Player Matchup

He Bo
He Bo
Masters
CIinkz
He Bo
Masters
Level 331
God Stats
13W - 5L
1,697 SR
Queue Stats
447W - 385L
2,718 MMR
Solo
Charybdis
Charybdis
Diamond V
Jerrycurls701
Charybdis
Diamond V
Level 189
God Stats
3W - 0L
1,647 SR
Queue Stats
74W - 56L
1,913 MMR
Solo
Shiva
Shiva
Gold III
SoZa WolF
Shiva
Gold III
Level 129
God Stats
23W - 12L
1,699 SR
Queue Stats
28W - 18L
1,718 MMR
Solo
Janus
Janus
Platinum I
TheP0r3nstar
Janus
Platinum I
Level 192
God Stats
16W - 7L
1,702 SR
Queue Stats
651W - 680L
1,856 MMR
Solo
Bake Kujira
Bake Kujira
Platinum IV
Vixxive
Bake Kujira
Platinum IV
Level 108
God Stats
4W - 2L
1,706 SR
Queue Stats
99W - 86L
1,802 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 190
1,690 SR
2,001 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,673 SR
2,003 MMR
Nu Wa
Nu Wa
Diamond III
JlDiplel
Nu Wa
Diamond III
Level 146
God Stats
1W - 2L
1,487 SR
Queue Stats
37W - 23L
2,344 MMR
Solo
Loki
Loki
Diamond II
KingIords
Loki
Diamond II
Level 155
God Stats
8W - 5L
1,796 SR
Queue Stats
110W - 75L
2,318 MMR
Solo
Chang'e
Chang'e
Gold I
NikaTron
Chang'e
Gold I
Level 188
God Stats
4W - 3L
1,842 SR
Queue Stats
103W - 103L
1,711 MMR
Solo
Sobek
Sobek
Platinum IV
Scherbit
Sobek
Platinum IV
Level 64
God Stats
2W - 1L
1,657 SR
Queue Stats
48W - 31L
1,959 MMR
Party 1
Neith
Neith
Gold I
Taleafy
Neith
Gold I
Level 157
God Stats
22W - 21L
1,582 SR
Queue Stats
66W - 59L
1,681 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CIinkz
He Bo
20
10 / 0 / 1
11,628
646
11,260
11,091
3,508
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
Jerrycurls701
Charybdis
17
1 / 2 / 0
10,114
562
7,322
9,948
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
SoZa WolF
Shiva
16
1 / 2 / 8
9,987
555
10,816
13,582
10,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 4
9,621
535
5,320
11,175
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bake Kujira
Vixxive
Bake Kujira
13
1 / 3 / 6
8,676
482
8,531
16,960
15,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CthulhuAresLancelotKuzenbo

VS

Bans
KumbhakarnaYemojaGebAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JlDiplel
Nu Wa
16
1 / 1 / 6
9,434
524
11,553
5,199
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
3 / 4 / 2
8,759
487
7,011
13,548
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
NikaTron
Chang'e
15
2 / 5 / 0
8,987
499
6,584
17,024
8,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sobek
Scherbit
Sobek
12
0 / 4 / 5
7,840
436
4,927
16,166
12,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Neith
Taleafy
Neith
15
3 / 2 / 1
8,880
493
11,762
9,066
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
9
9
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
CIinkz
He Bo
10
0
1
10.5
W
Charybdis
Jerrycurls701
Charybdis
1
2
0
0.5
L
Nu Wa
JlDiplel
Nu Wa
1
1
6
4
L
Loki
3
4
2
1
L
Chang'e
NikaTron
Chang'e
2
5
0
0.4
L
Sobek
Scherbit
Sobek
0
4
5
0.63
W
Shiva
SoZa WolF
Shiva
1
2
8
2.5
L
Neith
Taleafy
Neith
3
2
1
1.75
W
3
2
4
2.5
W
Bake Kujira
Vixxive
Bake Kujira
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,249
Damage
41,837
62,756
Taken
61,003
36,564
Mitigated
30,335
22,307
Healing
19,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
CIinkz
He Bo
11,260
817
0
6,963
11,091
3,508
194
3,266
7,825
114,337
1,112
W
Charybdis
Jerrycurls701
Charybdis
7,322
3,227
0
5,319
9,948
3,519
442
1,775
8,173
0
91,485
L
Nu Wa
JlDiplel
Nu Wa
11,553
3,742
0
923
5,199
1,687
91
3,149
1,974
80,259
287
L
Loki
7,011
1,909
0
4,400
13,548
4,222
0
4,493
8,801
0
77,224
L
Chang'e
NikaTron
Chang'e
6,584
193
120
6,874
17,024
8,774
0
3,396
12,908
64,251
1,219
L
Sobek
Scherbit
Sobek
4,927
429
0
5,054
16,166
12,955
0
8,884
7,009
22,670
0
W
Shiva
SoZa WolF
Shiva
10,816
1,937
28
3,834
13,582
10,342
317
6,358
7,224
0
61,114
L
Neith
Taleafy
Neith
11,762
2,734
0
2,492
9,066
2,697
0
4,142
4,878
0
77,737
W
5,320
470
0
4,362
11,175
3,984
565
4,818
6,357
69,302
2,115
W
Bake Kujira
Vixxive
Bake Kujira
8,531
3,702
0
1,801
16,960
15,211
11
6,863
10,097
44,120
1,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,026
Gold Earned
43,900
616
Minions Killed
560
0
Camps Cleared
0
2,030,318
Distance Traveled
1,863,647
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,628
646
170
9
0
467,200
0
W
Charybdis
10,114
562
158
9
0
330,633
5
L
Nu Wa
9,434
524
154
9
0
375,648
7
L
Loki
8,759
487
110
6
0
433,180
0
L
Chang'e
8,987
499
113
6
0
328,820
0
L
Sobek
7,840
436
31
2
0
384,193
7
W
Shiva
9,987
555
84
5
0
389,078
0
L
Neith
8,880
493
152
8
0
341,806
1
W
Janus
9,621
535
151
8
0
440,185
5
W
Bake Kujira
8,676
482
53
3
0
403,222
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role