Player Matchup

Neith
Neith
Chickenwng480
Neith
Level 28
God Stats
19W - 23L
1,512 SR
Queue Stats
60W - 70L
1,436 Elo+
Party 1
Zeus
Zeus
Crazyboy Aztek
Zeus
Level 319
God Stats
1W - 0L
1,624 SR
Queue Stats
655W - 612L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
SavageMondo480
Jormungandr
Level 60
God Stats
47W - 46L
1,544 SR
Queue Stats
117W - 129L
1,466 Elo+
Party 1
Chaac
Chaac
UxRxBELOWxME
Chaac
Level 103
God Stats
8W - 1L
1,524 SR
Queue Stats
284W - 260L
1,505 Elo+
Party 1
Lancelot
Lancelot
halenok
Lancelot
Level 156
God Stats
7W - 7L
1,487 SR
Queue Stats
281W - 269L
1,524 Elo+
Party 2
Team Averages
Level 133
1,538 SR
1,490 Elo+

VS

Team Averages
Level 69
1,508 SR
1,423 Elo+
Geb
Geb
BargleFish
Geb
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
Level 147
God Stats
29W - 20L
1,593 SR
Queue Stats
316W - 284L
1,538 Elo+
Solo
Tiamat
Tiamat
NorthWindBoreas
Tiamat
Level 12
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 5L
1,344 Elo+
Party 3
Nut
Nut
TheZeroHER0
Nut
Level 104
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 5L
1,231 Elo+
Party 3
Thanatos
Thanatos
v0N3SH0T
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
7,248
558
5,288
4,445
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 1 / 2
9,315
717
7,307
5,325
1,626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SavageMondo480
Jormungandr
13
2 / 3 / 4
8,265
636
4,866
10,932
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 0 / 4
8,047
619
6,780
11,697
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
halenok
Lancelot
14
10 / 2 / 2
8,748
673
8,237
11,365
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,465
420
2,648
10,556
8,852
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
12
2 / 5 / 2
6,896
530
9,186
9,336
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 1
7,147
550
3,944
7,481
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

10
0 / 5 / 0
5,873
452
3,100
8,654
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
v0N3SH0T
Thanatos
9
2 / 7 / 1
6,075
467
2,509
7,632
2,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
26
Kills
7
7
Deaths
26
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
1
7
4.5
L
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
2
5
2
0.6
W
7
1
2
8
L
3
4
1
0.88
W
Jormungandr
SavageMondo480
Jormungandr
2
3
4
1.33
L
0
5
0
0
W
6
0
4
8
W
Lancelot
halenok
Lancelot
10
2
2
5.5
L
Thanatos
v0N3SH0T
Thanatos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,478
Damage
21,387
43,764
Taken
43,659
23,210
Mitigated
21,095
21,796
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,648
383
95
1,211
10,556
8,852
0
825
9,731
14,041
1,394
W
5,288
2,657
0
2,079
4,445
1,587
849
1,734
2,711
0
46,352
L
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
9,186
763
0
2,439
9,336
3,193
0
2,180
7,156
49,571
0
W
7,307
460
0
3,435
5,325
1,626
725
3,775
1,550
60,116
543
L
3,944
394
0
1,869
7,481
4,022
20
3,886
3,595
34,278
366
W
Jormungandr
SavageMondo480
Jormungandr
4,866
1,162
0
2,846
10,932
6,877
943
3,524
6,766
48,881
1,701
L
3,100
1,764
0
2,283
8,654
2,818
20
2,035
6,619
0
40,232
W
6,780
1,083
0
7,111
11,697
8,564
235
2,752
8,945
147
34,737
W
Lancelot
halenok
Lancelot
8,237
1,210
0
6,325
11,365
4,556
0
3,612
7,667
0
57,982
L
Thanatos
v0N3SH0T
Thanatos
2,509
508
0
2,581
7,632
2,210
0
3,266
4,366
0
13,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,623
Gold Earned
31,456
424
Minions Killed
258
0
Camps Cleared
0
1,354,399
Distance Traveled
1,214,570
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,465
420
19
1
0
233,876
1
W
Neith
7,248
558
72
6
0
255,248
4
L
Morgan Le Fay
6,896
530
72
6
0
256,022
1
W
Zeus
9,315
717
120
9
0
264,283
0
L
Tiamat
7,147
550
62
5
0
238,359
0
W
Jormungandr
8,265
636
88
7
0
221,550
0
L
Nut
5,873
452
79
6
0
252,587
0
W
Chaac
8,047
619
43
3
0
285,209
4
W
Lancelot
8,748
673
101
8
0
328,109
0
L
Thanatos
6,075
467
26
2
0
233,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role