Player Matchup

Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond III
 
Xbalanque
Diamond III
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
Sven-Zilla
Vulcan
Gold II
Level 128
God Stats
25W - 17L
1,666 SR
Queue Stats
132W - 156L
1,766 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,555 SR
1,589 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,762 SR
1,913 MMR
Cerberus
Cerberus
Gold III
FURØR
Cerberus
Gold III
Level 143
God Stats
1W - 1L
1,958 SR
Queue Stats
17W - 16L
1,734 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
kLathamX
Gilgamesh
Diamond IV
Level 184
God Stats
6W - 3L
1,676 SR
Queue Stats
333W - 400L
2,118 MMR
Solo
Discordia
Discordia
Platinum II
viintyx
Discordia
Platinum II
Level 131
God Stats
60W - 46L
1,651 SR
Queue Stats
208W - 259L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 2 / 0
6,987
699
6,023
8,337
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
 
Xbalanque
12
0 / 6 / 0
6,803
680
7,067
8,430
1,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Sven-Zilla
Vulcan
13
0 / 3 / 0
7,044
704
5,357
6,180
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuPersephoneKuzenboSerqetFafnir

VS

Bans
Hou YiGebScyllaAchillesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FURØR
Cerberus
15
5 / 0 / 6
9,107
911
6,377
10,957
8,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
kLathamX
Gilgamesh
15
1 / 0 / 9
8,294
829
6,259
9,510
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
viintyx
Discordia
16
5 / 0 / 6
9,559
956
7,980
5,618
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
L
Xbalanque
 
Xbalanque
0
6
0
0
W
Cerberus
FURØR
Cerberus
5
0
6
8
L
Vulcan
Sven-Zilla
Vulcan
0
3
0
0
W
Gilgamesh
kLathamX
Gilgamesh
1
0
9
5.5
W
Discordia
viintyx
Discordia
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,447
Damage
20,616
22,947
Taken
26,085
9,695
Mitigated
17,029
3,865
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,023
294
0
2,246
8,337
5,839
0
4,570
3,333
0
21,732
L
Xbalanque
 
Xbalanque
7,067
4,462
0
909
8,430
1,837
0
5,576
2,422
0
20,533
W
Cerberus
FURØR
Cerberus
6,377
195
0
2,927
10,957
8,159
0
1,327
9,459
30,402
958
L
Vulcan
Sven-Zilla
Vulcan
5,357
45
0
710
6,180
2,019
0
3,746
2,181
25,323
451
W
Gilgamesh
kLathamX
Gilgamesh
6,259
808
0
2,692
9,510
7,088
362
2,247
7,077
253
23,176
W
Discordia
viintyx
Discordia
7,980
147
0
2,358
5,618
1,782
810
1,753
3,548
46,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,834
Gold Earned
26,960
122
Minions Killed
186
0
Camps Cleared
0
547,909
Distance Traveled
612,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,987
699
26
3
0
185,369
0
L
Xbalanque
6,803
680
43
4
0
176,517
0
W
Cerberus
9,107
911
63
6
0
200,679
0
L
Vulcan
7,044
704
53
5
0
186,023
0
W
Gilgamesh
8,294
829
34
3
0
199,307
0
W
Discordia
9,559
956
89
9
0
212,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role