Player Matchup

The Morrigan
The Morrigan
ITSMKZ
The Morrigan
Level 158
God Stats
0W - 4L
1,320 SR
Queue Stats
263W - 257L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
SafeTrain895250
Kuzenbo
Level 144
God Stats
1W - 2L
1,292 SR
Queue Stats
184W - 170L
1,529 Elo+
Solo
Ymir
Ymir
Zlda
Ymir
Level 181
God Stats
13W - 7L
1,646 SR
Queue Stats
191W - 178L
1,513 Elo+
Solo
Aphrodite
Aphrodite
asm0a
Aphrodite
Level 59
God Stats
18W - 18L
1,535 SR
Queue Stats
97W - 113L
1,469 Elo+
Solo
Chronos
Chronos
posto_ambiguo162
Chronos
Level 146
God Stats
2W - 3L
1,568 SR
Queue Stats
399W - 417L
1,445 Elo+
Solo
Team Averages
Level 138
1,472 SR
1,495 Elo+

VS

Team Averages
Level 110
1,598 SR
1,507 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DarkDragon917
Artemis
Level 116
God Stats
4W - 3L
1,606 SR
Queue Stats
179W - 187L
1,521 Elo+
Solo
Horus
Horus
Kraken1178
Horus
Level 85
God Stats
8W - 1L
1,700 SR
Queue Stats
172W - 151L
1,525 Elo+
Solo
Bacchus
Bacchus
Not Todaay x
Bacchus
Level 151
God Stats
26W - 10L
1,682 SR
Queue Stats
405W - 377L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ITSMKZ
The Morrigan
13
2 / 2 / 2
6,771
677
3,133
4,776
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 0
5,842
584
3,654
7,422
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Zlda
Ymir
10
1 / 4 / 1
5,774
577
5,282
9,186
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
asm0a
Aphrodite
7
0 / 4 / 1
4,920
492
1,082
9,017
2,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 6 / 1
4,415
442
2,087
8,656
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
7 / 2 / 4
7,074
707
6,302
4,831
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
11
4 / 0 / 4
6,185
619
2,804
7,211
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
11
3 / 0 / 8
6,275
628
8,135
5,221
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
11
2 / 3 / 1
6,435
644
4,620
8,415
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
Not Todaay x
Bacchus
10
3 / 1 / 7
6,132
613
3,980
5,893
3,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
19
19
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
4
4.5
W
Thanatos
 
Thanatos
4
0
4
6
W
Artemis
3
0
8
7
L
The Morrigan
ITSMKZ
The Morrigan
2
2
2
1.5
W
Horus
2
3
1
0.83
W
Bacchus
Not Todaay x
Bacchus
3
1
7
6.5
L
3
3
0
1
L
Ymir
Zlda
Ymir
1
4
1
0.38
L
Aphrodite
asm0a
Aphrodite
0
4
1
0.13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,238
Damage
25,841
39,057
Taken
31,571
15,405
Mitigated
13,719
9,729
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,302
460
826
1,836
4,831
1,315
0
2,529
2,190
45,786
833
W
Thanatos
 
Thanatos
2,804
733
0
8,701
7,211
2,163
0
1,439
5,732
0
37,358
W
Artemis
8,135
3,191
0
3,216
5,221
1,315
961
2,462
2,719
0
40,153
L
The Morrigan
ITSMKZ
The Morrigan
3,133
592
0
1,061
4,776
1,297
0
2,001
2,508
51,928
2,854
W
Horus
4,620
2,279
0
2,913
8,415
5,032
0
4,977
2,796
0
31,526
W
Bacchus
Not Todaay x
Bacchus
3,980
755
254
1,256
5,893
3,894
0
2,109
3,748
14,150
0
L
3,654
975
0
2,234
7,422
3,866
0
2,362
4,959
25,926
916
L
Ymir
Zlda
Ymir
5,282
1,536
0
1,550
9,186
5,308
0
744
7,936
31,449
528
L
Aphrodite
asm0a
Aphrodite
1,082
150
1,452
2,078
9,017
2,968
0
1,793
7,112
13,400
0
L
2,087
640
0
1,354
8,656
1,966
0
2,632
5,914
23,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,722
Gold Earned
32,101
286
Minions Killed
339
0
Camps Cleared
0
1,018,119
Distance Traveled
1,070,574
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,074
707
103
10
0
234,346
0
W
Thanatos
6,185
619
81
8
0
256,777
0
W
Artemis
6,275
628
73
7
0
186,910
0
L
The Morrigan
6,771
677
105
11
0
213,728
2
W
Horus
6,435
644
67
7
0
173,655
2
W
Bacchus
6,132
613
15
2
0
218,886
2
L
Kuzenbo
5,842
584
66
7
0
222,293
0
L
Ymir
5,774
577
62
6
0
207,886
0
L
Aphrodite
4,920
492
18
2
0
193,480
2
L
Chronos
4,415
442
35
4
0
180,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role