Player Matchup

Bastet
Bastet
Batangmaypoint
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Hachiman
Hachiman
ItsZachAttack
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,082 Elo+
Solo
Maui
Maui
Serafim1258
Maui
Level 77
God Stats
0W - 2L
1,227 SR
Queue Stats
145W - 135L
1,410 Elo+
Solo
Ishtar
Ishtar
gustavogp11
Ishtar
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 143L
1,438 Elo+
Solo
Hades
Hades
liithh
Hades
Level 128
God Stats
2W - 3L
1,501 SR
Queue Stats
523W - 546L
1,430 Elo+
Solo
Team Averages
Level 74
1,445 SR
1,326 Elo+

VS

Team Averages
Level 61
1,378 SR
1,446 Elo+
Thoth
Thoth
Fredgweenon2k
Thoth
Level 55
God Stats
2W - 3L
1,493 SR
Queue Stats
120W - 112L
1,437 Elo+
Party 1
Chaac
Chaac
ItsBigelow
Chaac
Level 60
God Stats
5W - 5L
1,251 SR
Queue Stats
121W - 134L
1,396 Elo+
Party 1
Hera
Hera
KingFeeney
Hera
Level 60
God Stats
2W - 7L
1,025 SR
Queue Stats
293W - 309L
1,531 Elo+
Solo
Janus
Janus
TrU_Ninja_Fred
Janus
Level 69
God Stats
3W - 2L
1,678 SR
Queue Stats
81W - 75L
1,408 Elo+
Party 1
Anhur
Anhur
csi413
Anhur
Level 61
God Stats
5W - 7L
1,442 SR
Queue Stats
492W - 506L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,330
866
460
1,808
388
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
ItsZachAttack
Hachiman
10
1 / 5 / 0
5,053
1,011
4,014
5,442
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 0
5,137
1,027
1,313
5,785
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
8
0 / 2 / 0
4,505
901
1,224
2,813
785
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
liithh
Hades
9
0 / 3 / 1
4,729
946
1,958
4,459
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
6,432
1,286
5,535
3,993
1,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chaac
11
1 / 0 / 12
5,775
1,155
2,997
3,409
2,543
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
5 / 2 / 6
6,132
1,226
3,610
2,597
963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 8
5,916
1,183
5,104
2,295
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
csi413
Anhur
8
2 / 0 / 4
5,147
1,029
1,455
1,295
385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
14
14
Deaths
3
1
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
4
0
9
8.5
W
Chaac
1
0
12
7
L
Hachiman
ItsZachAttack
Hachiman
1
5
0
0.2
W
5
2
6
4
L
1
2
0
0.5
W
2
1
8
6
W
Anhur
csi413
Anhur
2
0
4
4
L
Ishtar
0
2
0
0
L
Hades
liithh
Hades
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,969
Damage
18,701
20,307
Taken
13,589
8,298
Mitigated
5,737
2,812
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
460
90
0
101
1,808
388
0
1,118
610
0
1,365
W
5,535
492
0
1,460
3,993
1,184
0
1,257
2,736
11,174
0
W
Chaac
2,997
200
236
590
3,409
2,543
170
223
3,186
0
6,521
L
Hachiman
ItsZachAttack
Hachiman
4,014
2,683
394
44
5,442
1,708
0
3,490
1,830
0
7,561
W
3,610
815
190
119
2,597
963
0
471
2,126
9,239
0
L
1,313
79
117
1,138
5,785
3,560
0
3,854
1,713
3,718
0
W
5,104
94
939
692
2,295
662
0
642
1,653
10,322
426
W
Anhur
csi413
Anhur
1,455
933
126
107
1,295
385
82
678
617
0
4,440
L
Ishtar
1,224
189
66
226
2,813
785
0
1,895
814
0
4,044
L
Hades
liithh
Hades
1,958
0
158
568
4,459
1,857
0
3,236
1,181
6,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,754
Gold Earned
29,402
28
Minions Killed
51
0
Camps Cleared
0
366,540
Distance Traveled
446,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,330
866
0
0
0
29,507
0
W
Thoth
6,432
1,286
5
1
0
98,852
0
W
Chaac
5,775
1,155
11
2
0
113,887
0
L
Hachiman
5,053
1,011
11
2
0
74,888
0
W
Hera
6,132
1,226
14
3
0
80,335
0
L
Maui
5,137
1,027
5
1
0
97,743
0
W
Janus
5,916
1,183
15
3
0
102,260
0
W
Anhur
5,147
1,029
6
1
0
50,735
0
L
Ishtar
4,505
901
4
1
0
79,615
0
L
Hades
4,729
946
8
2
0
84,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role