Player Matchup

Medusa
Medusa
Silver III
CODYDINATALE
Medusa
Silver III
Level 129
God Stats
1W - 1L
1,437 SR
Queue Stats
11W - 16L
1,317 MMR
Solo
Cliodhna
Cliodhna
Bronze III
Hidriel
Cliodhna
Bronze III
Level 158
God Stats
3W - 1L
1,786 SR
Queue Stats
6W - 2L
1,479 MMR
Party 1
Maman Brigitte
Maman Brigitte
Bronze III
Zumakai
Maman Brigitte
Bronze III
Level 177
God Stats
3W - 2L
1,564 SR
Queue Stats
6W - 2L
1,479 MMR
Party 1
Agni
Agni
Gold IV
changxianzhe
Agni
Gold IV
Level 202
God Stats
63W - 44L
1,615 SR
Queue Stats
688W - 700L
1,381 MMR
Solo
Sobek
Sobek
Gold III
ノッキングマスター次郎
Sobek
Gold III
Level 59
God Stats
5W - 8L
1,445 SR
Queue Stats
91W - 96L
1,506 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,569 SR
1,432 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,481 SR
1,432 MMR
Anubis
Anubis
Gold II
GansitoRulS
Anubis
Gold II
Level 159
God Stats
103W - 88L
1,563 SR
Queue Stats
162W - 169L
1,607 MMR
Solo
Bastet
Bastet
Gold V
Kabragan
Bastet
Gold V
Level 193
God Stats
11W - 13L
1,465 SR
Queue Stats
477W - 514L
1,353 MMR
Solo
Artemis
Artemis
Gold I
Lothre
Artemis
Gold I
Level 86
God Stats
24W - 43L
1,358 SR
Queue Stats
256W - 274L
1,376 MMR
Solo
Nox
Nox
Gold V
MissCurlyFry
Nox
Gold V
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 100L
1,325 MMR
Solo
Mulan
Mulan
Bronze III
maximegirard1
Mulan
Bronze III
Level 49
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 0 / 0
6,159
560
2,279
2,281
518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Hidriel
Cliodhna
11
4 / 0 / 5
6,449
586
5,030
5,870
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Maman Brigitte
Zumakai
Maman Brigitte
13
5 / 2 / 2
7,894
718
6,159
7,062
2,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 4
6,376
580
3,551
4,682
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
6,246
568
1,877
8,227
4,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SylvanusKaliGebAnhur

VS

Bans
Cu ChulainnNu WaHeraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 3 / 1
6,079
553
2,335
7,195
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Kabragan
Bastet
11
3 / 2 / 1
6,018
547
3,545
7,704
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Lothre
Artemis
10
1 / 1 / 0
5,240
476
3,546
5,673
2,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 1
5,259
478
790
4,703
2,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 6 / 0
5,230
475
2,756
10,950
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
5
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
0
0
0
L
Anubis
0
3
1
0.17
W
Cliodhna
Hidriel
Cliodhna
4
0
5
6.5
L
Bastet
Kabragan
Bastet
3
2
1
1.75
L
Artemis
Lothre
Artemis
1
1
0
1
L
0
1
1
0.5
W
Maman Brigitte
Zumakai
Maman Brigitte
5
2
2
3
W
3
1
4
5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,896
Damage
12,972
28,122
Taken
36,225
10,173
Mitigated
15,535
12,574
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,279
356
0
1,422
2,281
518
0
124
2,042
0
48,657
L
Anubis
2,335
175
0
2,578
7,195
2,613
0
2,413
4,782
50,334
0
W
Cliodhna
Hidriel
Cliodhna
5,030
642
0
1,679
5,870
1,644
0
694
5,137
0
39,672
L
Bastet
Kabragan
Bastet
3,545
998
0
4,246
7,704
2,251
0
1,582
6,122
0
29,150
L
Artemis
Lothre
Artemis
3,546
926
0
3,173
5,673
2,357
0
1,126
4,547
0
31,990
L
790
31
0
1,558
4,703
2,297
0
787
3,916
19,211
0
W
Maman Brigitte
Zumakai
Maman Brigitte
6,159
366
0
3,926
7,062
2,347
0
1,017
6,045
48,307
2,718
W
3,551
144
0
1,588
4,682
1,337
0
1,025
3,657
33,848
983
L
2,756
435
0
2,276
10,950
6,017
0
5,319
5,631
0
24,990
W
1,877
33
0
3,959
8,227
4,327
0
265
7,579
22,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
27,826
379
Minions Killed
287
0
Camps Cleared
0
1,182,485
Distance Traveled
1,048,962
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,159
560
103
9
0
216,731
0
L
Anubis
6,079
553
91
8
0
207,479
0
W
Cliodhna
6,449
586
69
6
0
280,783
0
L
Bastet
6,018
547
61
6
0
262,138
4
L
Artemis
5,240
476
56
5
0
201,553
0
L
Nox
5,259
478
34
3
0
186,795
6
W
Maman Brigitte
7,894
718
104
9
0
192,659
4
W
Agni
6,376
580
68
6
0
222,926
4
L
Mulan
5,230
475
45
4
0
190,997
1
W
Sobek
6,246
568
35
3
0
269,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role