Player Matchup

Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HYDROGRANADE
Tyr
Level 101
God Stats
2W - 2L
1,271 SR
Queue Stats
72W - 80L
1,418 Elo+
Party 1
Sylvanus
Sylvanus
Jetz1231
Sylvanus
Level 88
God Stats
5W - 3L
1,741 SR
Queue Stats
128W - 137L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
YBNxReckless
Ao Kuang
Level 29
God Stats
3W - 3L
1,384 SR
Queue Stats
45W - 62L
1,367 Elo+
Party 1
Cabrakan
Cabrakan
ZaieKoUzMaKi
Cabrakan
Level 93
God Stats
3W - 9L
1,149 SR
Queue Stats
49W - 75L
1,346 Elo+
Party 1
Team Averages
Level 76
1,409 SR
1,425 Elo+

VS

Team Averages
Level 59
1,481 SR
1,539 Elo+
Hades
Hades
GeMarucci
Hades
Level 49
God Stats
9W - 5L
1,500 SR
Queue Stats
18W - 13L
1,571 Elo+
Solo
Charon
Charon
GhawnJah
Charon
Level 52
God Stats
36W - 26L
1,516 SR
Queue Stats
164W - 177L
1,439 Elo+
Solo
Bakasura
Bakasura
Hendo163
Bakasura
Level 62
God Stats
0W - 1L
1,359 SR
Queue Stats
13W - 14L
1,623 Elo+
Party 2
Loki
Loki
Its_Jinxy062
Loki
Level 64
God Stats
6W - 14L
1,395 SR
Queue Stats
87W - 106L
1,388 Elo+
Solo
Olorun
Olorun
jazvilla98
Olorun
Level 67
God Stats
1W - 2L
1,636 SR
Queue Stats
13W - 13L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 1 / 13
10,832
1,204
11,747
8,033
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 0 / 15
11,403
1,267
9,349
11,927
14,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Jetz1231
Sylvanus
17
2 / 2 / 18
10,330
1,148
14,940
9,418
5,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
YBNxReckless
Ao Kuang
17
9 / 3 / 8
11,396
1,266
13,710
12,712
7,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
ZaieKoUzMaKi
Cabrakan
17
2 / 2 / 16
11,169
1,241
9,697
12,613
17,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

294

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GeMarucci
Hades
14
2 / 1 / 3
9,027
1,003
9,541
5,447
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Charon
GhawnJah
Charon
15
0 / 3 / 8
9,362
1,040
7,614
13,122
12,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Hendo163
Bakasura
15
4 / 7 / 4
10,099
1,122
10,279
18,019
7,929
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 6
9,310
1,034
2,628
13,393
4,611
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
jazvilla98
Olorun
14
1 / 8 / 6
9,248
1,028
11,853
17,076
6,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
26
Kills
8
8
Deaths
26
70
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
13
13.5
L
Hades
GeMarucci
Hades
2
1
3
3.5
L
Charon
GhawnJah
Charon
0
3
8
1.33
W
6
0
15
13.5
L
Bakasura
Hendo163
Bakasura
4
7
4
0.86
L
1
7
6
0.57
W
Sylvanus
Jetz1231
Sylvanus
2
2
18
5.5
W
Ao Kuang
YBNxReckless
Ao Kuang
9
3
8
4.33
W
Cabrakan
ZaieKoUzMaKi
Cabrakan
2
2
16
5
L
Olorun
jazvilla98
Olorun
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,443
Damage
41,915
54,703
Taken
67,057
49,151
Mitigated
33,363
17,027
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,747
2,490
0
2,237
8,033
3,620
0
2,701
5,046
0
26,446
L
Hades
GeMarucci
Hades
9,541
367
823
476
5,447
2,306
0
3,693
1,640
17,495
0
L
Charon
GhawnJah
Charon
7,614
994
0
1,236
13,122
12,479
0
9,579
3,151
21,175
0
W
9,349
1,183
1,225
3,574
11,927
14,044
0
6,243
5,523
0
33,844
L
Bakasura
Hendo163
Bakasura
10,279
5,612
0
2,343
18,019
7,929
0
11,074
6,643
0
16,644
L
2,628
427
0
314
13,393
4,611
0
3,621
9,572
0
19,872
W
Sylvanus
Jetz1231
Sylvanus
14,940
2,298
4,171
2,861
9,418
5,619
0
5,466
3,742
21,327
0
W
Ao Kuang
YBNxReckless
Ao Kuang
13,710
5,785
0
1,991
12,712
7,953
0
6,439
5,727
22,102
1,754
W
Cabrakan
ZaieKoUzMaKi
Cabrakan
9,697
1,139
234
734
12,613
17,915
0
8,159
4,454
25,005
0
L
Olorun
jazvilla98
Olorun
11,853
5,581
588
2,096
17,076
6,038
0
8,004
8,620
27,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,130
Gold Earned
47,046
168
Minions Killed
151
5
Camps Cleared
4
913,755
Distance Traveled
713,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,832
1,204
36
4
1
207,212
0
L
Hades
9,027
1,003
28
3
0
90,234
0
L
Charon
9,362
1,040
20
2
0
185,203
0
W
Tyr
11,403
1,267
60
7
0
206,636
0
L
Bakasura
10,099
1,122
28
3
1
168,171
0
L
Loki
9,310
1,034
44
5
1
139,429
0
W
Sylvanus
10,330
1,148
16
2
0
161,353
0
W
Ao Kuang
11,396
1,266
26
3
3
176,351
0
W
Cabrakan
11,169
1,241
30
3
1
162,203
0
L
Olorun
9,248
1,028
31
3
2
130,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role