Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Alvirex
Poseidon
Level 102
God Stats
9W - 13L
1,507 SR
Queue Stats
389W - 341L
1,593 Elo+
Solo
Xing Tian
Xing Tian
Mahezie
Xing Tian
Level 181
God Stats
6W - 2L
1,739 SR
Queue Stats
256W - 255L
1,542 Elo+
Solo
Nemesis
Nemesis
RomeA2423
Nemesis
Level 105
God Stats
13W - 4L
1,778 SR
Queue Stats
165W - 161L
1,513 Elo+
Solo
Cupid
Cupid
mr_joker72
Cupid
Level 38
God Stats
1W - 1L
1,164 SR
Queue Stats
26W - 28L
1,507 Elo+
Solo
Team Averages
Level 118
1,538 SR
1,531 Elo+

VS

Team Averages
Level 171
1,535 SR
1,516 Elo+
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Kreemo6325
Xbalanque
Level 128
God Stats
7W - 7L
1,612 SR
Queue Stats
449W - 408L
1,571 Elo+
Solo
Charon
Charon
LogiFugginBear
Charon
Level 128
God Stats
3W - 4L
1,558 SR
Queue Stats
490W - 492L
1,492 Elo+
Solo
Fenrir
Fenrir
Some_Rojin
Fenrir
Level 204
God Stats
10W - 16L
1,503 SR
Queue Stats
511W - 494L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 0 / 2
6,694
669
3,202
6,523
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Alvirex
Poseidon
12
4 / 0 / 4
6,677
668
5,199
5,095
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Mahezie
Xing Tian
10
1 / 1 / 2
5,712
571
3,754
11,506
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
RomeA2423
Nemesis
9
4 / 2 / 4
5,830
583
4,586
7,008
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
11
1 / 1 / 0
5,871
587
3,556
6,701
1,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 1
5,068
507
4,072
7,963
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
 
Vulcan
9
0 / 4 / 0
4,776
478
3,161
5,029
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xbalanque
Kreemo6325
Xbalanque
11
4 / 1 / 0
6,416
642
7,022
7,437
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 2 / 0
4,945
495
1,894
4,688
2,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
Some_Rojin
Fenrir
9
0 / 4 / 1
4,835
484
3,825
7,373
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
4
4
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
2
2
L
Geb
 
Geb
0
0
1
0.5
L
Vulcan
 
Vulcan
0
4
0
0
W
Poseidon
Alvirex
Poseidon
4
0
4
6
L
Xbalanque
Kreemo6325
Xbalanque
4
1
0
4
L
0
2
0
0
W
Xing Tian
Mahezie
Xing Tian
1
1
2
2
W
Nemesis
RomeA2423
Nemesis
4
2
4
3
L
Fenrir
Some_Rojin
Fenrir
0
4
1
0.13
W
Cupid
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
19,974
36,833
Taken
32,490
14,618
Mitigated
12,794
17,926
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,202
2,218
0
4,527
6,523
2,985
0
1,333
5,184
0
34,762
L
Geb
 
Geb
4,072
681
0
2,333
7,963
4,319
0
3,613
4,350
17,666
2,568
L
Vulcan
 
Vulcan
3,161
152
0
250
5,029
1,325
0
3,656
1,373
24,935
653
W
Poseidon
Alvirex
Poseidon
5,199
1,560
0
3,323
5,095
1,329
0
942
4,044
62,436
611
L
Xbalanque
Kreemo6325
Xbalanque
7,022
2,433
0
2,861
7,437
2,339
21
488
6,949
0
45,382
L
1,894
836
0
1,415
4,688
2,205
0
0
4,462
26,462
568
W
Xing Tian
Mahezie
Xing Tian
3,754
362
0
3,043
11,506
6,447
0
3,768
7,522
23,272
2,292
W
Nemesis
RomeA2423
Nemesis
4,586
1,626
0
3,118
7,008
1,983
0
2,097
4,845
0
24,454
L
Fenrir
Some_Rojin
Fenrir
3,825
1,084
0
994
7,373
2,606
0
891
6,247
0
29,782
W
Cupid
3,556
2,470
224
3,691
6,701
1,874
0
446
6,255
0
39,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
26,040
346
Minions Killed
263
0
Camps Cleared
0
1,059,322
Distance Traveled
926,430
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,694
669
94
9
0
194,649
1
L
Geb
5,068
507
21
2
0
199,849
0
L
Vulcan
4,776
478
65
7
0
208,776
0
W
Poseidon
6,677
668
105
11
0
224,373
0
L
Xbalanque
6,416
642
71
7
0
168,553
0
L
Charon
4,945
495
52
5
0
160,314
3
W
Xing Tian
5,712
571
27
3
0
226,169
1
W
Nemesis
5,830
583
41
4
0
223,587
0
L
Fenrir
4,835
484
54
5
0
188,938
0
W
Cupid
5,871
587
79
8
0
190,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role