Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Random1God
Fenrir
Level 69
God Stats
1W - 1L
1,292 SR
Queue Stats
31W - 25L
1,523 Elo+
Solo
Bacchus
Bacchus
professorsmoak
Bacchus
Level 94
God Stats
28W - 21L
1,548 SR
Queue Stats
596W - 597L
1,491 Elo+
Solo
Nox
Nox
rem002002
Nox
Level 157
God Stats
91W - 86L
1,579 SR
Queue Stats
640W - 648L
1,472 Elo+
Solo
Team Averages
Level 93
1,484 SR
1,497 Elo+

VS

Team Averages
Level 95
1,505 SR
1,455 Elo+
Athena
Athena
Angelelel
Athena
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 111L
1,536 Elo+
Solo
Nox
Nox
CancelThat8124
Nox
Level 127
God Stats
82W - 88L
1,465 SR
Queue Stats
1,091W - 1,092L
1,457 Elo+
Solo
Zeus
Zeus
SaanGokuTRexkid
Zeus
Level 156
God Stats
236W - 182L
1,568 SR
Queue Stats
1,297W - 1,351L
1,462 Elo+
Solo
Ishtar
Ishtar
ZerachielXV
Ishtar
Level 80
God Stats
34W - 36L
1,495 SR
Queue Stats
218W - 229L
1,442 Elo+
Solo
Arachne
Arachne
yungnmade
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 0 / 9
7,463
1,244
8,395
3,118
1,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
 
Poseidon
12
1 / 1 / 9
6,820
1,137
3,479
3,124
896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
Random1God
Fenrir
13
2 / 0 / 8
7,520
1,253
3,744
3,332
1,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
3 / 0 / 7
7,644
1,274
4,851
5,306
5,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 0 / 8
7,806
1,301
5,765
3,256
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

382

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Angelelel
Athena
10
0 / 1 / 0
6,195
1,033
1,467
4,877
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 1
6,243
1,041
3,452
10,001
7,001
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 1 / 1
6,378
1,063
6,240
2,673
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
11
0 / 1 / 0
6,515
1,086
2,228
5,141
1,723
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
yungnmade
Arachne
11
1 / 6 / 0
6,221
1,037
2,316
8,960
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
14
Kills
1
1
Deaths
14
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
9
7.5
W
Poseidon
 
Poseidon
1
1
9
5.5
L
Athena
Angelelel
Athena
0
1
0
0
L
0
5
1
0.1
W
Fenrir
Random1God
Fenrir
2
0
8
6
L
0
1
1
0.5
L
Ishtar
0
1
0
0
W
3
0
7
6.5
W
5
0
8
9
L
Arachne
yungnmade
Arachne
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,234
Damage
15,703
18,136
Taken
31,652
10,538
Mitigated
16,745
3,157
Healing
391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,395
4,681
0
609
3,118
1,114
0
2,065
1,053
0
29,365
W
Poseidon
 
Poseidon
3,479
310
0
0
3,124
896
0
2,417
707
18,550
0
L
Athena
Angelelel
Athena
1,467
144
0
242
4,877
2,800
0
1,876
2,897
5,721
0
L
3,452
355
0
0
10,001
7,001
0
3,357
6,503
9,815
967
W
Fenrir
Random1God
Fenrir
3,744
666
81
764
3,332
1,573
0
1,722
1,610
0
10,272
L
6,240
194
0
0
2,673
879
0
1,483
1,147
15,930
0
L
Ishtar
2,228
1,007
0
0
5,141
1,723
0
2,944
2,197
0
26,980
W
4,851
126
0
1,203
5,306
5,822
0
3,080
2,226
7,965
0
W
5,765
842
0
500
3,256
1,133
0
1,394
1,862
19,768
0
L
Arachne
yungnmade
Arachne
2,316
1,793
0
149
8,960
4,342
0
4,435
4,370
0
2,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
31,552
143
Minions Killed
97
8
Camps Cleared
4
644,939
Distance Traveled
545,070
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,463
1,244
58
10
0
122,643
0
W
Poseidon
6,820
1,137
29
5
2
104,742
0
L
Athena
6,195
1,033
9
2
0
70,527
0
L
Nox
6,243
1,041
9
2
0
165,770
0
W
Fenrir
7,520
1,253
16
3
4
141,408
0
L
Zeus
6,378
1,063
24
4
3
100,711
0
L
Ishtar
6,515
1,086
53
9
1
106,268
0
W
Bacchus
7,644
1,274
5
1
0
151,818
0
W
Nox
7,806
1,301
35
6
2
124,328
4
L
Arachne
6,221
1,037
2
0
0
101,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role