Player Matchup

Surtr
Surtr
AlexGalante
Surtr
Level 65
God Stats
39W - 27L
1,596 SR
Queue Stats
147W - 134L
1,430 Elo+
Party 3
Maui
Maui
Cod4life77
Maui
Level 37
God Stats
1W - 1L
1,297 SR
Queue Stats
11W - 19L
1,325 Elo+
Party 2
King Arthur
King Arthur
EvanSmite22
King Arthur
Level 101
God Stats
3W - 2L
1,496 SR
Queue Stats
203W - 191L
1,444 Elo+
Solo
Tiamat
Tiamat
Pennywise9270
Tiamat
Level 27
God Stats
11W - 15L
1,418 SR
Queue Stats
12W - 24L
1,300 Elo+
Party 2
Medusa
Medusa
Salomyotik
Medusa
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 111L
1,430 Elo+
Party 3
Team Averages
Level 59
1,461 SR
1,386 Elo+

VS

Team Averages
Level 82
1,505 SR
1,419 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Majestik62
Bellona
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,252 Elo+
Solo
Danzaburou
Danzaburou
SlyderG1998
Danzaburou
Level 88
God Stats
35W - 33L
1,527 SR
Queue Stats
491W - 505L
1,457 Elo+
Solo
Fenrir
Fenrir
WooDyMenPL
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 90L
1,449 Elo+
Party 1
Bacchus
Bacchus
bladzior420
Bacchus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 231L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 2 / 5
6,325
633
6,073
9,488
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 3 / 1
5,209
521
2,929
6,452
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
EvanSmite22
King Arthur
11
4 / 0 / 0
6,544
654
2,930
6,446
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 0
5,658
566
2,988
5,112
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Salomyotik
Medusa
9
6 / 2 / 7
6,402
640
6,313
6,694
1,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 0 / 4
5,794
579
7,676
3,850
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Majestik62
Bellona
2
0 / 5 / 0
3,649
365
138
3,729
1,169
Danzaburou
SlyderG1998
Danzaburou
6
2 / 4 / 2
4,507
451
3,040
4,393
1,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
WooDyMenPL
Fenrir
7
3 / 5 / 5
5,073
507
6,346
8,498
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
bladzior420
Bacchus
6
1 / 6 / 5
4,922
492
3,935
10,328
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
18
Kills
10
10
Deaths
20
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
0
4
6
W
6
2
5
4.25
W
1
3
1
0.5
W
King Arthur
EvanSmite22
King Arthur
4
0
0
4
L
Bellona
Majestik62
Bellona
0
5
0
0
W
1
3
0
0.33
W
Medusa
Salomyotik
Medusa
6
2
7
4.75
L
Danzaburou
SlyderG1998
Danzaburou
2
4
2
0.75
L
Fenrir
WooDyMenPL
Fenrir
3
5
5
1.1
L
Bacchus
bladzior420
Bacchus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,233
Damage
21,135
34,192
Taken
30,798
13,870
Mitigated
12,965
6,264
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,676
1,336
0
960
3,850
1,209
0
2,101
1,749
28,965
822
W
6,073
2,778
0
2,033
9,488
3,748
527
3,222
6,125
316
20,151
W
2,929
451
0
0
6,452
2,803
0
1,035
5,372
26,002
1,628
W
King Arthur
EvanSmite22
King Arthur
2,930
313
0
506
6,446
3,567
60
1,174
5,159
0
43,870
L
Bellona
Majestik62
Bellona
138
113
0
20
3,729
1,169
0
24
3,705
0
2,007
W
2,988
416
0
1,056
5,112
2,005
0
2,930
1,921
31,010
1,715
W
Medusa
Salomyotik
Medusa
6,313
2,991
0
2,669
6,694
1,747
1,259
2,273
4,329
0
26,166
L
Danzaburou
SlyderG1998
Danzaburou
3,040
1,525
0
947
4,393
1,075
0
84
4,309
0
15,087
L
Fenrir
WooDyMenPL
Fenrir
6,346
3,168
0
2,194
8,498
2,251
6
2,151
6,347
0
15,427
L
Bacchus
bladzior420
Bacchus
3,935
999
0
1,075
10,328
7,261
0
1,706
8,622
7,895
306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
23,945
239
Minions Killed
120
0
Camps Cleared
0
962,766
Distance Traveled
883,561
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,794
579
64
6
0
191,867
0
W
Surtr
6,325
633
36
4
0
185,583
0
W
Maui
5,209
521
46
5
0
202,334
0
W
King Arthur
6,544
654
68
7
0
208,071
2
L
Bellona
3,649
365
2
0
0
159,999
0
W
Tiamat
5,658
566
56
6
0
176,860
0
W
Medusa
6,402
640
33
3
0
189,918
0
L
Danzaburou
4,507
451
29
3
0
133,792
0
L
Fenrir
5,073
507
18
2
0
211,264
0
L
Bacchus
4,922
492
7
1
0
186,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role