Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum I
DarkMagе
Scylla
Platinum I
Level 159
God Stats
7W - 9L
1,625 SR
Queue Stats
107W - 102L
1,957 MMR
Party 1
Bastet
Bastet
Platinum IV
FartinCmBubbles
Bastet
Platinum IV
Level 91
God Stats
6W - 6L
1,718 SR
Queue Stats
100W - 95L
1,784 MMR
Solo
Charybdis
Charybdis
Platinum V
Fаust
Charybdis
Platinum V
Level 158
God Stats
3W - 5L
1,608 SR
Queue Stats
60W - 57L
1,557 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Unnamedpig1
Gilgamesh
Gold III
Level 67
God Stats
13W - 8L
1,573 SR
Queue Stats
193W - 190L
1,465 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,605 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,611 SR
1,663 MMR
Merlin
Merlin
Platinum IV
IVIASK-OFF
Merlin
Platinum IV
Level 209
God Stats
27W - 15L
1,645 SR
Queue Stats
70W - 56L
1,833 MMR
Party 4
Anhur
Anhur
Platinum V
LQMAN
Anhur
Platinum V
Level 123
God Stats
4W - 7L
1,559 SR
Queue Stats
115W - 111L
1,660 MMR
Party 4
Sobek
Sobek
Gold II
byJuMo
Sobek
Gold II
Level 157
God Stats
3W - 2L
1,630 SR
Queue Stats
31W - 21L
1,755 MMR
Party 3
Danzaburou
Danzaburou
Gold V
eventuell-Chilli
Danzaburou
Gold V
Level 128
God Stats
19W - 14L
1,545 SR
Queue Stats
344W - 349L
1,309 MMR
Solo
Amaterasu
Amaterasu
Gold I
mauromxs
Amaterasu
Gold I
Level 155
God Stats
2W - 2L
1,678 SR
Queue Stats
32W - 22L
1,755 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 2 / 3
5,857
651
5,112
6,492
4,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
DarkMagе
Scylla
9
1 / 6 / 3
5,448
605
4,023
6,517
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 1 / 1
6,267
696
5,969
5,759
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
Fаust
Charybdis
7
1 / 2 / 4
4,750
528
3,871
4,225
1,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Unnamedpig1
Gilgamesh
10
1 / 2 / 1
6,123
680
5,253
8,388
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
Maman BrigitteAphroditeArachneThanatos

VS

Bans
Ao KuangKumbhakarnaMedusaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IVIASK-OFF
Merlin
11
2 / 2 / 3
6,031
670
2,433
4,016
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
LQMAN
Anhur
10
6 / 4 / 1
5,905
656
5,897
7,623
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
byJuMo
Sobek
8
1 / 2 / 5
5,540
616
3,810
10,049
5,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
eventuell-Chilli
Danzaburou
9
2 / 5 / 2
5,299
589
3,687
7,099
1,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Amaterasu
mauromxs
Amaterasu
12
2 / 2 / 0
6,201
689
4,088
8,518
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
14
Kills
13
13
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
3
2.75
L
Scylla
DarkMagе
Scylla
1
6
3
0.42
L
7
1
1
7.5
L
Charybdis
Fаust
Charybdis
1
2
4
1.5
W
Merlin
IVIASK-OFF
Merlin
2
2
3
1.75
W
Anhur
LQMAN
Anhur
6
4
1
1.63
L
Gilgamesh
Unnamedpig1
Gilgamesh
1
2
1
0.75
W
Sobek
byJuMo
Sobek
1
2
5
1.75
W
Danzaburou
eventuell-Chilli
Danzaburou
2
5
2
0.6
W
Amaterasu
mauromxs
Amaterasu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,228
Damage
19,915
31,381
Taken
37,305
12,637
Mitigated
14,144
9,204
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,112
1,398
0
2,035
6,492
4,850
0
2,153
4,339
0
24,641
L
Scylla
DarkMagе
Scylla
4,023
378
0
950
6,517
966
0
2,140
4,377
24,089
0
L
5,969
1,054
0
3,286
5,759
1,199
0
539
5,220
0
33,812
L
Charybdis
Fаust
Charybdis
3,871
2,279
0
1,513
4,225
1,008
0
782
3,443
0
27,677
W
Merlin
IVIASK-OFF
Merlin
2,433
115
0
1,349
4,016
1,023
0
904
2,944
41,566
455
W
Anhur
LQMAN
Anhur
5,897
1,871
0
1,540
7,623
1,806
0
2,336
5,013
0
25,362
L
Gilgamesh
Unnamedpig1
Gilgamesh
5,253
1,340
0
1,420
8,388
4,614
0
212
7,792
0
39,393
W
Sobek
byJuMo
Sobek
3,810
432
1,232
3,912
10,049
5,023
0
317
9,668
14,927
1,541
W
Danzaburou
eventuell-Chilli
Danzaburou
3,687
1,971
0
1,348
7,099
1,832
0
0
7,099
0
33,261
W
Amaterasu
mauromxs
Amaterasu
4,088
1,618
0
4,084
8,518
4,460
0
0
8,067
0
41,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
28,976
270
Minions Killed
289
0
Camps Cleared
0
917,519
Distance Traveled
979,140
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,857
651
36
4
0
202,656
0
L
Scylla
5,448
605
53
6
0
196,160
0
L
Bastet
6,267
696
58
6
0
224,908
0
L
Charybdis
4,750
528
51
6
0
138,321
0
W
Merlin
6,031
670
84
9
0
208,029
0
W
Anhur
5,905
656
36
4
0
199,174
0
L
Gilgamesh
6,123
680
72
8
0
155,474
0
W
Sobek
5,540
616
25
3
0
201,834
3
W
Danzaburou
5,299
589
58
6
0
161,032
0
W
Amaterasu
6,201
689
86
10
0
209,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role