Player Matchup

Danzaburou
Danzaburou
KrustyKrab6969
Danzaburou
Level 68
God Stats
77W - 74L
1,558 SR
Queue Stats
221W - 220L
1,496 Elo+
Solo
Chaac
Chaac
SuperFlea93
Chaac
Level 127
God Stats
18W - 21L
1,516 SR
Queue Stats
227W - 231L
1,381 Elo+
Party 1
Izanami
Izanami
VincentThe4th
Izanami
Level 78
God Stats
0W - 2L
1,300 SR
Queue Stats
152W - 149L
1,363 Elo+
Party 1
Team Averages
Level 91
1,458 SR
1,413 Elo+

VS

Team Averages
Level 95
1,281 SR
1,409 Elo+
Zeus
Zeus
 
Zeus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PathByDarkness
Tyr
Level 167
God Stats
1W - 0L
1,177 SR
Queue Stats
9W - 13L
1,293 Elo+
Solo
Heimdallr
Heimdallr
viniciusggm
Heimdallr
Level 46
God Stats
2W - 7L
1,166 SR
Queue Stats
258W - 267L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KrustyKrab6969
Danzaburou
12
2 / 1 / 0
6,274
1,046
3,550
5,006
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 2 / 1
4,922
820
2,419
3,532
2,995
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
11
0 / 1 / 2
5,701
950
2,694
4,708
1,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 0 / 2
6,251
1,042
3,344
2,105
604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 3
5,606
934
2,891
4,569
3,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
viniciusggm
Heimdallr
10
1 / 2 / 3
5,577
930
3,721
5,212
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
4
4
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
2
3
L
Danzaburou
KrustyKrab6969
Danzaburou
2
1
0
2
W
1
0
3
2.5
L
0
2
1
0.25
L
Izanami
0
1
2
1
W
Heimdallr
viniciusggm
Heimdallr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,663
Damage
9,956
13,246
Taken
11,886
6,266
Mitigated
7,268
2,857
Healing
1,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,344
416
0
822
2,105
604
0
4
2,095
24,869
423
L
Danzaburou
KrustyKrab6969
Danzaburou
3,550
636
0
1,887
5,006
1,730
0
1,011
3,971
0
20,916
W
2,891
317
0
393
4,569
3,684
0
42
4,521
0
10,204
L
2,419
148
0
970
3,532
2,995
0
1,231
2,266
0
7,189
L
Izanami
2,694
1,342
0
0
4,708
1,541
0
1,004
3,690
0
18,171
W
Heimdallr
viniciusggm
Heimdallr
3,721
1,317
0
580
5,212
2,980
57
0
5,202
0
8,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,897
Gold Earned
17,434
91
Minions Killed
80
0
Camps Cleared
0
383,717
Distance Traveled
355,245
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,251
1,042
50
8
0
120,431
2
L
Danzaburou
6,274
1,046
41
7
0
148,574
0
W
Tyr
5,606
934
19
3
0
128,189
0
L
Chaac
4,922
820
12
2
0
102,109
0
L
Izanami
5,701
950
38
6
0
133,034
0
W
Heimdallr
5,577
930
11
2
0
106,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role