Player Matchup

Serqet
Serqet
AlvinUK
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 218L
1,420 Elo+
Solo
Surtr
Surtr
Hurlz89
Surtr
Level 155
God Stats
24W - 20L
1,543 SR
Queue Stats
307W - 322L
1,517 Elo+
Solo
Anhur
Anhur
Poveelo
Anhur
Level 60
God Stats
0W - 2L
1,288 SR
Queue Stats
67W - 83L
1,395 Elo+
Solo
Set
Set
Renoj
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,502 Elo+
Solo
Ra
Ra
xiaobaicaiacd
Ra
Level 105
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 2L
1,819 Elo+
Solo
Team Averages
Level 98
1,509 SR
1,530 Elo+

VS

Team Averages
Level 105
1,486 SR
1,525 Elo+
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Blitzwing456
Hades
Level 88
God Stats
36W - 28L
1,534 SR
Queue Stats
112W - 116L
1,396 Elo+
Solo
Heimdallr
Heimdallr
Excalibur4321
Heimdallr
Level 105
God Stats
2W - 2L
1,397 SR
Queue Stats
115W - 106L
1,426 Elo+
Solo
Merlin
Merlin
Sankalp
Merlin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,452 Elo+
Solo
Ravana
Ravana
XxSchelliBellixX
Ravana
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 16L
1,850 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlvinUK
Serqet
14
1 / 10 / 1
8,803
978
9,089
18,610
8,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Hurlz89
Surtr
14
1 / 4 / 2
9,355
1,039
11,480
17,657
13,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Poveelo
Anhur
14
0 / 9 / 2
8,531
948
6,277
20,073
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
Renoj
Set
14
0 / 2 / 1
8,105
901
2,689
7,051
3,316
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 5 / 2
9,123
1,014
5,945
10,358
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

103

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
5 / 0 / 19
11,280
1,253
13,639
11,319
11,225
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 1 / 15
10,308
1,145
15,050
9,489
9,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Excalibur4321
Heimdallr
16
7 / 0 / 14
10,627
1,181
13,135
6,123
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Sankalp
Merlin
17
9 / 1 / 16
11,143
1,238
17,276
6,416
3,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 1 / 16
10,313
1,146
8,745
6,757
6,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
110
3
Kills
30
30
Deaths
3
8
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
19
14.5
L
Serqet
AlvinUK
Serqet
1
10
1
0.15
W
6
1
15
13.5
W
Heimdallr
Excalibur4321
Heimdallr
7
0
14
14
L
Surtr
Hurlz89
Surtr
1
4
2
0.5
L
Anhur
Poveelo
Anhur
0
9
2
0.11
L
Set
Renoj
Set
0
2
1
0.25
W
Merlin
Sankalp
Merlin
9
1
16
17
W
3
1
16
11
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,480
Damage
67,845
73,749
Taken
40,104
33,990
Mitigated
32,749
6,215
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,639
3,774
253
937
11,319
11,225
0
1,161
9,671
19,493
2,242
L
Serqet
AlvinUK
Serqet
9,089
1,994
0
0
18,610
8,877
0
10,278
8,332
0
16,966
W
15,050
34
195
684
9,489
9,292
0
1,703
7,360
18,762
569
W
Heimdallr
Excalibur4321
Heimdallr
13,135
5,019
0
0
6,123
2,644
0
1,203
4,639
0
44,932
L
Surtr
Hurlz89
Surtr
11,480
2,985
0
2,628
17,657
13,072
0
9,635
8,022
696
25,005
L
Anhur
Poveelo
Anhur
6,277
3,392
261
681
20,073
5,244
0
14,554
5,519
0
17,531
L
Set
Renoj
Set
2,689
626
0
363
7,051
3,316
0
3,494
3,557
0
6,266
W
Merlin
Sankalp
Merlin
17,276
1,617
0
476
6,416
3,006
0
1,150
5,266
39,556
1,580
W
8,745
2,500
0
796
6,757
6,582
0
1,148
5,402
0
23,873
L
5,945
566
1,704
578
10,358
3,481
0
6,600
3,758
39,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,917
Gold Earned
53,671
163
Minions Killed
216
4
Camps Cleared
6
749,231
Distance Traveled
856,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,280
1,253
28
3
1
180,115
0
L
Serqet
8,803
978
14
2
0
203,509
0
W
Hades
10,308
1,145
14
2
0
177,624
0
W
Heimdallr
10,627
1,181
85
9
2
157,823
0
L
Surtr
9,355
1,039
28
3
1
183,061
0
L
Anhur
8,531
948
31
3
3
127,159
0
L
Set
8,105
901
7
1
0
70,564
0
W
Merlin
11,143
1,238
51
6
1
162,983
0
W
Ravana
10,313
1,146
38
4
2
177,676
0
L
Ra
9,123
1,014
83
9
0
164,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role