Player Matchup

Serqet
Serqet
Silver II
 
Serqet
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
FTWMessI
Discordia
Gold II
Level 157
God Stats
1W - 3L
1,298 SR
Queue Stats
419W - 440L
1,548 MMR
Solo
Hercules
Hercules
Bronze III
Walipitecus
Hercules
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
elfrentuo
Heimdallr
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,460 SR
1,510 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,534 SR
1,558 MMR
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
AMBRINOS
Xing Tian
Gold IV
Level 126
God Stats
4W - 3L
1,503 SR
Queue Stats
83W - 83L
1,485 MMR
Solo
Poseidon
Poseidon
Platinum III
BoM_BaSstiC29
Poseidon
Platinum III
Level 158
God Stats
59W - 48L
1,625 SR
Queue Stats
272W - 262L
1,892 MMR
Solo
Athena
Athena
Gold III
Roleurface
Athena
Gold III
Level 146
God Stats
9W - 10L
1,434 SR
Queue Stats
198W - 209L
1,456 MMR
Solo
Danzaburou
Danzaburou
Platinum V
domppi99
Danzaburou
Platinum V
Level 150
God Stats
155W - 134L
1,611 SR
Queue Stats
812W - 814L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 2 / 2
4,323
540
3,254
6,910
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
 
Kumbhakarna
7
0 / 2 / 0
3,912
489
1,707
7,100
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
FTWMessI
Discordia
8
0 / 2 / 0
4,566
571
3,179
3,503
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Walipitecus
Hercules
9
2 / 2 / 0
4,904
613
1,293
5,249
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
elfrentuo
Heimdallr
5
0 / 5 / 0
3,569
446
2,536
4,640
1,301
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bans
CerberusAwilixAresBakasura

VS

Bans
Ao KuangKaliAnubisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
4 / 1 / 1
4,829
604
3,712
6,695
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
AMBRINOS
Xing Tian
10
2 / 0 / 0
5,403
675
2,395
3,896
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
BoM_BaSstiC29
Poseidon
11
1 / 1 / 2
5,616
702
3,196
3,845
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Athena
Roleurface
Athena
9
0 / 0 / 6
5,222
653
1,925
4,891
3,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
domppi99
Danzaburou
10
6 / 0 / 2
6,136
767
6,623
5,504
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
2
0.5
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
W
Arachne
 
Arachne
4
1
1
4.5
W
Xing Tian
AMBRINOS
Xing Tian
2
0
0
2
W
Poseidon
BoM_BaSstiC29
Poseidon
1
1
2
2
L
Discordia
FTWMessI
Discordia
0
2
0
0
W
Athena
Roleurface
Athena
0
0
6
3
L
Hercules
Walipitecus
Hercules
2
2
0
1
W
Danzaburou
domppi99
Danzaburou
6
0
2
7
L
Heimdallr
elfrentuo
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,969
Damage
17,851
27,402
Taken
24,831
12,009
Mitigated
11,010
7,819
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,254
791
0
2,727
6,910
2,031
0
1,531
5,331
0
20,267
L
Kumbhakarna
 
Kumbhakarna
1,707
385
0
1,886
7,100
4,602
0
750
6,350
13,198
0
W
Arachne
 
Arachne
3,712
2,158
0
2,440
6,695
2,200
0
599
5,736
0
20,137
W
Xing Tian
AMBRINOS
Xing Tian
2,395
336
0
452
3,896
2,219
0
148
3,605
24,229
2,624
W
Poseidon
BoM_BaSstiC29
Poseidon
3,196
625
0
1,130
3,845
886
0
2,087
1,262
38,339
70
L
Discordia
FTWMessI
Discordia
3,179
0
0
749
3,503
1,002
0
2,054
1,449
27,291
0
W
Athena
Roleurface
Athena
1,925
745
0
1,544
4,891
3,912
0
619
4,080
14,278
1,618
L
Hercules
Walipitecus
Hercules
1,293
293
0
1,898
5,249
3,073
0
1,698
3,265
0
19,534
W
Danzaburou
domppi99
Danzaburou
6,623
3,132
0
3,705
5,504
1,793
60
1,055
4,449
0
45,597
L
Heimdallr
elfrentuo
Heimdallr
2,536
1,221
0
559
4,640
1,301
0
595
4,045
0
14,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,274
Gold Earned
27,206
181
Minions Killed
278
0
Camps Cleared
0
835,889
Distance Traveled
869,593
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,323
540
45
6
0
195,080
0
L
Kumbhakarna
3,912
489
12
2
0
164,471
2
W
Arachne
4,829
604
33
4
0
207,653
3
W
Xing Tian
5,403
675
58
7
0
163,794
0
W
Poseidon
5,616
702
90
11
0
169,239
0
L
Discordia
4,566
571
56
7
0
169,262
0
W
Athena
5,222
653
31
4
0
172,930
0
L
Hercules
4,904
613
42
5
0
175,957
0
W
Danzaburou
6,136
767
66
8
0
155,977
0
L
Heimdallr
3,569
446
26
3
0
131,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role