Player Matchup

Odin
Odin
EmielPl
Odin
Level 71
God Stats
34W - 31L
1,490 SR
Queue Stats
251W - 265L
1,397 Elo+
Party 2
Zeus
Zeus
IronSolu
Zeus
Level 97
God Stats
0W - 6L
1,429 SR
Queue Stats
255W - 264L
1,414 Elo+
Party 2
Ares
Ares
statelessman
Ares
Level 141
God Stats
13W - 8L
1,750 SR
Queue Stats
209W - 220L
1,504 Elo+
Solo
Team Averages
Level 103
1,556 SR
1,438 Elo+

VS

Team Averages
Level 85
1,500 SR
1,507 Elo+
Ah Puch
Ah Puch
DartMol
Ah Puch
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,702 Elo+
Solo
Da Ji
Da Ji
saiki_ki
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,410 Elo+
Party 1
Hun Batz
Hun Batz
ydrinne
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
EmielPl
Odin
13
1 / 3 / 0
7,684
768
2,963
11,465
7,095
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Zeus
13
0 / 5 / 1
7,353
735
6,010
7,635
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 3 / 1
7,587
759
5,396
11,332
11,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DartMol
Ah Puch
13
1 / 1 / 5
8,111
811
6,337
4,257
1,524
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
saiki_ki
Da Ji
14
1 / 1 / 10
8,467
847
8,571
8,259
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
ydrinne
Hun Batz
16
9 / 0 / 1
9,746
975
10,868
8,142
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DartMol
Ah Puch
1
1
5
3.5
L
Odin
EmielPl
Odin
1
3
0
0.33
L
Zeus
0
5
1
0.1
W
Da Ji
saiki_ki
Da Ji
1
1
10
6
L
1
3
1
0.5
W
Hun Batz
ydrinne
Hun Batz
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,369
Damage
25,776
30,432
Taken
20,658
20,693
Mitigated
15,409
3,683
Healing
1,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DartMol
Ah Puch
6,337
313
0
509
4,257
1,524
0
1,677
2,580
23,262
340
L
Odin
EmielPl
Odin
2,963
547
0
1,199
11,465
7,095
0
3,907
7,332
0
17,264
L
Zeus
6,010
991
0
1,323
7,635
2,531
0
807
6,612
25,840
0
W
Da Ji
saiki_ki
Da Ji
8,571
1,765
0
435
8,259
9,362
0
5,012
3,247
0
27,292
L
5,396
582
0
1,161
11,332
11,067
0
1,870
9,248
13,770
1,397
W
Hun Batz
ydrinne
Hun Batz
10,868
2,250
0
304
8,142
4,523
0
4,438
3,704
426
28,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,624
Gold Earned
26,324
112
Minions Killed
122
0
Camps Cleared
0
565,659
Distance Traveled
574,924
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,111
811
45
5
0
165,696
0
L
Odin
7,684
768
33
3
0
195,202
2
L
Zeus
7,353
735
53
5
0
175,610
0
W
Da Ji
8,467
847
36
4
0
182,155
0
L
Ares
7,587
759
26
3
0
194,847
0
W
Hun Batz
9,746
975
41
4
0
227,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role