Player Matchup

Nike
Nike
DoubtingThomas23
Nike
Level 109
God Stats
538W - 487L
1,488 SR
Queue Stats
623W - 625L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Mr_WigglesPie
Nu Wa
Level 201
God Stats
7W - 6L
1,601 SR
Queue Stats
374W - 361L
1,486 Elo+
Solo
Bakasura
Bakasura
OldBessyDaCow
Bakasura
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 19L
1,416 Elo+
Solo
Izanami
Izanami
Snowflurry12345
Izanami
Level 108
God Stats
0W - 1L
1,853 SR
Queue Stats
294W - 265L
1,556 Elo+
Solo
Artio
Artio
Stonedxmushroom
Artio
Level 200
God Stats
1W - 1L
1,712 SR
Queue Stats
297W - 293L
1,576 Elo+
Solo
Team Averages
Level 144
1,631 SR
1,494 Elo+

VS

Team Averages
Level 181
1,474 SR
1,469 Elo+
Sylvanus
Sylvanus
HyperionSolace
Sylvanus
Level 200
God Stats
12W - 14L
1,075 SR
Queue Stats
121W - 111L
1,420 Elo+
Solo
Neith
Neith
LordKeenz
Neith
Level 183
God Stats
2W - 0L
1,702 SR
Queue Stats
96W - 90L
1,483 Elo+
Solo
Janus
Janus
Malefika
Janus
Level 213
God Stats
29W - 35L
1,500 SR
Queue Stats
307W - 323L
1,481 Elo+
Solo
Surtr
Surtr
SB_juanpa2108-01
Surtr
Level 149
God Stats
19W - 12L
1,654 SR
Queue Stats
265W - 255L
1,510 Elo+
Solo
Cabrakan
Cabrakan
TheNotorious_23
Cabrakan
Level 158
God Stats
9W - 13L
1,439 SR
Queue Stats
282W - 287L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
3,919
392
1,149
1,861
440
10
1 / 1 / 2
5,609
561
3,812
3,081
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
OldBessyDaCow
Bakasura
9
0 / 4 / 1
5,006
501
3,460
9,862
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
0 / 2 / 0
4,927
493
4,598
7,123
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 0
4,963
496
2,748
11,124
6,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 2
5,178
518
3,514
6,309
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
LordKeenz
Neith
10
3 / 0 / 1
5,756
576
7,257
6,637
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
Malefika
Janus
10
2 / 0 / 2
5,682
568
2,596
3,469
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
7,215
722
3,620
6,913
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
10
2 / 3 / 5
5,861
586
3,665
7,947
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
10
11
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Sylvanus
0
1
2
1
W
Neith
LordKeenz
Neith
3
0
1
3.5
W
Janus
Malefika
Janus
2
0
2
3
L
1
1
2
2
L
Bakasura
OldBessyDaCow
Bakasura
0
4
1
0.13
W
3
1
1
3.5
L
0
2
0
0
L
2
3
0
0.67
W
Cabrakan
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,767
Damage
20,652
33,051
Taken
31,275
13,916
Mitigated
13,534
9,197
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,149
170
0
500
1,861
440
0
321
1,397
0
7,551
W
Sylvanus
3,514
1,722
1,140
3,104
6,309
2,374
407
1,241
5,068
20,740
6,024
W
Neith
LordKeenz
Neith
7,257
1,629
0
2,106
6,637
1,759
391
1,866
4,771
0
38,021
W
Janus
Malefika
Janus
2,596
420
0
0
3,469
990
0
1,012
2,437
31,340
0
L
3,812
492
0
1,158
3,081
869
0
1,695
1,343
32,407
553
L
Bakasura
OldBessyDaCow
Bakasura
3,460
2,994
0
2,036
9,862
4,062
0
2,240
7,431
0
26,617
W
3,620
1,404
0
2,582
6,913
4,047
6
573
6,140
1,282
48,784
L
4,598
2,946
0
1,824
7,123
1,787
0
1,682
5,441
0
38,726
L
2,748
276
200
3,479
11,124
6,758
0
3,680
7,444
17,755
1,974
W
Cabrakan
3,665
773
0
2,880
7,947
4,364
0
1,581
6,330
32,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,424
Gold Earned
29,692
257
Minions Killed
310
0
Camps Cleared
0
855,023
Distance Traveled
960,111
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,919
392
9
1
0
57,026
0
W
Sylvanus
5,178
518
44
4
0
180,688
0
W
Neith
5,756
576
66
7
0
193,453
0
W
Janus
5,682
568
56
6
0
198,183
5
L
Nu Wa
5,609
561
60
6
0
203,267
0
L
Bakasura
5,006
501
69
7
0
197,971
0
W
Surtr
7,215
722
92
9
0
184,186
0
L
Izanami
4,927
493
86
9
0
191,613
4
L
Artio
4,963
496
33
3
0
205,146
0
W
Cabrakan
5,861
586
52
5
0
203,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role