Player Matchup

Mulan
Mulan
君の猪名
Mulan
Level 172
God Stats
92W - 15L
2,031 SR
Queue Stats
241W - 37L
1,878 Elo+
Party 1
Raijin
Raijin
花满堂ゞ
Raijin
Level 159
God Stats
3W - 0L
2,055 SR
Queue Stats
124W - 7L
2,130 Elo+
Party 1
Erlang Shen
Erlang Shen
裤子他哥
Erlang Shen
Level 173
God Stats
8W - 3L
1,937 SR
Queue Stats
175W - 37L
1,859 Elo+
Party 1
Team Averages
Level 168
2,007 SR
1,956 Elo+

VS

Team Averages
Level 147
1,595 SR
1,443 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
RUDEBOI HEFF
Cupid
Level 130
God Stats
1W - 2L
1,678 SR
Queue Stats
197W - 286L
1,404 Elo+
Solo
Hera
Hera
kikodobanjo
Hera
Level 151
God Stats
31W - 22L
1,606 SR
Queue Stats
313W - 345L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,844
981
1,393
4,060
2,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
14
6 / 0 / 5
8,447
1,056
6,676
3,763
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
裤子他哥
Erlang Shen
13
2 / 0 / 9
7,583
948
4,127
5,815
3,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 0
5,464
683
64
2,386
682
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 3 / 0
5,604
701
151
4,267
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 0
5,644
706
903
7,290
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
L
0
3
0
0
L
0
8
0
0
W
3
0
5
5.5
W
Raijin
6
0
5
8.5
W
Erlang Shen
裤子他哥
Erlang Shen
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,196
Damage
1,118
13,638
Taken
13,943
7,360
Mitigated
3,390
3,658
Healing
157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
64
56
0
0
2,386
682
0
1,164
1,006
56
8
L
151
73
0
87
4,267
1,044
0
907
2,900
0
8,291
L
903
172
0
70
7,290
1,664
0
3,981
2,523
12,691
0
W
1,393
0
0
1,582
4,060
2,782
542
12
4,048
0
13,986
W
Raijin
6,676
196
0
847
3,763
1,343
649
675
3,088
39,134
0
W
Erlang Shen
裤子他哥
Erlang Shen
4,127
343
0
1,229
5,815
3,235
1,871
323
5,492
0
25,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
16,712
151
Minions Killed
46
0
Camps Cleared
0
480,947
Distance Traveled
310,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,464
683
0
0
0
104,208
0
L
Cupid
5,604
701
17
2
0
114,677
0
L
Hera
5,644
706
29
4
0
91,456
0
W
Mulan
7,844
981
31
4
0
154,301
0
W
Raijin
8,447
1,056
79
10
0
155,104
0
W
Erlang Shen
7,583
948
41
5
0
171,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role