Shen
Erlang Shen
Bashlock2
Erlang Shen
Level 129
God Stats
15W - 15L
1,547 SR
Queue Stats
256W - 224L
1,532 Elo+
Solo
Ah Puch
Ah Puch
Gangsta1Bear
Ah Puch
Level 107
God Stats
10W - 7L
1,585 SR
Queue Stats
196W - 189L
1,492 Elo+
Solo
Hades
Hades
JAGAIMO9047
Hades
Level 153
God Stats
1W - 3L
1,335 SR
Queue Stats
66W - 72L
1,493 Elo+
Party 1
Lancelot
Lancelot
ZandruffSlays50
Lancelot
Level 139
God Stats
2W - 2L
1,544 SR
Queue Stats
87W - 77L
1,530 Elo+
Solo
Susano
Susano
edeer2367
Susano
Level 158
God Stats
2W - 7L
1,397 SR
Queue Stats
76W - 84L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 1 / 1
3,556
593
1,000
3,504
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 0
4,981
830
819
3,063
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
Mr_WigglesPie
Danzaburou
6
2 / 1 / 0
4,006
668
2,725
3,935
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
8
0 / 0 / 0
4,035
673
552
2,619
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
bertolucci5
Arachne
6
0 / 1 / 2
3,572
595
1,687
3,349
845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bashlock2
Erlang Shen
1
0 / 0 / 0
1,221
204
0
0
0
Ah Puch
Gangsta1Bear
Ah Puch
6
0 / 0 / 0
3,676
613
1,945
1,284
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
2 / 1 / 1
3,806
634
2,595
3,610
2,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
7
0 / 1 / 1
3,672
612
1,387
4,425
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
edeer2367
Susano
6
1 / 1 / 1
3,598
600
2,485
3,047
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
1
0.5
L
Erlang Shen
Bashlock2
Erlang Shen
0
0
0
0
L
Ah Puch
Gangsta1Bear
Ah Puch
0
0
0
0
W
1
0
0
1
L
2
1
1
2.5
W
Danzaburou
Mr_WigglesPie
Danzaburou
2
1
0
2
W
Scylla
0
0
0
0
L
Lancelot
0
1
1
0.5
W
Arachne
bertolucci5
Arachne
0
1
2
1
L
Susano
edeer2367
Susano
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,783
Damage
8,412
16,470
Taken
12,366
5,400
Mitigated
4,454
7,076
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,000
555
0
1,288
3,504
1,785
0
883
2,621
8,842
0
L
Erlang Shen
Bashlock2
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
Gangsta1Bear
Ah Puch
1,945
0
0
744
1,284
264
0
358
874
17,249
0
W
819
0
0
2,162
3,063
1,183
0
0
3,063
26,594
1,795
L
2,595
216
170
1,560
3,610
2,110
0
457
3,153
14,775
0
W
Danzaburou
Mr_WigglesPie
Danzaburou
2,725
846
0
1,541
3,935
908
0
1,292
2,643
0
15,888
W
Scylla
552
202
0
783
2,619
679
0
1,676
943
21,644
1,852
L
Lancelot
1,387
163
0
2,358
4,425
1,230
0
762
3,553
0
19,155
W
Arachne
bertolucci5
Arachne
1,687
1,346
0
1,302
3,349
845
0
689
2,660
0
13,833
L
Susano
edeer2367
Susano
2,485
602
0
846
3,047
850
0
543
2,504
0
10,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,150
Gold Earned
15,973
190
Minions Killed
123
0
Camps Cleared
0
648,681
Distance Traveled
533,725
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,556
593
14
2
0
141,369
0
L
Erlang Shen
1,221
204
0
0
0
0
0
L
Ah Puch
3,676
613
35
6
0
99,993
0
W
Artio
4,981
830
68
11
0
105,136
0
L
Hades
3,806
634
16
3
0
137,080
0
W
Danzaburou
4,006
668
26
4
0
122,934
0
W
Scylla
4,035
673
54
9
0
126,505
2
L
Lancelot
3,672
612
44
7
0
157,415
2
W
Arachne
3,572
595
28
5
0
152,737
0
L
Susano
3,598
600
28
5
0
139,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role