Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JulioCardin
Danzaburou
Level 154
God Stats
5W - 6L
1,566 SR
Queue Stats
276W - 278L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
PleizNvRdieZ
Erlang Shen
Level 160
God Stats
5W - 5L
1,426 SR
Queue Stats
158W - 163L
1,487 Elo+
Party 1
Ra
Ra
iUnkn0wnnn
Ra
Level 81
God Stats
10W - 19L
1,510 SR
Queue Stats
341W - 365L
1,478 Elo+
Solo
Serqet
Serqet
sum randum guy1
Serqet
Level 86
God Stats
3W - 1L
1,590 SR
Queue Stats
84W - 80L
1,484 Elo+
Solo
Team Averages
Level 127
1,519 SR
1,477 Elo+

VS

Team Averages
Level 96
1,434 SR
1,465 Elo+
Persephone
Persephone
 
Persephone
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HungMonk
Fafnir
Level 31
God Stats
1W - 5L
1,150 SR
Queue Stats
9W - 21L
1,336 Elo+
Solo
Sylvanus
Sylvanus
hatetank14
Sylvanus
Level 103
God Stats
29W - 37L
1,521 SR
Queue Stats
296W - 274L
1,483 Elo+
Solo
Bastet
Bastet
yggsombf
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 74L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 7
5,993
545
4,370
9,342
5,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
JulioCardin
Danzaburou
11
3 / 1 / 3
6,337
576
4,799
5,444
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
PleizNvRdieZ
Erlang Shen
12
3 / 2 / 1
7,085
644
7,949
11,605
6,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 1
6,788
617
2,739
7,741
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
7 / 1 / 4
6,952
632
5,913
7,996
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
3 / 1 / 0
6,815
620
4,337
3,927
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
 
Heimdallr
10
2 / 2 / 1
5,706
519
7,541
7,123
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
HungMonk
Fafnir
9
0 / 4 / 2
5,767
524
4,431
8,509
8,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
hatetank14
Sylvanus
11
1 / 3 / 0
6,226
566
6,432
10,523
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
yggsombf
Bastet
11
2 / 4 / 5
6,069
552
5,074
10,548
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
8
8
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
7
3.5
L
Persephone
 
Persephone
3
1
0
3
L
Heimdallr
 
Heimdallr
2
2
1
1.25
L
Fafnir
HungMonk
Fafnir
0
4
2
0.25
W
Danzaburou
JulioCardin
Danzaburou
3
1
3
4.5
W
Erlang Shen
PleizNvRdieZ
Erlang Shen
3
2
1
1.75
L
Sylvanus
hatetank14
Sylvanus
1
3
0
0.33
W
1
4
1
0.38
W
7
1
4
9
L
Bastet
yggsombf
Bastet
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
27,815
42,128
Taken
40,630
18,624
Mitigated
21,057
14,481
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,370
493
0
2,458
9,342
5,673
0
2,114
7,228
16,757
0
L
Persephone
 
Persephone
4,337
0
0
1,052
3,927
905
0
837
2,956
43,505
1,114
L
Heimdallr
 
Heimdallr
7,541
3,618
0
3,402
7,123
2,114
0
1,622
5,237
0
39,410
L
Fafnir
HungMonk
Fafnir
4,431
1,038
0
1,636
8,509
8,637
0
1,888
6,581
14,832
0
W
Danzaburou
JulioCardin
Danzaburou
4,799
2,204
0
2,190
5,444
1,760
0
1,811
3,633
0
39,698
W
Erlang Shen
PleizNvRdieZ
Erlang Shen
7,949
4,240
0
4,186
11,605
6,344
0
5,892
5,713
0
44,620
L
Sylvanus
hatetank14
Sylvanus
6,432
2,018
0
4,307
10,523
6,095
0
0
9,993
33,683
7,764
W
2,739
232
276
2,171
7,741
2,336
586
3,205
4,536
44,819
0
W
5,913
1,147
0
3,200
7,996
2,511
0
1,599
6,397
0
30,655
L
Bastet
yggsombf
Bastet
5,074
1,798
0
2,734
10,548
3,306
0
2,647
7,396
0
27,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
30,583
323
Minions Killed
285
0
Camps Cleared
0
1,200,751
Distance Traveled
1,101,484
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,993
545
17
2
0
252,596
4
L
Persephone
6,815
620
79
7
0
200,833
1
L
Heimdallr
5,706
519
65
6
0
218,307
2
L
Fafnir
5,767
524
20
2
0
230,848
0
W
Danzaburou
6,337
576
75
7
0
210,127
0
W
Erlang Shen
7,085
644
79
7
0
235,112
0
L
Sylvanus
6,226
566
83
8
0
211,519
0
W
Ra
6,788
617
95
9
0
223,040
2
W
Serqet
6,952
632
57
5
0
279,876
2
L
Bastet
6,069
552
38
3
0
239,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role