Player Matchup

Da Ji
Da Ji
EmersonGTX
Da Ji
Level 125
God Stats
37W - 37L
1,509 SR
Queue Stats
129W - 127L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lọve
Kumbhakarna
Level 125
God Stats
18W - 9L
1,660 SR
Queue Stats
318W - 280L
1,533 Elo+
Solo
Yemoja
Yemoja
SarcasticEmu
Yemoja
Level 155
God Stats
5W - 5L
1,375 SR
Queue Stats
160W - 144L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
Steell_87
Baron Samedi
Level 67
God Stats
39W - 22L
1,562 SR
Queue Stats
193W - 216L
1,442 Elo+
Solo
Skadi
Skadi
iiMadara-89ii
Skadi
Level 86
God Stats
9W - 3L
1,597 SR
Queue Stats
35W - 38L
1,438 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,482 Elo+

VS

Team Averages
Level 114
1,534 SR
1,450 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BEATNGU
Charybdis
Level 148
God Stats
0W - 3L
1,251 SR
Queue Stats
166W - 157L
1,469 Elo+
Solo
Mercury
Mercury
Smil4thedevil
Mercury
Level 56
God Stats
76W - 101L
1,450 SR
Queue Stats
101W - 133L
1,387 Elo+
Solo
Hades
Hades
kelvinCOMEGABRIE
Hades
Level 99
God Stats
6W - 3L
1,560 SR
Queue Stats
196W - 211L
1,401 Elo+
Solo
Persephone
Persephone
kodaB
Persephone
Level 149
God Stats
2W - 1L
1,908 SR
Queue Stats
503W - 456L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
2 / 1 / 5
6,287
572
5,904
8,754
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Lọve
Kumbhakarna
11
5 / 0 / 1
6,085
553
4,553
6,905
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yemoja
10
4 / 0 / 2
6,405
582
3,122
9,301
4,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
Steell_87
Baron Samedi
10
1 / 4 / 2
5,364
488
3,756
7,460
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
5,634
512
3,663
6,470
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 3 / 1
5,747
522
8,118
6,119
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
BEATNGU
Charybdis
11
1 / 3 / 0
5,805
528
3,416
6,429
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
8
0 / 3 / 0
4,648
423
1,985
5,251
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 2 / 0
4,559
414
1,622
3,722
1,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Persephone
kodaB
Persephone
10
2 / 2 / 1
5,618
511
6,464
8,567
2,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
6
6
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
3
1
1.17
L
Charybdis
BEATNGU
Charybdis
1
3
0
0.33
W
Da Ji
2
1
5
4.5
W
Kumbhakarna
Lọve
Kumbhakarna
5
0
1
5.5
W
Yemoja
4
0
2
5
L
Mercury
0
3
0
0
W
Baron Samedi
Steell_87
Baron Samedi
1
4
2
0.5
W
1
1
3
2.5
L
0
2
0
0
L
Persephone
kodaB
Persephone
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,998
Damage
21,605
38,890
Taken
30,088
16,590
Mitigated
9,329
15,324
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,118
346
0
1,060
6,119
1,751
0
2,686
3,237
31,086
537
L
Charybdis
BEATNGU
Charybdis
3,416
1,779
0
1,099
6,429
2,000
54
790
5,600
0
45,559
W
Da Ji
5,904
1,499
0
4,497
8,754
2,858
0
2,338
6,299
0
43,541
W
Kumbhakarna
Lọve
Kumbhakarna
4,553
346
0
2,472
6,905
4,072
59
1,927
4,887
26,920
747
W
Yemoja
3,122
510
2,915
3,644
9,301
4,789
0
4,837
4,178
18,625
1,175
L
Mercury
1,985
793
0
8
5,251
1,664
0
2,324
2,599
0
21,245
W
Baron Samedi
Steell_87
Baron Samedi
3,756
50
0
1,712
7,460
3,051
0
4,454
2,758
31,322
0
W
3,663
877
0
84
6,470
1,820
99
1,655
4,815
0
36,224
L
1,622
293
50
1,464
3,722
1,506
0
1,194
2,199
14,458
1,120
L
Persephone
kodaB
Persephone
6,464
946
0
3,884
8,567
2,408
0
3,188
5,154
30,520
1,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,775
Gold Earned
26,377
271
Minions Killed
258
0
Camps Cleared
0
992,227
Distance Traveled
901,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,747
522
55
5
0
187,805
0
L
Charybdis
5,805
528
92
8
0
195,661
0
W
Da Ji
6,287
572
69
6
0
224,807
0
W
Kumbhakarna
6,085
553
42
4
0
211,140
0
W
Yemoja
6,405
582
31
3
0
179,802
0
L
Mercury
4,648
423
43
4
0
235,600
0
W
Baron Samedi
5,364
488
66
6
0
188,218
0
W
Skadi
5,634
512
63
6
0
188,260
0
L
Hades
4,559
414
26
2
0
93,267
0
L
Persephone
5,618
511
42
4
0
189,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role