Player Matchup

Yu Huang
Yu Huang
Drew92103648
Yu Huang
Level 100
God Stats
6W - 2L
1,773 SR
Queue Stats
170W - 152L
1,456 Elo+
Solo
Arachne
Arachne
GenetiK Rage
Arachne
Level 121
God Stats
377W - 296L
1,560 SR
Queue Stats
1,218W - 1,204L
1,475 Elo+
Solo
Cupid
Cupid
JeanSilvaSants
Cupid
Level 85
God Stats
61W - 61L
1,556 SR
Queue Stats
193W - 226L
1,458 Elo+
Solo
Athena
Athena
King-FallenAngel
Athena
Level 151
God Stats
9W - 7L
1,537 SR
Queue Stats
466W - 475L
1,519 Elo+
Solo
Surtr
Surtr
RavanaOPmain
Surtr
Level 102
God Stats
21W - 11L
1,740 SR
Queue Stats
409W - 454L
1,589 Elo+
Solo
Team Averages
Level 112
1,633 SR
1,499 Elo+

VS

Team Averages
Level 107
1,554 SR
1,509 Elo+
Surtr
Surtr
Icedmoonwhale
Surtr
Level 108
God Stats
8W - 9L
1,561 SR
Queue Stats
64W - 65L
1,480 Elo+
Party 1
Khepri
Khepri
ItsJeast
Khepri
Level 35
God Stats
10W - 6L
1,565 SR
Queue Stats
15W - 7L
1,625 Elo+
Solo
Mulan
Mulan
Ponetz
Mulan
Level 154
God Stats
0W - 1L
1,682 SR
Queue Stats
26W - 28L
1,541 Elo+
Party 1
Ra
Ra
iUnkn0wnnn
Ra
Level 81
God Stats
19W - 26L
1,493 SR
Queue Stats
416W - 422L
1,467 Elo+
Solo
Ishtar
Ishtar
xiTzPhill
Ishtar
Level 159
God Stats
1W - 3L
1,468 SR
Queue Stats
48W - 57L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Drew92103648
Yu Huang
11
3 / 1 / 2
6,724
611
5,724
5,217
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GenetiK Rage
Arachne
12
0 / 1 / 0
6,282
571
2,407
8,843
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 3 / 2
5,226
475
4,303
5,738
1,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 4
5,587
508
3,793
10,762
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 0 / 2
7,444
677
8,476
10,412
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,029
548
4,454
7,240
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
ItsJeast
Khepri
8
0 / 2 / 3
5,333
485
1,336
8,419
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Ponetz
Mulan
11
0 / 0 / 0
5,823
529
3,927
8,433
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 1
6,343
577
6,359
6,380
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
xiTzPhill
Ishtar
10
2 / 2 / 2
6,042
549
4,840
6,371
2,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
7
Kills
7
7
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Drew92103648
Yu Huang
3
1
2
4
W
Arachne
GenetiK Rage
Arachne
0
1
0
0
L
3
1
0
3
L
Khepri
ItsJeast
Khepri
0
2
3
0.75
W
0
3
2
0.33
W
2
2
4
2
L
Mulan
Ponetz
Mulan
0
0
0
0
W
2
0
2
3
L
2
2
1
1.25
L
Ishtar
xiTzPhill
Ishtar
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
20,916
40,972
Taken
36,843
16,705
Mitigated
18,696
13,135
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Drew92103648
Yu Huang
5,724
950
0
970
5,217
1,602
474
2,067
3,115
42,575
517
W
Arachne
GenetiK Rage
Arachne
2,407
1,780
0
3,430
8,843
3,029
0
1,831
7,012
0
60,216
L
4,454
2,003
0
1,579
7,240
3,101
0
1,247
5,845
1,078
40,373
L
Khepri
ItsJeast
Khepri
1,336
78
144
2,682
8,419
5,697
102
1,962
6,222
8,236
1,441
W
4,303
2,834
454
1,665
5,738
1,458
288
446
5,292
0
26,421
W
3,793
1,141
0
795
10,762
6,418
196
2,848
7,770
15,863
0
L
Mulan
Ponetz
Mulan
3,927
608
0
4,144
8,433
5,914
0
247
8,186
0
40,049
W
8,476
4,319
0
5,821
10,412
4,198
121
400
9,680
1,791
57,266
L
6,359
816
216
2,564
6,380
1,959
227
2,757
3,095
44,972
783
L
Ishtar
xiTzPhill
Ishtar
4,840
2,837
0
2,197
6,371
2,025
0
2,439
3,671
0
39,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,263
Gold Earned
29,570
365
Minions Killed
347
0
Camps Cleared
0
1,123,103
Distance Traveled
1,082,994
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,724
611
83
8
0
224,225
4
W
Arachne
6,282
571
99
9
0
231,647
0
L
Surtr
6,029
548
74
7
0
241,947
1
L
Khepri
5,333
485
11
1
0
207,399
0
W
Cupid
5,226
475
48
4
0
195,122
3
W
Athena
5,587
508
27
2
0
227,289
6
L
Mulan
5,823
529
87
8
0
208,479
0
W
Surtr
7,444
677
108
10
0
244,820
0
L
Ra
6,343
577
95
9
0
231,590
4
L
Ishtar
6,042
549
80
7
0
193,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role