Player Matchup

Yu Huang
Yu Huang
Bronze III
AgathaKnüppelkuh
Yu Huang
Bronze III
Level 156
God Stats
2W - 5L
1,507 SR
Queue Stats
2W - 5L
1,341 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Larsator
Ah Muzen Cab
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,341 MMR
Party 1
Mulan
Mulan
Bronze III
slvuthyr
Mulan
Bronze III
Level 36
God Stats
1W - 2L
1,401 SR
Queue Stats
2W - 5L
1,404 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,469 SR
1,362 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 182
1,449 SR
1,302 MMR
Tsukuyomi
Tsukuyomi
Silver I
Kls7409
Tsukuyomi
Silver I
Level 127
God Stats
12W - 5L
1,515 SR
Queue Stats
54W - 60L
1,252 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Tiffmastaer
Baron Samedi
Gold V
Level 170
God Stats
23W - 34L
1,473 SR
Queue Stats
462W - 549L
1,191 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Zeta000
Xing Tian
Platinum III
Level 249
God Stats
32W - 56L
1,357 SR
Queue Stats
147W - 214L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
9,446
787
10,173
9,612
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Larsator
Ah Muzen Cab
15
1 / 5 / 4
9,171
764
11,531
10,114
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
slvuthyr
Mulan
15
2 / 3 / 4
9,497
791
6,024
14,017
15,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeAchillesCthulhuJormungandrNu Wa

VS

Bans
ThothPersephoneHou YiJanusFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kls7409
Tsukuyomi
15
5 / 3 / 5
10,372
864
6,775
12,190
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Tiffmastaer
Baron Samedi
18
5 / 1 / 7
11,682
974
14,086
9,860
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Zeta000
Xing Tian
17
3 / 2 / 9
10,599
883
9,729
19,729
19,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
6
Kills
13
13
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Tsukuyomi
Kls7409
Tsukuyomi
5
3
5
2.5
L
Ah Muzen Cab
Larsator
Ah Muzen Cab
1
5
4
0.6
W
Baron Samedi
Tiffmastaer
Baron Samedi
5
1
7
8.5
W
Xing Tian
Zeta000
Xing Tian
3
2
9
3.75
L
Mulan
slvuthyr
Mulan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,728
Damage
30,590
33,743
Taken
41,779
21,825
Mitigated
30,816
4,568
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,173
332
0
1,736
9,612
3,258
0
5,671
2,925
37,410
0
W
Tsukuyomi
Kls7409
Tsukuyomi
6,775
1,043
479
1,996
12,190
6,361
1,214
3,562
8,628
0
27,672
L
Ah Muzen Cab
Larsator
Ah Muzen Cab
11,531
2,956
0
490
10,114
3,495
96
7,101
2,217
0
30,990
W
Baron Samedi
Tiffmastaer
Baron Samedi
14,086
767
2,366
5,252
9,860
4,572
1,406
3,203
6,657
50,331
0
W
Xing Tian
Zeta000
Xing Tian
9,729
269
0
3,460
19,729
19,883
535
3,484
16,245
25,664
0
L
Mulan
slvuthyr
Mulan
6,024
668
0
2,342
14,017
15,072
0
8,632
3,918
0
23,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
32,653
140
Minions Killed
183
0
Camps Cleared
0
660,502
Distance Traveled
720,481
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,446
787
53
4
0
217,473
0
W
Tsukuyomi
10,372
864
49
4
0
246,548
2
L
Ah Muzen Cab
9,171
764
52
4
0
216,126
0
W
Baron Samedi
11,682
974
100
8
0
241,744
4
W
Xing Tian
10,599
883
34
3
0
232,189
1
L
Mulan
9,497
791
35
3
0
226,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role