Player Matchup

Chaac
Chaac
FallenGengar
Chaac
Level 89
God Stats
4W - 3L
1,805 SR
Queue Stats
179W - 203L
1,496 Elo+
Party 1
Anubis
Anubis
TSMChloe
Anubis
Level 186
God Stats
3W - 4L
1,521 SR
Queue Stats
180W - 188L
1,511 Elo+
Party 1
Charon
Charon
WeensinCheeks
Charon
Level 171
God Stats
5W - 2L
1,438 SR
Queue Stats
118W - 113L
1,545 Elo+
Party 1
Discordia
Discordia
kygreenlanter
Discordia
Level 165
God Stats
10W - 12L
1,475 SR
Queue Stats
868W - 851L
1,465 Elo+
Solo
Ravana
Ravana
tonyboytaz0823
Ravana
Level 90
God Stats
4W - 1L
1,808 SR
Queue Stats
157W - 159L
1,522 Elo+
Party 1
Team Averages
Level 140
1,609 SR
1,508 Elo+

VS

Team Averages
Level 142
1,450 SR
1,502 Elo+
Cernunnos
Cernunnos
ASoulers
Cernunnos
Level 129
God Stats
1W - 4L
1,340 SR
Queue Stats
188W - 204L
1,547 Elo+
Solo
Serqet
Serqet
Javini_J
Serqet
Level 158
God Stats
1W - 2L
1,522 SR
Queue Stats
209W - 233L
1,482 Elo+
Solo
Surtr
Surtr
SilentHatake
Surtr
Level 124
God Stats
0W - 1L
1,316 SR
Queue Stats
40W - 35L
1,407 Elo+
Solo
Ne Zha
Ne Zha
TSR Steelreign
Ne Zha
Level 156
God Stats
3W - 2L
1,477 SR
Queue Stats
352W - 375L
1,518 Elo+
Solo
Ares
Ares
YG23
Ares
Level 142
God Stats
2W - 4L
1,593 SR
Queue Stats
287W - 316L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 14
10,113
1,011
14,607
13,066
15,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anubis
TSMChloe
Anubis
14
8 / 3 / 8
9,438
944
12,682
8,080
3,487
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 19
9,030
903
9,055
11,275
13,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
kygreenlanter
Discordia
15
4 / 1 / 11
9,148
915
10,126
3,717
1,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 2 / 10
8,614
861
6,944
6,272
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ASoulers
Cernunnos
13
2 / 7 / 3
7,442
744
7,830
11,434
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Javini_J
Serqet
12
3 / 7 / 5
8,194
819
4,920
10,488
5,525
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

13
0 / 6 / 8
7,318
732
5,002
9,858
6,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
3 / 5 / 5
7,828
783
6,890
10,402
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Ares
YG23
Ares
16
4 / 3 / 5
8,531
853
7,357
16,271
12,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
28
Kills
12
13
Deaths
28
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ASoulers
Cernunnos
2
7
3
0.5
W
8
4
14
3.75
L
Serqet
Javini_J
Serqet
3
7
5
0.79
L
0
6
8
0.67
W
Anubis
TSMChloe
Anubis
8
3
8
4
L
3
5
5
1.1
W
3
3
19
4.17
L
Ares
YG23
Ares
4
3
5
2.17
W
Discordia
kygreenlanter
Discordia
4
1
11
9.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,414
Damage
31,999
42,410
Taken
58,453
37,538
Mitigated
33,402
12,046
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ASoulers
Cernunnos
7,830
3,904
501
743
11,434
4,171
0
4,705
6,525
0
20,705
W
14,607
1,760
773
2,220
13,066
15,301
468
1,936
11,130
0
27,200
L
Serqet
Javini_J
Serqet
4,920
1,571
789
1,342
10,488
5,525
0
6,537
3,643
0
5,875
L
5,002
495
821
1,054
9,858
6,143
0
5,008
4,599
0
13,593
W
Anubis
TSMChloe
Anubis
12,682
532
0
3,169
8,080
3,487
876
1,877
5,990
27,345
780
L
6,890
634
608
2,497
10,402
4,587
0
4,280
5,929
0
18,535
W
9,055
2,390
699
963
11,275
13,917
513
779
10,094
14,274
385
L
Ares
YG23
Ares
7,357
352
0
3,969
16,271
12,976
0
9,560
6,268
9,170
1,659
W
Discordia
kygreenlanter
Discordia
10,126
779
522
444
3,717
1,222
868
824
2,893
22,280
1,348
W
6,944
1,323
1,000
2,256
6,272
3,611
1,264
1,428
4,611
0
12,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,343
Gold Earned
39,313
141
Minions Killed
83
0
Camps Cleared
0
909,825
Distance Traveled
835,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,442
744
28
3
0
156,469
0
W
Chaac
10,113
1,011
36
4
0
195,474
0
L
Serqet
8,194
819
2
0
0
139,999
0
L
Surtr
7,318
732
22
2
0
193,580
0
W
Anubis
9,438
944
29
3
0
168,345
0
L
Ne Zha
7,828
783
18
2
0
179,661
0
W
Charon
9,030
903
15
2
0
155,140
0
L
Ares
8,531
853
13
1
0
165,709
0
W
Discordia
9,148
915
42
4
0
203,659
0
W
Ravana
8,614
861
19
2
0
187,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role