Player Matchup

Cu Chulainn
Cu Chulainn
Bizarre Vibes
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 295L
1,550 Elo+
Party 2
Thoth
Thoth
G0 For It Ben
Thoth
Level 106
God Stats
9W - 9L
1,482 SR
Queue Stats
312W - 306L
1,550 Elo+
Party 2
Xbalanque
Xbalanque
XplodingPeanut
Xbalanque
Level 154
God Stats
16W - 7L
1,735 SR
Queue Stats
640W - 664L
1,563 Elo+
Party 1
Cernunnos
Cernunnos
skippy4fun
Cernunnos
Level 111
God Stats
5W - 8L
1,572 SR
Queue Stats
430W - 473L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
xXxKaratelZSUxXx
Gilgamesh
Level 127
God Stats
13W - 18L
1,319 SR
Queue Stats
535W - 566L
1,524 Elo+
Solo
Team Averages
Level 124
1,522 SR
1,544 Elo+

VS

Team Averages
Level 125
1,548 SR
1,519 Elo+
Cthulhu
Cthulhu
BashButtons
Cthulhu
Level 157
God Stats
4W - 3L
1,541 SR
Queue Stats
317W - 314L
1,510 Elo+
Solo
Khepri
Khepri
GrifoOsamyST
Khepri
Level 142
God Stats
2W - 2L
1,380 SR
Queue Stats
105W - 96L
1,462 Elo+
Solo
Shiva
Shiva
PelesFatTootsies
Shiva
Level 67
God Stats
3W - 0L
1,699 SR
Queue Stats
107W - 120L
1,529 Elo+
Solo
Zeus
Zeus
ROKNIMUS
Zeus
Level 128
God Stats
5W - 4L
1,410 SR
Queue Stats
483W - 463L
1,589 Elo+
Solo
Mulan
Mulan
Velocirapitron
Mulan
Level 129
God Stats
3W - 1L
1,709 SR
Queue Stats
188W - 190L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bizarre Vibes
Cu Chulainn
11
0 / 7 / 3
6,631
663
5,001
12,913
8,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 2
6,381
638
10,002
7,172
2,632
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
XplodingPeanut
Xbalanque
14
2 / 3 / 2
7,979
798
12,378
9,768
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
skippy4fun
Cernunnos
13
0 / 5 / 1
6,805
681
5,588
9,460
2,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
14
3 / 4 / 1
7,519
752
4,797
16,925
10,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BashButtons
Cthulhu
16
3 / 0 / 17
9,719
972
12,241
11,765
13,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
14
1 / 1 / 16
8,880
888
3,548
7,572
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
11 / 1 / 12
9,660
966
14,936
12,692
20,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Zeus
15
4 / 0 / 14
9,119
912
12,278
7,189
3,771
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
4 / 3 / 11
8,439
844
8,854
16,499
16,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
5
Kills
23
23
Deaths
5
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BashButtons
Cthulhu
3
0
17
11.5
L
Cu Chulainn
Bizarre Vibes
Cu Chulainn
0
7
3
0.21
L
0
4
2
0.25
W
Khepri
1
1
16
9
W
11
1
12
17
W
Zeus
4
0
14
11
W
4
3
11
3.17
L
Xbalanque
XplodingPeanut
Xbalanque
2
3
2
1
L
Cernunnos
skippy4fun
Cernunnos
0
5
1
0.1
L
Gilgamesh
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,766
Damage
51,857
56,238
Taken
55,717
28,440
Mitigated
61,242
12,840
Healing
23,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BashButtons
Cthulhu
12,241
834
1,982
1,618
11,765
13,475
174
1,850
9,773
27,160
2,474
L
Cu Chulainn
Bizarre Vibes
Cu Chulainn
5,001
453
902
1,240
12,913
8,584
0
4,811
7,746
0
9,761
L
10,002
124
460
688
7,172
2,632
0
4,557
2,489
15,071
0
W
Khepri
3,548
103
923
1,072
7,572
7,167
220
1,752
5,740
5,491
236
W
14,936
1,433
5,636
3,958
12,692
20,348
369
1,678
10,881
0
19,663
W
Zeus
12,278
630
1,174
715
7,189
3,771
2,818
1,898
5,246
23,522
847
W
8,854
1,572
1,250
5,203
16,499
16,481
838
2,824
13,413
0
18,586
L
Xbalanque
XplodingPeanut
Xbalanque
12,378
6,268
968
2,969
9,768
3,942
0
4,121
5,578
0
26,423
L
Cernunnos
skippy4fun
Cernunnos
5,588
1,769
0
865
9,460
2,853
0
6,129
3,243
0
20,604
L
Gilgamesh
4,797
1,068
479
4,269
16,925
10,429
0
7,120
9,460
0
7,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
45,817
85
Minions Killed
116
0
Camps Cleared
0
876,299
Distance Traveled
1,032,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,719
972
44
4
0
224,108
0
L
Cu Chulainn
6,631
663
4
0
0
166,624
0
L
Thoth
6,381
638
11
1
0
197,343
0
W
Khepri
8,880
888
5
1
0
204,901
0
W
Shiva
9,660
966
8
1
0
217,195
0
W
Zeus
9,119
912
33
3
0
187,068
0
W
Mulan
8,439
844
26
3
0
199,415
0
L
Xbalanque
7,979
798
39
4
0
173,613
0
L
Cernunnos
6,805
681
28
3
0
149,520
0
L
Gilgamesh
7,519
752
3
0
0
189,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role