Player Matchup

Sobek
Sobek
MrJamezAltC
Sobek
Level 41
God Stats
3W - 2L
1,355 SR
Queue Stats
19W - 37L
1,390 Elo+
Party 1
Bakasura
Bakasura
Officer-Doofy93
Bakasura
Level 49
God Stats
26W - 10L
1,828 SR
Queue Stats
109W - 89L
1,532 Elo+
Solo
Cupid
Cupid
TotalToad
Cupid
Level 104
God Stats
3W - 3L
1,803 SR
Queue Stats
20W - 20L
1,500 Elo+
Solo
Bastet
Bastet
Veslaír
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,566 Elo+
Party 1
Chang'e
Chang'e
patataelneni69
Chang'e
Level 119
God Stats
3W - 4L
1,340 SR
Queue Stats
58W - 62L
1,367 Elo+
Solo
Team Averages
Level 68
1,565 SR
1,471 Elo+

VS

Team Averages
Level 93
1,527 SR
1,482 Elo+
Mulan
Mulan
Blvck-Panther
Mulan
Level 145
God Stats
2W - 6L
1,492 SR
Queue Stats
200W - 198L
1,520 Elo+
Party 2
Ra
Ra
VeapZz
Ra
Level 141
God Stats
16W - 13L
1,565 SR
Queue Stats
180W - 163L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
potterr10
Cthulhu
Level 33
God Stats
1W - 1L
1,669 SR
Queue Stats
1W - 4L
1,281 Elo+
Solo
Arachne
Arachne
smilllly
Arachne
Level 98
God Stats
16W - 15L
1,411 SR
Queue Stats
196W - 186L
1,460 Elo+
Solo
Xbalanque
Xbalanque
youarefatboy
Xbalanque
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 94L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,296
530
4,872
12,785
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
12
3 / 0 / 1
7,388
739
5,538
9,431
7,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
TotalToad
Cupid
10
2 / 0 / 1
5,796
580
3,415
5,641
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Veslaír
Bastet
11
6 / 2 / 1
6,434
643
5,284
7,818
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
0 / 1 / 4
6,094
609
3,715
6,211
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,219
522
4,898
9,598
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ra
11
1 / 1 / 3
6,148
615
3,842
3,011
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
potterr10
Cthulhu
8
0 / 2 / 4
5,539
554
4,292
8,213
4,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
smilllly
Arachne
10
0 / 2 / 3
5,101
510
2,276
7,629
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
youarefatboy
Xbalanque
10
4 / 3 / 0
5,721
572
8,314
8,192
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
6
6
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
0
3
4
0.67
W
Bakasura
3
0
1
3.5
W
Cupid
TotalToad
Cupid
2
0
1
2.5
L
Ra
1
1
3
2.5
W
Bastet
Veslaír
Bastet
6
2
1
3.25
W
0
1
4
2
L
Cthulhu
potterr10
Cthulhu
0
2
4
1
L
Arachne
smilllly
Arachne
0
2
3
0.75
L
Xbalanque
youarefatboy
Xbalanque
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
23,622
41,886
Taken
36,643
22,491
Mitigated
15,011
19,894
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,898
775
0
1,067
9,598
4,738
0
247
7,921
0
26,280
W
4,872
295
0
5,278
12,785
9,081
0
2,354
10,431
21,000
0
W
Bakasura
5,538
3,376
0
5,439
9,431
7,355
899
799
8,574
0
32,956
W
Cupid
TotalToad
Cupid
3,415
2,011
168
3,217
5,641
1,750
0
1,793
3,848
0
33,692
L
Ra
3,842
209
476
1,023
3,011
907
0
1,054
1,870
45,135
0
W
Bastet
Veslaír
Bastet
5,284
677
0
1,700
7,818
2,554
0
1,798
6,020
0
37,583
W
3,715
104
1,000
3,092
6,211
1,751
0
1,872
4,291
35,974
682
L
Cthulhu
potterr10
Cthulhu
4,292
511
1,858
2,476
8,213
4,086
0
2,566
5,647
12,791
1,570
L
Arachne
smilllly
Arachne
2,276
1,636
0
2,296
7,629
2,782
0
1,636
5,993
0
30,901
L
Xbalanque
youarefatboy
Xbalanque
8,314
4,248
0
2,256
8,192
2,498
0
2,993
5,199
0
39,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
27,728
342
Minions Killed
265
0
Camps Cleared
0
1,063,987
Distance Traveled
1,023,213
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,219
522
43
4
0
185,611
0
W
Sobek
5,296
530
21
2
0
203,263
3
W
Bakasura
7,388
739
103
10
0
192,379
0
W
Cupid
5,796
580
65
7
0
193,038
0
L
Ra
6,148
615
86
9
0
241,481
1
W
Bastet
6,434
643
73
7
0
251,444
2
W
Chang'e
6,094
609
80
8
0
223,863
2
L
Cthulhu
5,539
554
16
2
0
211,091
0
L
Arachne
5,101
510
54
5
0
205,756
0
L
Xbalanque
5,721
572
66
7
0
179,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role