Player Matchup

Kali
Kali
Silver III
CODYDINATALE
Kali
Silver III
Level 129
God Stats
1W - 1L
1,732 SR
Queue Stats
11W - 16L
1,310 MMR
Solo
Athena
Athena
Silver I
DoctorBro4life
Athena
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,221 MMR
Solo
Ra
Ra
Silver I
Lasher_The_Don
Ra
Silver I
Level 87
God Stats
1W - 1L
1,572 SR
Queue Stats
164W - 172L
1,314 MMR
Solo
Artemis
Artemis
Gold I
Lothre
Artemis
Gold I
Level 86
God Stats
20W - 32L
1,384 SR
Queue Stats
228W - 230L
1,384 MMR
Solo
Odin
Odin
Silver II
Op x JonygouD
Odin
Silver II
Level 155
God Stats
36W - 38L
1,510 SR
Queue Stats
727W - 758L
1,179 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,540 SR
1,281 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 201
1,565 SR
1,370 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
 
Neith
Silver I
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
oMisthios
Cthulhu
Gold IV
Level 262
God Stats
2W - 1L
1,491 SR
Queue Stats
15W - 9L
1,560 MMR
Party 1
Chaac
Chaac
Gold V
oRurik
Chaac
Gold V
Level 286
God Stats
2W - 1L
1,709 SR
Queue Stats
171W - 173L
1,162 MMR
Party 1
Bastet
Bastet
Bronze I
tev12321
Bastet
Bronze I
Level 84
God Stats
4W - 2L
1,624 SR
Queue Stats
19W - 35L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,364
536
1,346
6,348
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 3
4,851
485
2,054
10,091
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 6 / 2
5,583
558
3,178
7,539
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
Lothre
Artemis
8
1 / 2 / 0
4,815
482
3,925
7,402
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 3 / 1
4,592
459
2,610
9,184
4,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SylvanusBacchusHeraArtio

VS

Bans
BakasuraCharybdisArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 1 / 4
6,682
668
5,664
5,641
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
11
0 / 1 / 1
6,030
603
3,246
4,630
1,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
oMisthios
Cthulhu
11
3 / 0 / 1
6,500
650
4,617
5,488
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
oRurik
Chaac
9
3 / 2 / 1
5,390
539
5,462
6,026
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
tev12321
Bastet
10
3 / 0 / 3
5,634
563
4,437
6,180
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
12
12
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
4
5
W
Neith
 
Neith
0
1
1
0.5
L
1
0
0
1
L
0
1
3
1.5
L
2
6
2
0.5
L
Artemis
Lothre
Artemis
1
2
0
0.5
L
0
3
1
0.17
W
Cthulhu
oMisthios
Cthulhu
3
0
1
3.5
W
Chaac
oRurik
Chaac
3
2
1
1.75
W
Bastet
tev12321
Bastet
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,113
Damage
23,426
40,564
Taken
27,965
17,369
Mitigated
9,602
11,637
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,664
660
0
3,512
5,641
1,590
380
882
4,726
47,675
674
W
Neith
 
Neith
3,246
795
0
1,246
4,630
1,223
0
1,041
3,575
0
45,685
L
1,346
537
0
2,126
6,348
2,241
0
737
5,527
0
35,279
L
2,054
958
0
2,981
10,091
6,174
91
1,147
8,868
17,255
0
L
3,178
372
318
1,538
7,539
2,236
0
2,993
4,546
27,957
676
L
Artemis
Lothre
Artemis
3,925
1,228
0
2,970
7,402
1,797
160
1,137
6,228
0
28,087
L
2,610
376
0
1,704
9,184
4,921
0
3,667
5,270
0
22,129
W
Cthulhu
oMisthios
Cthulhu
4,617
602
0
2,573
5,488
2,645
0
609
4,699
36,565
1,380
W
Chaac
oRurik
Chaac
5,462
686
0
1,092
6,026
2,057
44
1,446
4,543
0
28,926
W
Bastet
tev12321
Bastet
4,437
784
0
1,066
6,180
2,087
0
1,111
4,999
0
22,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
30,236
229
Minions Killed
319
0
Camps Cleared
0
1,050,044
Distance Traveled
1,034,474
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,682
668
94
9
0
202,786
2
W
Neith
6,030
603
86
9
0
184,277
0
L
Kali
5,364
536
72
7
0
220,994
4
L
Athena
4,851
485
27
3
0
224,871
1
L
Ra
5,583
558
47
5
0
198,844
2
L
Artemis
4,815
482
49
5
0
192,856
0
L
Odin
4,592
459
34
3
0
212,479
3
W
Cthulhu
6,500
650
60
6
0
193,151
1
W
Chaac
5,390
539
37
4
0
198,172
0
W
Bastet
5,634
563
42
4
0
256,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role