Player Matchup

Horus
Horus
Gold V
Ix-Ypsilxn-Ix
Horus
Gold V
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 98L
1,346 MMR
Solo
Scylla
Scylla
Bronze III
Jaasonchoi
Scylla
Bronze III
Level 47
God Stats
0W - 1L
1,361 SR
Queue Stats
1W - 3L
1,345 MMR
Solo
Bacchus
Bacchus
Silver III
VamosRafaaa
Bacchus
Silver III
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 39L
1,346 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,454 SR
1,345 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,527 SR
1,335 MMR
Kuzenbo
Kuzenbo
Gold II
Floor1001
Kuzenbo
Gold II
Level 107
God Stats
20W - 25L
1,514 SR
Queue Stats
227W - 264L
1,490 MMR
Solo
Bastet
Bastet
Gold IV
Kevin_xtv7
Bastet
Gold IV
Level 80
God Stats
23W - 16L
1,528 SR
Queue Stats
160W - 204L
1,424 MMR
Solo
Nu Wa
Nu Wa
Silver II
techos90
Nu Wa
Silver II
Level 161
God Stats
33W - 26L
1,539 SR
Queue Stats
308W - 350L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 4
11,430
672
9,860
24,057
25,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Jaasonchoi
Scylla
18
3 / 5 / 2
12,351
727
7,914
18,410
8,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
VamosRafaaa
Bacchus
19
1 / 1 / 3
11,376
669
8,065
16,352
27,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
KumbhakarnaSerqetYmirCerberusVulcan

VS

Bans
CthulhuDiscordiaAgniChironHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Floor1001
Kuzenbo
19
1 / 1 / 6
12,962
762
15,538
17,662
26,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Kevin_xtv7
Bastet
19
3 / 3 / 4
13,157
774
17,257
14,804
7,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
techos90
Nu Wa
20
3 / 1 / 3
13,494
794
20,855
7,391
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
5
Kills
7
7
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Floor1001
Kuzenbo
1
1
6
4
L
1
1
4
3
L
Scylla
Jaasonchoi
Scylla
3
5
2
0.8
W
Bastet
Kevin_xtv7
Bastet
3
3
4
1.67
L
Bacchus
VamosRafaaa
Bacchus
1
1
3
2.5
W
Nu Wa
techos90
Nu Wa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,839
Damage
53,650
58,819
Taken
39,857
61,225
Mitigated
35,854
23,952
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Floor1001
Kuzenbo
15,538
4,242
0
2,566
17,662
26,267
265
6,445
10,571
39,944
6,053
L
9,860
3,503
6,136
12,395
24,057
25,312
0
12,976
10,085
0
37,500
L
Scylla
Jaasonchoi
Scylla
7,914
921
0
3,867
18,410
8,412
0
10,479
7,447
67,739
0
W
Bastet
Kevin_xtv7
Bastet
17,257
3,047
0
4,105
14,804
7,497
707
5,811
8,637
0
48,157
L
Bacchus
VamosRafaaa
Bacchus
8,065
1,272
0
1,554
16,352
27,501
0
8,373
7,222
30,924
2,398
W
Nu Wa
techos90
Nu Wa
20,855
5,167
0
1,371
7,391
2,090
1,792
3,317
3,804
70,437
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,157
Gold Earned
39,613
243
Minions Killed
205
0
Camps Cleared
0
950,400
Distance Traveled
966,962
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,962
762
49
3
0
321,511
0
L
Horus
11,430
672
44
3
0
331,279
0
L
Scylla
12,351
727
152
9
0
288,389
0
W
Bastet
13,157
774
48
3
0
351,183
0
L
Bacchus
11,376
669
47
3
0
330,732
3
W
Nu Wa
13,494
794
108
6
0
294,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role