Player Matchup

Jing Wei
Jing Wei
B1gH3ad09
Jing Wei
Level 75
God Stats
3W - 4L
1,446 SR
Queue Stats
262W - 271L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Healermain21
Cthulhu
Level 53
God Stats
1W - 0L
1,305 SR
Queue Stats
135W - 113L
1,539 Elo+
Party 2
Hel
Hel
sakuravfxc
Hel
Level 17
God Stats
4W - 4L
1,612 SR
Queue Stats
16W - 22L
1,245 Elo+
Party 2
Team Averages
Level 48
1,455 SR
1,404 Elo+

VS

Team Averages
Level 59
1,392 SR
1,400 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Joshuaalexplay08
Persephone
Level 46
God Stats
2W - 5L
1,329 SR
Queue Stats
122W - 126L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
Superman_5073
Sun Wukong
Level 22
God Stats
1W - 6L
1,346 SR
Queue Stats
52W - 78L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B1gH3ad09
Jing Wei
19
7 / 0 / 3
12,485
892
10,772
14,973
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Healermain21
Cthulhu
19
5 / 2 / 5
12,256
875
17,107
19,490
18,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

18
0 / 1 / 11
11,197
800
10,682
11,637
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 4 / 3
10,109
722
19,975
15,244
5,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Persephone
Joshuaalexplay08
Persephone
17
2 / 3 / 1
11,065
790
8,137
11,072
3,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Superman_5073
Sun Wukong
14
1 / 5 / 0
9,489
678
2,750
16,164
6,823
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
3
0.38
W
Jing Wei
B1gH3ad09
Jing Wei
7
0
3
8.5
W
Cthulhu
Healermain21
Cthulhu
5
2
5
3.75
L
Persephone
Joshuaalexplay08
Persephone
2
3
1
0.83
L
Sun Wukong
Superman_5073
Sun Wukong
1
5
0
0.2
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,561
Damage
30,862
46,100
Taken
42,480
28,750
Mitigated
15,655
29,954
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,975
3,260
0
3,254
15,244
5,170
521
9,448
5,268
0
54,686
W
Jing Wei
B1gH3ad09
Jing Wei
10,772
7,939
0
2,335
14,973
6,043
2,761
2,626
12,347
0
43,188
W
Cthulhu
Healermain21
Cthulhu
17,107
896
429
5,624
19,490
18,432
592
4,268
15,222
61,404
0
L
Persephone
Joshuaalexplay08
Persephone
8,137
714
0
2,602
11,072
3,662
418
6,553
4,083
32,606
0
L
Sun Wukong
Superman_5073
Sun Wukong
2,750
1,015
0
497
16,164
6,823
339
10,239
5,326
0
8,668
W
10,682
522
12,058
9,508
11,637
4,275
355
1,270
10,367
25,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
30,663
203
Minions Killed
146
0
Camps Cleared
0
844,391
Distance Traveled
738,763
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,109
722
72
5
0
250,400
0
W
Jing Wei
12,485
892
84
6
0
281,102
0
W
Cthulhu
12,256
875
93
7
0
274,989
0
L
Persephone
11,065
790
51
4
0
235,503
1
L
Sun Wukong
9,489
678
23
2
0
252,860
0
W
Hel
11,197
800
26
2
0
288,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role