Player Matchup

Danzaburou
Danzaburou
DeePinYuh_Bih
Danzaburou
Level 63
God Stats
24W - 21L
1,517 SR
Queue Stats
56W - 64L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
DrPigBenis
Gilgamesh
Level 181
God Stats
0W - 1L
1,881 SR
Queue Stats
316W - 289L
1,529 Elo+
Solo
Hades
Hades
GeMarucci
Hades
Level 49
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Arachne
Arachne
Ykz_diegosaurio
Arachne
Level 67
God Stats
1W - 3L
1,633 SR
Queue Stats
18W - 19L
1,512 Elo+
Solo
Ares
Ares
置酒高殿上
Ares
Level 63
God Stats
1W - 5L
1,476 SR
Queue Stats
61W - 42L
1,580 Elo+
Solo
Team Averages
Level 85
1,546 SR
1,469 Elo+

VS

Team Averages
Level 100
1,426 SR
1,525 Elo+
Fafnir
Fafnir
Grizzzlydawg
Fafnir
Level 125
God Stats
2W - 0L
1,374 SR
Queue Stats
52W - 39L
1,598 Elo+
Party 1
Bellona
Bellona
HolyRapture1572
Bellona
Level 38
God Stats
6W - 4L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Rama
Rama
LJ_2k_ALLLL_DAY
Rama
Level 126
God Stats
1W - 0L
1,337 SR
Queue Stats
5W - 4L
1,507 Elo+
Party 1
Scylla
Scylla
Legacyyyyy
Scylla
Level 127
God Stats
2W - 1L
1,517 SR
Queue Stats
80W - 63L
1,585 Elo+
Party 1
Osiris
Osiris
Nearlyideal
Osiris
Level 85
God Stats
3W - 4L
1,401 SR
Queue Stats
236W - 275L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeePinYuh_Bih
Danzaburou
13
2 / 4 / 2
8,015
534
9,043
11,518
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
DrPigBenis
Gilgamesh
14
3 / 2 / 3
8,292
553
14,049
17,251
11,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
GeMarucci
Hades
10
2 / 7 / 3
6,422
428
6,282
10,017
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 3 / 2
7,671
511
5,012
14,154
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

2
0 / 1 / 0
4,509
301
407
1,496
492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
5 / 2 / 7
9,716
648
5,908
10,831
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 7
7,626
508
5,651
11,783
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 3
8,341
556
6,313
10,122
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Legacyyyyy
Scylla
16
7 / 0 / 3
9,673
645
11,404
6,979
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
13
1 / 5 / 0
7,896
526
6,572
16,305
15,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
12
Kills
17
17
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeePinYuh_Bih
Danzaburou
2
4
2
0.75
L
Gilgamesh
DrPigBenis
Gilgamesh
3
2
3
2.25
L
Hades
GeMarucci
Hades
2
7
3
0.5
W
Fafnir
5
2
7
4.25
W
2
4
7
1.38
W
2
1
3
3.5
W
Scylla
Legacyyyyy
Scylla
7
0
3
8.5
W
Osiris
1
5
0
0.2
L
5
3
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
35,848
54,436
Taken
56,020
24,087
Mitigated
40,218
10,402
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeePinYuh_Bih
Danzaburou
9,043
1,745
0
2,892
11,518
3,608
952
3,069
8,373
0
56,141
L
Gilgamesh
DrPigBenis
Gilgamesh
14,049
4,706
0
2,879
17,251
11,651
135
1,255
15,958
0
67,140
L
Hades
GeMarucci
Hades
6,282
402
192
1,007
10,017
4,125
27
5,751
4,016
24,976
0
W
Fafnir
5,908
936
0
2,858
10,831
12,503
488
1,603
9,228
25,489
0
W
5,651
2,444
0
2,947
11,783
6,252
1,242
436
11,347
0
47,598
W
6,313
4,819
0
2,983
10,122
3,451
917
885
9,237
0
57,662
W
Scylla
Legacyyyyy
Scylla
11,404
2,230
0
685
6,979
2,262
390
3,191
3,788
78,324
346
W
Osiris
6,572
2,348
0
5,262
16,305
15,750
22
677
15,628
0
50,077
L
5,012
3,654
0
3,058
14,154
4,211
51
6,506
7,430
0
50,452
L
407
105
0
374
1,496
492
0
128
1,368
2,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
43,252
311
Minions Killed
444
0
Camps Cleared
0
1,185,010
Distance Traveled
1,411,811
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,015
534
83
6
0
254,704
1
L
Gilgamesh
8,292
553
104
7
0
281,581
5
L
Hades
6,422
428
34
2
0
298,305
0
W
Fafnir
9,716
648
27
2
0
259,329
5
W
Bellona
7,626
508
65
4
0
309,191
7
W
Rama
8,341
556
113
8
0
257,994
0
W
Scylla
9,673
645
146
10
0
309,260
3
W
Osiris
7,896
526
93
6
0
276,037
0
L
Arachne
7,671
511
87
6
0
313,632
0
L
Ares
4,509
301
3
0
0
36,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role