Player Matchup

Geb
Geb
Girlhasnoname
Geb
Level 48
God Stats
10W - 8L
1,491 SR
Queue Stats
81W - 82L
1,469 Elo+
Party 1
Arachne
Arachne
IEOGxbabygirl
Arachne
Level 47
God Stats
11W - 24L
1,284 SR
Queue Stats
28W - 42L
1,334 Elo+
Solo
Vulcan
Vulcan
Wolframate
Vulcan
Level 66
God Stats
2W - 1L
1,564 SR
Queue Stats
92W - 103L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
petben2910
Nu Wa
Level 144
God Stats
16W - 12L
1,526 SR
Queue Stats
150W - 142L
1,463 Elo+
Solo
Danzaburou
Danzaburou
ノッキングマスター次郎
Danzaburou
Level 59
God Stats
3W - 3L
1,362 SR
Queue Stats
40W - 24L
1,489 Elo+
Solo
Team Averages
Level 73
1,445 SR
1,441 Elo+

VS

Team Averages
Level 68
1,481 SR
1,407 Elo+
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Azrael-Prime27
Heimdallr
Level 49
God Stats
2W - 2L
1,555 SR
Queue Stats
81W - 105L
1,444 Elo+
Solo
Hades
Hades
Dbd3096
Hades
Level 38
God Stats
2W - 4L
1,450 SR
Queue Stats
11W - 18L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
SHIESTYBIGHEAM
Baron Samedi
Level 146
God Stats
18W - 7L
1,646 SR
Queue Stats
1,433W - 1,478L
1,397 Elo+
Solo
Charon
Charon
SoulEclWolfy
Charon
Level 36
God Stats
0W - 4L
1,256 SR
Queue Stats
4W - 16L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 12
6,849
1,370
3,908
4,330
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
12
4 / 1 / 6
6,752
1,350
2,995
2,479
1,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Wolframate
Vulcan
11
4 / 2 / 6
6,984
1,397
4,726
1,865
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
11
2 / 0 / 12
6,670
1,334
6,034
1,868
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
3 / 1 / 8
7,053
1,411
6,696
4,061
1,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

422

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 0 / 0
4,965
993
0
269
47
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Azrael-Prime27
Heimdallr
10
0 / 3 / 4
5,714
1,143
3,498
8,048
2,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hades
Dbd3096
Hades
10
0 / 5 / 2
5,415
1,083
2,270
7,658
2,829
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
SHIESTYBIGHEAM
Baron Samedi
11
0 / 1 / 4
5,791
1,158
2,561
5,286
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon
10
4 / 5 / 0
6,709
1,342
4,238
7,966
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
14
Kills
4
4
Deaths
14
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
L
Heimdallr
Azrael-Prime27
Heimdallr
0
3
4
0.67
L
Hades
Dbd3096
Hades
0
5
2
0.2
W
1
0
12
7
W
Arachne
4
1
6
7
L
Baron Samedi
SHIESTYBIGHEAM
Baron Samedi
0
1
4
2
L
Charon
4
5
0
0.8
W
Vulcan
Wolframate
Vulcan
4
2
6
3.5
W
Nu Wa
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
12,567
14,603
Taken
29,227
7,162
Mitigated
9,852
2,215
Healing
1,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
0
0
0
0
269
47
0
269
0
0
0
L
Heimdallr
Azrael-Prime27
Heimdallr
3,498
1,207
0
773
8,048
2,417
0
3,334
4,714
0
17,872
L
Hades
Dbd3096
Hades
2,270
0
20
129
7,658
2,829
0
3,998
3,660
7,591
0
W
3,908
449
0
767
4,330
3,135
0
2,083
2,247
8,801
0
W
Arachne
2,995
2,769
0
271
2,479
1,050
0
1,586
893
0
11,090
L
Baron Samedi
SHIESTYBIGHEAM
Baron Samedi
2,561
88
248
426
5,286
1,864
0
2,497
2,789
11,579
0
L
Charon
4,238
230
0
0
7,966
2,695
0
4,554
3,412
13,900
0
W
Vulcan
Wolframate
Vulcan
4,726
223
0
0
1,865
606
0
1,098
767
13,868
0
W
Nu Wa
6,034
1,774
0
0
1,868
628
0
1,662
206
12,558
311
W
6,696
3,587
0
1,177
4,061
1,743
0
2,640
1,421
0
17,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,308
Gold Earned
28,594
99
Minions Killed
72
5
Camps Cleared
3
562,893
Distance Traveled
346,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,965
993
0
0
0
5,425
0
L
Heimdallr
5,714
1,143
27
5
1
83,059
0
L
Hades
5,415
1,083
12
2
0
72,152
0
W
Geb
6,849
1,370
11
2
0
116,419
0
W
Arachne
6,752
1,350
25
5
2
136,806
0
L
Baron Samedi
5,791
1,158
17
3
0
95,316
0
L
Charon
6,709
1,342
16
3
2
90,194
0
W
Vulcan
6,984
1,397
18
4
1
122,766
0
W
Nu Wa
6,670
1,334
21
4
0
94,902
0
W
Danzaburou
7,053
1,411
24
5
2
92,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role