Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BiG NoL69
Kumbhakarna
Level 95
God Stats
1W - 1L
1,756 SR
Queue Stats
57W - 58L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Deficiencyx
Kukulkan
Level 89
God Stats
4W - 5L
1,569 SR
Queue Stats
283W - 287L
1,438 Elo+
Party 1
Medusa
Medusa
Latrikititraca
Medusa
Level 59
God Stats
3W - 5L
1,347 SR
Queue Stats
138W - 161L
1,447 Elo+
Solo
Chang'e
Chang'e
RabbitWolf
Chang'e
Level 103
God Stats
3W - 7L
1,695 SR
Queue Stats
179W - 170L
1,492 Elo+
Solo
Team Averages
Level 74
1,574 SR
1,453 Elo+

VS

Team Averages
Level 94
1,536 SR
1,465 Elo+
Atlas
Atlas
 
Atlas
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BifeMoidobr
Horus
Level 118
God Stats
2W - 0L
1,575 SR
Queue Stats
8W - 12L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
StiffTripple_X
Zhong Kui
Level 125
God Stats
2W - 0L
1,679 SR
Queue Stats
33W - 29L
1,476 Elo+
Party 2
Poseidon
Poseidon
TurkeyHill1111
Poseidon
Level 70
God Stats
3W - 5L
1,486 SR
Queue Stats
565W - 578L
1,386 Elo+
Solo
Serqet
Serqet
x0Wanda0x
Serqet
Level 103
God Stats
1W - 1L
1,439 SR
Queue Stats
44W - 28L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 3
5,433
1,087
3,091
6,466
5,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
BiG NoL69
Kumbhakarna
1
0 / 0 / 0
1,300
260
0
0
0
Kukulkan
Deficiencyx
Kukulkan
13
3 / 0 / 2
6,315
1,263
6,274
2,141
794
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 2 / 3
5,069
1,014
4,216
3,916
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
RabbitWolf
Chang'e
11
2 / 0 / 3
5,672
1,134
2,063
4,786
2,674
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 0 / 4
5,980
1,196
4,318
5,079
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 1
5,817
1,163
1,857
4,523
2,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
StiffTripple_X
Zhong Kui
9
1 / 2 / 2
5,271
1,054
2,373
3,802
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
10
2 / 2 / 2
5,705
1,141
5,192
2,830
786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
x0Wanda0x
Serqet
8
0 / 2 / 3
5,023
1,005
2,265
4,377
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
6
Kills
4
4
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
3
1.25
W
Atlas
 
Atlas
0
0
4
2
L
Kumbhakarna
BiG NoL69
Kumbhakarna
0
0
0
0
W
1
0
1
1.5
L
Kukulkan
Deficiencyx
Kukulkan
3
0
2
4
L
0
2
3
0.75
L
Chang'e
RabbitWolf
Chang'e
2
0
3
3.5
W
Zhong Kui
StiffTripple_X
Zhong Kui
1
2
2
1
W
Poseidon
2
2
2
1.5
W
Serqet
x0Wanda0x
Serqet
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,644
Damage
16,005
17,309
Taken
20,611
9,922
Mitigated
10,580
8,921
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,091
1,201
422
2,521
6,466
5,177
0
3,126
3,184
0
5,716
W
Atlas
 
Atlas
4,318
1,066
0
522
5,079
3,381
0
2,850
2,229
9,318
767
L
Kumbhakarna
BiG NoL69
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
1,857
903
1,283
3,027
4,523
2,501
0
1,464
3,059
0
4,231
L
Kukulkan
Deficiencyx
Kukulkan
6,274
753
180
294
2,141
794
0
1,322
819
17,463
0
L
4,216
2,084
283
342
3,916
1,277
0
3,479
437
0
7,664
L
Chang'e
RabbitWolf
Chang'e
2,063
312
2,314
2,565
4,786
2,674
0
3,133
1,523
5,308
0
W
Zhong Kui
StiffTripple_X
Zhong Kui
2,373
230
813
834
3,802
1,956
0
1,558
2,244
6,458
576
W
Poseidon
5,192
198
109
652
2,830
786
0
773
2,057
14,623
0
W
Serqet
x0Wanda0x
Serqet
2,265
100
841
939
4,377
1,956
0
1,692
2,685
0
3,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,789
Gold Earned
27,796
52
Minions Killed
46
0
Camps Cleared
0
427,835
Distance Traveled
545,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,433
1,087
7
1
0
106,246
0
W
Atlas
5,980
1,196
15
3
0
107,062
0
L
Kumbhakarna
1,300
260
0
0
0
0
0
W
Horus
5,817
1,163
2
0
0
112,108
0
L
Kukulkan
6,315
1,263
30
6
0
104,727
0
L
Medusa
5,069
1,014
11
2
0
112,943
0
L
Chang'e
5,672
1,134
4
1
0
103,919
0
W
Zhong Kui
5,271
1,054
8
2
0
99,553
0
W
Poseidon
5,705
1,141
19
4
0
101,457
0
W
Serqet
5,023
1,005
2
0
0
125,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role