Player Matchup

Cerberus
Cerberus
Avvilek
Cerberus
Level 38
God Stats
13W - 9L
1,371 SR
Queue Stats
29W - 35L
1,344 Elo+
Solo
Hera
Hera
RockyUriah
Hera
Level 40
God Stats
5W - 1L
1,461 SR
Queue Stats
58W - 74L
1,399 Elo+
Solo
Anhur
Anhur
TheTruth TTV733
Anhur
Level 155
God Stats
25W - 22L
1,477 SR
Queue Stats
1,077W - 1,108L
1,418 Elo+
Solo
Nu Wa
Nu Wa
X-MortalRose-X
Nu Wa
Level 58
God Stats
3W - 3L
1,481 SR
Queue Stats
16W - 22L
1,333 Elo+
Party 2
Awilix
Awilix
aerenes
Awilix
Level 29
God Stats
3W - 1L
1,721 SR
Queue Stats
9W - 9L
1,418 Elo+
Party 2
Team Averages
Level 64
1,502 SR
1,382 Elo+

VS

Team Averages
Level 60
1,471 SR
1,394 Elo+
Vulcan
Vulcan
Battleaxefx28
Vulcan
Level 84
God Stats
4W - 4L
1,496 SR
Queue Stats
45W - 58L
1,409 Elo+
Solo
Nike
Nike
Nerubia
Nike
Level 104
God Stats
4W - 3L
1,565 SR
Queue Stats
281W - 289L
1,482 Elo+
Solo
Bacchus
Bacchus
Sh4d0w M4trix
Bacchus
Level 28
God Stats
16W - 17L
1,437 SR
Queue Stats
110W - 130L
1,337 Elo+
Party 1
Camazotz
Camazotz
SinsofAlduin
Camazotz
Level 43
God Stats
1W - 1L
1,493 SR
Queue Stats
33W - 49L
1,383 Elo+
Solo
Izanami
Izanami
Smoke Sauci
Izanami
Level 43
God Stats
14W - 21L
1,363 SR
Queue Stats
110W - 133L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avvilek
Cerberus
11
1 / 0 / 6
7,108
508
4,379
10,597
6,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 5 / 0
6,457
461
3,234
7,091
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 2 / 5
6,572
469
5,877
9,366
2,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 3
7,242
517
3,776
3,963
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
aerenes
Awilix
12
6 / 1 / 3
7,083
506
8,698
7,790
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,436
531
6,499
5,455
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
Nerubia
Nike
14
3 / 1 / 2
8,186
585
4,394
6,172
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
9
0 / 4 / 1
6,410
458
2,888
9,577
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
SinsofAlduin
Camazotz
9
1 / 3 / 0
6,128
438
3,134
9,254
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
Smoke Sauci
Izanami
11
2 / 4 / 1
7,049
504
7,214
11,060
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
9
9
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Avvilek
Cerberus
1
0
6
4
L
3
2
1
1.75
L
Nike
Nerubia
Nike
3
1
2
4
W
3
5
0
0.6
L
Bacchus
0
4
1
0.13
L
Camazotz
SinsofAlduin
Camazotz
1
3
0
0.33
L
Izanami
Smoke Sauci
Izanami
2
4
1
0.63
W
3
2
5
2.75
W
1
1
3
2.5
W
Awilix
aerenes
Awilix
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,964
Damage
24,129
38,807
Taken
41,518
14,706
Mitigated
17,207
11,303
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Avvilek
Cerberus
4,379
388
0
3,303
10,597
6,877
0
809
9,788
30,035
234
L
6,499
190
0
0
5,455
1,874
0
2,256
3,191
47,179
905
L
Nike
Nerubia
Nike
4,394
77
0
590
6,172
2,975
149
978
4,904
0
53,054
W
3,234
342
0
1,186
7,091
1,882
176
3,719
3,019
32,621
0
L
Bacchus
2,888
485
0
2,471
9,577
7,575
308
3,171
6,223
13,624
1,915
L
Camazotz
SinsofAlduin
Camazotz
3,134
719
0
3,422
9,254
2,415
0
1,208
8,006
0
24,840
L
Izanami
Smoke Sauci
Izanami
7,214
5,635
0
3,084
11,060
2,368
700
3,209
7,811
0
37,223
W
5,877
3,976
0
3,717
9,366
2,658
847
2,025
7,267
0
38,338
W
3,776
561
0
1,249
3,963
924
0
473
3,490
40,072
1,550
W
Awilix
aerenes
Awilix
8,698
3,074
144
1,704
7,790
2,365
0
1,729
5,991
0
34,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,462
Gold Earned
35,209
302
Minions Killed
302
0
Camps Cleared
0
1,347,224
Distance Traveled
1,373,212
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,108
508
69
5
0
267,831
0
L
Vulcan
7,436
531
79
6
0
286,378
3
L
Nike
8,186
585
95
7
0
300,231
2
W
Hera
6,457
461
49
4
0
225,662
1
L
Bacchus
6,410
458
31
2
0
274,178
1
L
Camazotz
6,128
438
46
3
0
269,467
2
L
Izanami
7,049
504
51
4
0
242,958
0
W
Anhur
6,572
469
61
4
0
235,004
0
W
Nu Wa
7,242
517
80
6
0
267,326
0
W
Awilix
7,083
506
43
3
0
351,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role