Player Matchup

Sun Wukong
Sun Wukong
DemigodMark
Sun Wukong
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 22L
1,583 Elo+
Solo
Ratatoskr
Ratatoskr
Jungletas
Ratatoskr
Level 107
God Stats
1W - 1L
1,450 SR
Queue Stats
411W - 372L
1,467 Elo+
Solo
Cabrakan
Cabrakan
LonelySmiteBoat
Cabrakan
Level 46
God Stats
0W - 3L
1,185 SR
Queue Stats
200W - 199L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wayet
Morgan Le Fay
Level 158
God Stats
1W - 1L
1,233 SR
Queue Stats
57W - 44L
1,627 Elo+
Solo
Hachiman
Hachiman
凌若宇浩
Hachiman
Level 124
God Stats
3W - 4L
1,388 SR
Queue Stats
346W - 341L
1,480 Elo+
Solo
Team Averages
Level 116
1,351 SR
1,522 Elo+

VS

Team Averages
Level 134
1,408 SR
1,494 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
alejandrobros
Merlin
Level 127
God Stats
1W - 3L
1,172 SR
Queue Stats
102W - 81L
1,494 Elo+
Party 1
Osiris
Osiris
graccceful
Osiris
Level 123
God Stats
4W - 12L
1,367 SR
Queue Stats
788W - 735L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DemigodMark
Sun Wukong
15
3 / 3 / 0
8,118
812
9,544
14,006
14,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
Jungletas
Ratatoskr
10
0 / 7 / 2
6,288
629
3,348
10,652
5,213
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
13
0 / 5 / 3
7,141
714
5,306
14,086
19,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Wayet
Morgan Le Fay
14
1 / 3 / 4
7,296
730
8,433
10,081
4,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
凌若宇浩
Hachiman
14
1 / 4 / 2
7,534
753
10,050
8,249
3,388
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
12 / 2 / 6
9,647
965
19,746
7,337
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
15
3 / 0 / 13
8,487
849
6,690
8,829
10,064
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sobek
 
Sobek
13
0 / 1 / 13
8,295
830
5,621
11,780
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 2 / 12
8,385
839
12,739
7,709
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
graccceful
Osiris
15
6 / 0 / 12
8,775
878
8,728
9,507
11,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
5
Kills
22
22
Deaths
5
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
12
2
6
7.5
W
Achilles
 
Achilles
3
0
13
9.5
W
Sobek
 
Sobek
0
1
13
6.5
L
Sun Wukong
DemigodMark
Sun Wukong
3
3
0
1
L
Ratatoskr
Jungletas
Ratatoskr
0
7
2
0.14
L
Cabrakan
0
5
3
0.3
L
Morgan Le Fay
Wayet
Morgan Le Fay
1
3
4
1
W
1
2
12
3.5
W
Osiris
graccceful
Osiris
6
0
12
12
L
Hachiman
凌若宇浩
Hachiman
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,681
Damage
53,524
57,074
Taken
45,162
46,445
Mitigated
41,189
17,904
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,746
454
1,807
1,636
7,337
3,295
0
2,020
5,242
29,620
0
W
Achilles
 
Achilles
6,690
916
4,269
4,930
8,829
10,064
290
2,705
6,090
0
13,241
W
Sobek
 
Sobek
5,621
186
815
4,327
11,780
12,788
0
4,015
7,610
10,860
603
L
Sun Wukong
DemigodMark
Sun Wukong
9,544
633
227
4,461
14,006
14,067
0
8,263
5,169
0
22,272
L
Ratatoskr
Jungletas
Ratatoskr
3,348
549
483
2,467
10,652
5,213
0
6,841
3,432
0
7,508
L
Cabrakan
5,306
426
785
1,761
14,086
19,712
0
8,807
4,713
6,746
490
L
Morgan Le Fay
Wayet
Morgan Le Fay
8,433
415
999
3,994
10,081
4,065
0
7,564
2,369
19,032
0
W
12,739
266
894
2,134
7,709
3,573
81
1,650
5,788
38,305
0
W
Osiris
graccceful
Osiris
8,728
1,615
511
2,182
9,507
11,469
111
3,102
6,091
0
12,234
L
Hachiman
凌若宇浩
Hachiman
10,050
6,492
1,742
985
8,249
3,388
0
6,258
1,782
0
22,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,377
Gold Earned
43,589
96
Minions Killed
121
0
Camps Cleared
0
921,295
Distance Traveled
1,168,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,647
965
26
3
0
242,461
0
W
Achilles
8,487
849
23
2
0
244,955
0
W
Sobek
8,295
830
13
1
0
215,410
0
L
Sun Wukong
8,118
812
39
4
0
204,036
0
L
Ratatoskr
6,288
629
8
1
0
180,572
0
L
Cabrakan
7,141
714
1
0
0
176,224
0
L
Morgan Le Fay
7,296
730
19
2
0
191,901
0
W
Merlin
8,385
839
48
5
0
211,968
0
W
Osiris
8,775
878
11
1
0
254,011
0
L
Hachiman
7,534
753
29
3
0
168,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role