Player Matchup

Hou Yi
Hou Yi
Hapaem163
Hou Yi
Level 123
God Stats
22W - 16L
1,585 SR
Queue Stats
50W - 51L
1,454 Elo+
Party 1
Janus
Janus
MXCHXL35
Janus
Level 98
God Stats
31W - 42L
1,487 SR
Queue Stats
317W - 318L
1,483 Elo+
Solo
Chaac
Chaac
SacNadou
Chaac
Level 155
God Stats
36W - 24L
1,597 SR
Queue Stats
851W - 831L
1,454 Elo+
Solo
Serqet
Serqet
Spoodyman163
Serqet
Level 147
God Stats
2W - 1L
1,436 SR
Queue Stats
50W - 51L
1,454 Elo+
Party 1
Maui
Maui
СтарыйДобрый
Maui
Level 149
God Stats
1W - 1L
1,501 SR
Queue Stats
31W - 21L
1,575 Elo+
Party 1
Team Averages
Level 134
1,521 SR
1,484 Elo+

VS

Team Averages
Level 129
1,574 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
Dragovala
Kumbhakarna
Level 158
God Stats
23W - 29L
1,498 SR
Queue Stats
328W - 314L
1,577 Elo+
Solo
Ra
Ra
GeanGean
Ra
Level 146
God Stats
19W - 12L
1,540 SR
Queue Stats
69W - 78L
1,459 Elo+
Solo
Anubis
Anubis
MikeChiz
Anubis
Level 231
God Stats
9W - 15L
1,413 SR
Queue Stats
166W - 165L
1,490 Elo+
Solo
Mercury
Mercury
Ocovqrac1
Mercury
Level 42
God Stats
2W - 2L
1,760 SR
Queue Stats
63W - 90L
1,411 Elo+
Solo
Arachne
Arachne
ZeinBjuris
Arachne
Level 69
God Stats
35W - 21L
1,660 SR
Queue Stats
276W - 260L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hapaem163
Hou Yi
17
6 / 2 / 6
10,990
523
17,350
9,631
3,505
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
MXCHXL35
Janus
20
11 / 0 / 3
13,825
658
14,971
7,707
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
SacNadou
Chaac
20
2 / 0 / 7
13,257
631
10,534
19,795
17,225
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serqet
20
5 / 1 / 10
12,234
583
11,200
15,662
7,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
2 / 0 / 14
11,542
550
6,555
15,359
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dragovala
Kumbhakarna
11
0 / 5 / 0
7,837
373
2,495
18,887
12,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 7 / 1
8,427
401
3,430
14,061
4,028
Anubis
MikeChiz
Anubis
18
0 / 5 / 2
9,820
468
7,466
15,883
6,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Ocovqrac1
Mercury
13
0 / 3 / 1
8,296
395
4,487
16,019
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
ZeinBjuris
Arachne
17
3 / 6 / 0
9,911
472
8,732
18,272
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
26
Kills
3
3
Deaths
26
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Dragovala
Kumbhakarna
0
5
0
0
L
0
7
1
0.07
W
Hou Yi
Hapaem163
Hou Yi
6
2
6
4.5
W
Janus
MXCHXL35
Janus
11
0
3
12.5
L
Anubis
MikeChiz
Anubis
0
5
2
0.2
L
Mercury
Ocovqrac1
Mercury
0
3
1
0.17
W
Chaac
SacNadou
Chaac
2
0
7
5.5
W
Serqet
5
1
10
10
L
Arachne
ZeinBjuris
Arachne
3
6
0
0.5
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,610
Damage
26,610
68,154
Taken
83,122
45,037
Mitigated
34,981
15,904
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Dragovala
Kumbhakarna
2,495
276
0
2,723
18,887
12,717
0
2,643
15,852
18,291
1,532
L
3,430
178
316
1,647
14,061
4,028
0
6,506
7,135
60,122
0
W
Hou Yi
Hapaem163
Hou Yi
17,350
8,523
0
1,493
9,631
3,505
3,360
2,801
6,830
0
92,699
W
Janus
MXCHXL35
Janus
14,971
390
0
750
7,707
2,849
2,682
1,405
6,302
117,525
522
L
Anubis
MikeChiz
Anubis
7,466
382
0
4,759
15,883
6,440
0
4,302
11,435
86,572
0
L
Mercury
Ocovqrac1
Mercury
4,487
1,955
0
3,871
16,019
5,242
0
2,443
13,510
0
43,736
W
Chaac
SacNadou
Chaac
10,534
1,389
0
8,155
19,795
17,225
1,563
2,327
17,341
0
118,322
W
Serqet
11,200
2,086
0
3,331
15,662
7,042
3,057
2,770
12,082
0
114,881
L
Arachne
ZeinBjuris
Arachne
8,732
7,087
0
1,576
18,272
6,554
0
4,704
12,180
0
64,155
W
6,555
557
0
2,175
15,359
14,416
705
4,409
10,950
35,570
2,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,848
Gold Earned
44,291
787
Minions Killed
471
0
Camps Cleared
0
2,184,172
Distance Traveled
1,804,931
3
Wards Purchased
94
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,837
373
33
2
0
377,740
78
L
Ra
8,427
401
113
5
0
352,017
15
W
Hou Yi
10,990
523
129
6
0
372,383
0
W
Janus
13,825
658
216
10
0
478,968
3
L
Anubis
9,820
468
150
7
0
363,233
1
L
Mercury
8,296
395
80
4
0
284,152
0
W
Chaac
13,257
631
205
10
0
405,053
0
W
Serqet
12,234
583
164
8
0
507,824
0
L
Arachne
9,911
472
95
5
0
427,789
0
W
Maui
11,542
550
73
3
0
419,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role