Player Matchup

Guan Yu
Guan Yu
JuanZone
Guan Yu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,557 Elo+
Solo
Ganesha
Ganesha
Zuniza
Ganesha
Level 171
God Stats
2W - 2L
1,487 SR
Queue Stats
115W - 108L
1,575 Elo+
Solo
Heimdallr
Heimdallr
alotofmilk
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,571 Elo+
Solo
Janus
Janus
flopez1812
Janus
Level 160
God Stats
1W - 2L
1,576 SR
Queue Stats
147W - 148L
1,528 Elo+
Solo
Scylla
Scylla
lazyMoba
Scylla
Level 94
God Stats
7W - 3L
1,734 SR
Queue Stats
339W - 115L
1,585 Elo+
Solo
Team Averages
Level 141
1,559 SR
1,563 Elo+

VS

Team Averages
Level 141
1,585 SR
1,553 Elo+
Bacchus
Bacchus
 
Bacchus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
FocusedCrowd308
Martichoras
Level 153
God Stats
4W - 4L
1,430 SR
Queue Stats
406W - 415L
1,559 Elo+
Solo
Hercules
Hercules
SupportSimp
Hercules
Level 138
God Stats
5W - 6L
1,615 SR
Queue Stats
277W - 259L
1,642 Elo+
Solo
Ra
Ra
kane6
Ra
Level 141
God Stats
4W - 0L
1,879 SR
Queue Stats
75W - 71L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JuanZone
Guan Yu
15
5 / 3 / 5
8,465
705
9,563
23,064
23,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
Zuniza
Ganesha
14
0 / 3 / 8
8,321
693
6,779
13,448
16,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
alotofmilk
Heimdallr
14
2 / 5 / 8
8,030
669
12,755
14,233
6,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
2 / 2 / 7
8,673
723
12,921
8,136
3,561
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Scylla
lazyMoba
Scylla
15
2 / 5 / 8
8,530
711
14,828
10,035
3,770
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 5 / 5
9,032
753
9,349
12,800
10,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chaac
 
Chaac
15
1 / 2 / 12
8,962
747
7,940
14,727
12,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
FocusedCrowd308
Martichoras
15
3 / 3 / 8
9,168
764
12,975
10,599
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
SupportSimp
Hercules
18
5 / 1 / 12
10,608
884
15,073
27,295
23,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
18
4 / 1 / 12
9,947
829
15,318
14,950
8,153
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
11
Kills
17
18
Deaths
12
36
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
5
5
1.3
W
Chaac
 
Chaac
1
2
12
3.5
W
Martichoras
FocusedCrowd308
Martichoras
3
3
8
2.33
L
Guan Yu
JuanZone
Guan Yu
5
3
5
2.5
W
Hercules
SupportSimp
Hercules
5
1
12
11
L
Ganesha
Zuniza
Ganesha
0
3
8
1.33
L
Heimdallr
alotofmilk
Heimdallr
2
5
8
1.2
L
Janus
2
2
7
2.75
W
Ra
4
1
12
10
L
Scylla
lazyMoba
Scylla
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,846
Damage
60,655
68,916
Taken
80,371
53,510
Mitigated
57,555
24,698
Healing
51,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,349
269
0
1,077
12,800
10,190
208
4,311
8,259
12,158
0
W
Chaac
 
Chaac
7,940
96
2,015
6,677
14,727
12,332
413
4,308
10,191
0
14,476
W
Martichoras
FocusedCrowd308
Martichoras
12,975
4,050
1,234
1,608
10,599
3,803
1,783
5,965
4,397
0
29,268
L
Guan Yu
JuanZone
Guan Yu
9,563
1,073
6,357
11,137
23,064
23,382
0
6,814
16,019
0
11,614
W
Hercules
SupportSimp
Hercules
15,073
3,844
1,582
13,723
27,295
23,077
0
12,379
14,486
0
30,786
L
Ganesha
Zuniza
Ganesha
6,779
198
597
1,688
13,448
16,162
0
4,270
9,105
9,366
116
L
Heimdallr
alotofmilk
Heimdallr
12,755
7,061
481
2,198
14,233
6,635
222
4,934
9,097
0
25,810
L
Janus
12,921
1,473
0
910
8,136
3,561
90
2,306
5,830
26,508
209
W
Ra
15,318
838
12,339
10,807
14,950
8,153
626
6,039
8,793
33,446
0
L
Scylla
lazyMoba
Scylla
14,828
1,331
626
704
10,035
3,770
130
5,733
4,198
41,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,019
Gold Earned
47,717
118
Minions Killed
133
0
Camps Cleared
0
1,136,541
Distance Traveled
1,345,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,032
753
5
0
0
302,118
0
W
Chaac
8,962
747
15
1
0
302,647
0
W
Martichoras
9,168
764
49
4
0
218,221
0
L
Guan Yu
8,465
705
0
0
0
269,162
0
W
Hercules
10,608
884
35
3
0
241,532
0
L
Ganesha
8,321
693
0
0
0
211,923
0
L
Heimdallr
8,030
669
24
2
0
200,975
0
L
Janus
8,673
723
27
2
0
245,180
0
W
Ra
9,947
829
29
2
0
280,978
0
L
Scylla
8,530
711
67
6
0
209,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role