Player Matchup

Chang'e
Chang'e
Matt_2_Ser
Chang'e
Level 83
God Stats
16W - 22L
1,408 SR
Queue Stats
295W - 313L
1,458 Elo+
Party 1
Cliodhna
Cliodhna
Tuudor_05
Cliodhna
Level 12
God Stats
5W - 4L
1,770 SR
Queue Stats
20W - 24L
1,429 Elo+
Party 1
Mulan
Mulan
bigborre3
Mulan
Level 136
God Stats
6W - 2L
1,622 SR
Queue Stats
225W - 221L
1,430 Elo+
Solo
Nut
Nut
ford15
Nut
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 36L
1,384 Elo+
Solo
Sol
Sol
tutor51
Sol
Level 108
God Stats
105W - 95L
1,504 SR
Queue Stats
199W - 192L
1,449 Elo+
Solo
Team Averages
Level 76
1,561 SR
1,430 Elo+

VS

Team Averages
Level 72
1,409 SR
1,388 Elo+
Hel
Hel
AskedFawn
Hel
Level 57
God Stats
2W - 4L
1,521 SR
Queue Stats
77W - 98L
1,402 Elo+
Solo
Cernunnos
Cernunnos
Issei 71
Cernunnos
Level 36
God Stats
0W - 5L
1,080 SR
Queue Stats
9W - 19L
1,332 Elo+
Solo
Fenrir
Fenrir
PoisonSiamang29
Fenrir
Level 108
God Stats
8W - 8L
1,512 SR
Queue Stats
372W - 372L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xam3693
Kumbhakarna
Level 106
God Stats
4W - 6L
1,431 SR
Queue Stats
135W - 133L
1,418 Elo+
Solo
Chaac
Chaac
man-dav17
Chaac
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 58L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Matt_2_Ser
Chang'e
14
5 / 4 / 4
8,160
628
7,085
9,585
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Tuudor_05
Cliodhna
12
2 / 3 / 6
6,969
536
6,458
11,569
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
bigborre3
Mulan
12
3 / 1 / 2
7,595
584
2,783
9,595
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
ford15
Nut
12
3 / 3 / 3
6,987
537
4,561
8,975
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
12
4 / 3 / 1
7,376
567
5,419
8,327
2,172
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
6,783
522
8,456
9,114
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Issei 71
Cernunnos
13
4 / 3 / 0
7,814
601
7,510
8,170
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 3 / 1
8,099
623
5,072
10,325
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
Xam3693
Kumbhakarna
10
1 / 5 / 1
6,320
486
5,561
10,769
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
man-dav17
Chaac
8
0 / 2 / 4
5,478
421
1,444
4,852
1,891
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
17
Kills
13
14
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Cernunnos
Issei 71
Cernunnos
4
3
0
1.33
W
Chang'e
Matt_2_Ser
Chang'e
5
4
4
1.75
L
6
3
1
2.17
W
Cliodhna
Tuudor_05
Cliodhna
2
3
6
1.67
L
Kumbhakarna
Xam3693
Kumbhakarna
1
5
1
0.3
W
Mulan
bigborre3
Mulan
3
1
2
4
W
Nut
ford15
Nut
3
3
3
1.5
L
Chaac
man-dav17
Chaac
0
2
4
1
W
Sol
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
28,043
48,051
Taken
43,230
14,981
Mitigated
15,519
15,985
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,456
938
718
3,152
9,114
2,711
0
3,122
5,651
36,843
0
L
Cernunnos
Issei 71
Cernunnos
7,510
3,492
0
2,662
8,170
2,641
988
2,968
5,202
0
53,631
W
Chang'e
Matt_2_Ser
Chang'e
7,085
648
1,537
3,286
9,585
2,842
693
4,407
5,178
39,329
2,653
L
5,072
589
0
1,388
10,325
4,071
590
2,331
7,748
0
61,972
W
Cliodhna
Tuudor_05
Cliodhna
6,458
903
0
4,456
11,569
3,337
0
3,090
8,479
0
46,394
L
Kumbhakarna
Xam3693
Kumbhakarna
5,561
403
0
2,175
10,769
4,205
0
3,018
7,729
28,031
0
W
Mulan
bigborre3
Mulan
2,783
245
0
778
9,595
3,984
399
3,549
6,046
0
40,385
W
Nut
ford15
Nut
4,561
2,279
0
2,397
8,975
2,646
284
1,766
7,209
0
29,759
L
Chaac
man-dav17
Chaac
1,444
237
0
659
4,852
1,891
0
155
4,677
0
16,468
W
Sol
5,419
1,445
0
3,531
8,327
2,172
1,079
1,205
7,122
40,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,087
Gold Earned
34,494
350
Minions Killed
308
0
Camps Cleared
0
1,264,328
Distance Traveled
1,259,463
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,783
522
60
5
0
233,895
2
L
Cernunnos
7,814
601
95
7
0
249,775
0
W
Chang'e
8,160
628
91
7
0
260,670
0
L
Fenrir
8,099
623
83
6
0
267,988
0
W
Cliodhna
6,969
536
68
5
0
299,809
0
L
Kumbhakarna
6,320
486
44
3
0
277,677
0
W
Mulan
7,595
584
86
7
0
224,241
0
W
Nut
6,987
537
45
3
0
261,433
0
L
Chaac
5,478
421
26
2
0
230,128
0
W
Sol
7,376
567
60
5
0
218,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role