Player Matchup

Jormungandr
Jormungandr
Andres_crack_Pro
Jormungandr
Level 21
God Stats
5W - 8L
1,362 SR
Queue Stats
6W - 12L
1,295 Elo+
Party 1
Neith
Neith
HorraceTheCat
Neith
Level 85
God Stats
73W - 77L
1,493 SR
Queue Stats
361W - 377L
1,438 Elo+
Solo
Olorun
Olorun
ibaielterribl
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 102L
1,412 Elo+
Party 1
Hercules
Hercules
iker1212409
Hercules
Level 88
God Stats
5W - 3L
1,594 SR
Queue Stats
84W - 86L
1,425 Elo+
Party 1
Fenrir
Fenrir
lumperjak
Fenrir
Level 87
God Stats
2W - 1L
1,724 SR
Queue Stats
39W - 36L
1,514 Elo+
Solo
Team Averages
Level 73
1,535 SR
1,417 Elo+

VS

Team Averages
Level 115
1,578 SR
1,483 Elo+
Osiris
Osiris
ArkhamJoker
Osiris
Level 158
God Stats
4W - 3L
1,444 SR
Queue Stats
194W - 186L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
KiowasFly2
Zhong Kui
Level 107
God Stats
15W - 15L
1,446 SR
Queue Stats
201W - 203L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Master B781
Cthulhu
Level 141
God Stats
35W - 14L
1,706 SR
Queue Stats
212W - 190L
1,487 Elo+
Solo
Nemesis
Nemesis
SeeKw0w
Nemesis
Level 109
God Stats
2W - 0L
1,753 SR
Queue Stats
4W - 3L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
Tonninoh
Baba Yaga
Level 59
God Stats
2W - 1L
1,543 SR
Queue Stats
110W - 125L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Andres_crack_Pro
Jormungandr
1
0 / 0 / 0
5,154
258
0
0
0
15
0 / 3 / 5
8,366
418
8,621
11,426
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
5,154
258
0
0
0
Hercules
iker1212409
Hercules
1
0 / 0 / 0
5,154
258
0
0
0
Fenrir
lumperjak
Fenrir
19
13 / 7 / 0
10,705
535
21,591
25,184
12,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
4 / 1 / 2
12,460
623
6,275
16,021
15,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
KiowasFly2
Zhong Kui
18
1 / 4 / 3
11,190
560
8,146
16,131
9,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Master B781
Cthulhu
17
1 / 5 / 3
10,732
537
7,225
20,747
14,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
SeeKw0w
Nemesis
18
2 / 3 / 2
10,693
535
5,801
13,931
7,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baba Yaga
Tonninoh
Baba Yaga
9
2 / 0 / 0
8,125
406
1,091
1,745
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
13
Kills
10
10
Deaths
13
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Andres_crack_Pro
Jormungandr
0
0
0
0
W
Osiris
4
1
2
5
L
0
3
5
0.83
W
Zhong Kui
KiowasFly2
Zhong Kui
1
4
3
0.63
W
Cthulhu
Master B781
Cthulhu
1
5
3
0.5
W
Nemesis
SeeKw0w
Nemesis
2
3
2
1
W
Baba Yaga
Tonninoh
Baba Yaga
2
0
0
2
L
0
0
0
0
L
Hercules
iker1212409
Hercules
0
0
0
0
L
Fenrir
lumperjak
Fenrir
13
7
0
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
28,538
36,610
Taken
68,575
17,226
Mitigated
48,035
3,832
Healing
20,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Andres_crack_Pro
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
6,275
2,800
0
5,473
16,021
15,796
1,171
0
16,021
227
115,762
L
8,621
2,352
0
1,763
11,426
4,699
0
5,790
5,636
0
59,382
W
Zhong Kui
KiowasFly2
Zhong Kui
8,146
2,598
0
6,918
16,131
9,922
3,540
0
16,131
81,169
0
W
Cthulhu
Master B781
Cthulhu
7,225
406
2,797
4,618
20,747
14,833
884
0
20,747
65,112
4,293
W
Nemesis
SeeKw0w
Nemesis
5,801
2,550
0
310
13,931
7,040
463
0
13,931
0
90,272
W
Baba Yaga
Tonninoh
Baba Yaga
1,091
94
0
433
1,745
444
17
0
1,745
16,540
507
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
iker1212409
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
lumperjak
Fenrir
21,591
5,827
0
2,069
25,184
12,527
0
10,260
14,924
0
79,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,533
Gold Earned
53,200
178
Minions Killed
609
0
Camps Cleared
0
744,826
Distance Traveled
1,608,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,154
258
0
0
0
0
0
W
Osiris
12,460
623
199
10
0
414,529
0
L
Neith
8,366
418
84
4
0
325,358
0
W
Zhong Kui
11,190
560
143
7
0
355,460
0
W
Cthulhu
10,732
537
95
5
0
365,699
0
W
Nemesis
10,693
535
139
7
0
360,537
0
W
Baba Yaga
8,125
406
33
2
0
112,251
0
L
Olorun
5,154
258
0
0
0
0
0
L
Hercules
5,154
258
0
0
0
0
0
L
Fenrir
10,705
535
94
5
0
419,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role