Player Matchup

Nut
Nut
Ehlios
Nut
Level 46
God Stats
2W - 6L
1,297 SR
Queue Stats
178W - 177L
1,458 Elo+
Party 1
Olorun
Olorun
Jaasonchoi
Olorun
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
224W - 220L
1,461 Elo+
Party 1
Mercury
Mercury
LonelyHeleg
Mercury
Level 38
God Stats
6W - 12L
1,703 SR
Queue Stats
67W - 90L
1,452 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,457 Elo+

VS

Team Averages
Level 90
1,542 SR
1,560 Elo+
Skadi
Skadi
Hormat
Skadi
Level 140
God Stats
2W - 1L
1,739 SR
Queue Stats
516W - 262L
1,679 Elo+
Solo
Gilgamesh
Gilgamesh
MRDARKSMITE
Gilgamesh
Level 64
God Stats
21W - 9L
1,479 SR
Queue Stats
62W - 46L
1,457 Elo+
Solo
Nox
Nox
Masra
Nox
Level 65
God Stats
3W - 4L
1,410 SR
Queue Stats
58W - 61L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Ehlios
Nut
16
3 / 7 / 3
10,128
844
7,320
12,539
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Jaasonchoi
Olorun
16
1 / 6 / 5
9,709
809
5,342
11,923
4,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
LonelyHeleg
Mercury
15
2 / 8 / 3
9,908
826
7,948
12,487
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hormat
Skadi
18
4 / 1 / 15
11,565
964
13,593
9,227
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
MRDARKSMITE
Gilgamesh
17
11 / 3 / 8
11,810
984
9,554
14,198
10,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nox
Masra
Nox
17
6 / 3 / 11
11,153
929
8,485
6,423
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
21
21
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nut
Ehlios
Nut
3
7
3
0.64
W
Skadi
Hormat
Skadi
4
1
15
11.5
L
Olorun
Jaasonchoi
Olorun
1
6
5
0.58
L
Mercury
LonelyHeleg
Mercury
2
8
3
0.44
W
Gilgamesh
MRDARKSMITE
Gilgamesh
11
3
8
5
W
Nox
Masra
Nox
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,610
Damage
31,632
36,949
Taken
29,848
14,322
Mitigated
15,555
6,788
Healing
3,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
Ehlios
Nut
7,320
4,808
0
1,647
12,539
5,035
723
3,107
8,749
0
23,524
W
Skadi
Hormat
Skadi
13,593
4,004
0
1,367
9,227
3,129
2,368
1,401
7,817
0
56,673
L
Olorun
Jaasonchoi
Olorun
5,342
2,339
270
3,463
11,923
4,769
1,036
2,559
9,013
33,413
0
L
Mercury
LonelyHeleg
Mercury
7,948
2,719
0
1,408
12,487
4,518
0
2,284
9,716
0
31,341
W
Gilgamesh
MRDARKSMITE
Gilgamesh
9,554
2,555
0
1,921
14,198
10,155
344
2,130
12,059
209
21,853
W
Nox
Masra
Nox
8,485
150
0
5
6,423
2,271
949
1,851
4,563
36,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
34,528
126
Minions Killed
170
0
Camps Cleared
0
595,176
Distance Traveled
701,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,128
844
34
3
0
197,726
0
W
Skadi
11,565
964
74
6
0
242,149
0
L
Olorun
9,709
809
61
5
0
194,673
0
L
Mercury
9,908
826
31
3
0
202,777
0
W
Gilgamesh
11,810
984
28
2
0
237,569
0
W
Nox
11,153
929
68
6
0
221,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role