Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DarthSidiousss
Janus
Level 129
God Stats
16W - 17L
1,511 SR
Queue Stats
265W - 238L
1,570 Elo+
Solo
Merlin
Merlin
Nazyo99
Merlin
Level 159
God Stats
2W - 5L
1,495 SR
Queue Stats
285W - 276L
1,498 Elo+
Party 1
Chaac
Chaac
Tu_Tio_Yakelino
Chaac
Level 47
God Stats
8W - 8L
1,620 SR
Queue Stats
138W - 149L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
tkdluke
Hun Batz
Level 147
God Stats
4W - 4L
1,543 SR
Queue Stats
322W - 313L
1,491 Elo+
Solo
Team Averages
Level 110
1,534 SR
1,513 Elo+

VS

Team Averages
Level 104
1,539 SR
1,478 Elo+
Scylla
Scylla
Absratkt
Scylla
Level 117
God Stats
17W - 12L
1,595 SR
Queue Stats
134W - 115L
1,511 Elo+
Solo
Amaterasu
Amaterasu
Dawnbreaker993
Amaterasu
Level 95
God Stats
9W - 6L
1,562 SR
Queue Stats
61W - 58L
1,498 Elo+
Party 2
Terra
Terra
LadyHscy
Terra
Level 72
God Stats
86W - 57L
1,586 SR
Queue Stats
114W - 101L
1,485 Elo+
Party 2
Nemesis
Nemesis
QuickJoey
Nemesis
Level 142
God Stats
1W - 0L
1,387 SR
Queue Stats
4W - 6L
1,419 Elo+
Solo
Izanami
Izanami
SilkenAtom83
Izanami
Level 92
God Stats
98W - 70L
1,567 SR
Queue Stats
137W - 125L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
5,022
457
3,373
2,307
463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 0
5,931
539
604
3,350
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Nazyo99
Merlin
9
0 / 2 / 0
5,190
472
2,263
3,565
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 0
7,217
656
8,051
11,111
8,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
tkdluke
Hun Batz
10
0 / 4 / 1
5,317
483
2,324
8,316
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Absratkt
Scylla
12
2 / 0 / 1
6,841
622
2,781
2,652
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Dawnbreaker993
Amaterasu
9
0 / 3 / 0
5,734
521
5,820
11,474
8,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
LadyHscy
Terra
11
1 / 0 / 3
6,181
562
2,029
7,493
3,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
QuickJoey
Nemesis
11
2 / 1 / 1
6,092
554
4,804
5,823
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
SilkenAtom83
Izanami
11
2 / 0 / 1
6,127
557
2,319
4,889
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
7
7
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Scylla
Absratkt
Scylla
2
0
1
2.5
L
0
1
0
0
W
Amaterasu
Dawnbreaker993
Amaterasu
0
3
0
0
W
Terra
LadyHscy
Terra
1
0
3
2.5
L
Merlin
Nazyo99
Merlin
0
2
0
0
W
Nemesis
QuickJoey
Nemesis
2
1
1
2.5
W
Izanami
SilkenAtom83
Izanami
2
0
1
2.5
L
4
0
0
4
L
Hun Batz
tkdluke
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,615
Damage
17,753
28,649
Taken
32,331
13,619
Mitigated
16,956
9,953
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,373
1,600
20
1,179
2,307
463
0
507
1,800
26,377
3,604
W
Scylla
Absratkt
Scylla
2,781
112
0
750
2,652
710
0
826
1,826
46,559
1,077
L
604
44
0
856
3,350
764
0
1,752
1,434
48,523
0
W
Amaterasu
Dawnbreaker993
Amaterasu
5,820
2,687
0
3,717
11,474
8,729
0
143
11,331
0
34,707
W
Terra
LadyHscy
Terra
2,029
181
1,949
3,285
7,493
3,619
0
3,436
4,057
8,129
0
L
Merlin
Nazyo99
Merlin
2,263
200
0
355
3,565
770
0
1,412
2,073
28,055
0
W
Nemesis
QuickJoey
Nemesis
4,804
2,092
0
863
5,823
2,225
0
128
5,695
0
48,926
W
Izanami
SilkenAtom83
Izanami
2,319
1,173
0
2,224
4,889
1,673
1,355
1,578
3,311
0
62,018
L
8,051
3,993
0
6,834
11,111
8,858
0
0
11,111
0
50,422
L
Hun Batz
tkdluke
Hun Batz
2,324
714
0
709
8,316
2,764
0
809
7,467
0
45,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
30,975
401
Minions Killed
381
0
Camps Cleared
0
1,046,391
Distance Traveled
1,088,444
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,022
457
56
5
0
209,610
0
W
Scylla
6,841
622
99
9
0
218,854
4
L
Janus
5,931
539
90
8
0
219,228
0
W
Amaterasu
5,734
521
72
7
0
200,924
0
W
Terra
6,181
562
16
1
0
227,713
0
L
Merlin
5,190
472
69
6
0
166,039
0
W
Nemesis
6,092
554
79
7
0
260,464
1
W
Izanami
6,127
557
115
10
0
180,489
0
L
Chaac
7,217
656
106
10
0
213,623
0
L
Hun Batz
5,317
483
80
7
0
237,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role