Player Matchup

Artio
Artio
Silver III
Rifle_DineroYT
Artio
Silver III
Level 48
God Stats
1W - 1L
1,195 SR
Queue Stats
30W - 44L
1,211 MMR
Party 1
Apollo
Apollo
Silver III
Scrimothyx
Apollo
Silver III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,144 MMR
Party 1
Ix Chel
Ix Chel
Masters
kygittarius
Ix Chel
Masters
Level 159
God Stats
75W - 68L
1,717 SR
Queue Stats
423W - 374L
2,274 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,471 SR
1,543 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,558 SR
1,590 MMR
Da Ji
Da Ji
Platinum I
Kinglc_150
Da Ji
Platinum I
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
382W - 470L
2,081 MMR
Solo
Nu Wa
Nu Wa
Gold II
londonboi3000
Nu Wa
Gold II
Level 197
God Stats
77W - 50L
1,674 SR
Queue Stats
130W - 141L
1,559 MMR
Solo
Xbalanque
Xbalanque
Silver I
random 8 pro
Xbalanque
Silver I
Level 148
God Stats
17W - 21L
1,499 SR
Queue Stats
781W - 966L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
9,349
850
3,077
16,476
12,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
Scrimothyx
Apollo
14
1 / 2 / 1
8,165
742
2,181
8,032
2,409
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ix Chel
kygittarius
Ix Chel
15
0 / 6 / 1
8,589
781
8,032
11,228
3,081
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SerqetKumbhakarnaFafnirKuzenboCerberus

VS

Bans
SobekCabrakanCthulhuGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
4 / 1 / 6
10,049
914
7,094
6,765
5,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
4 / 0 / 8
10,278
934
15,607
3,681
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
random 8 pro
Xbalanque
16
4 / 2 / 7
10,211
928
9,620
12,393
3,918
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
12
12
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
1
6
7
L
2
4
1
0.63
L
Apollo
Scrimothyx
Apollo
1
2
1
0.75
L
Ix Chel
kygittarius
Ix Chel
0
6
1
0.08
W
4
0
8
8
W
Xbalanque
random 8 pro
Xbalanque
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,290
Damage
32,321
35,736
Taken
22,839
18,324
Mitigated
10,917
5,908
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,094
1,512
0
1,216
6,765
5,850
312
2,448
4,317
0
31,434
L
3,077
0
64
3,127
16,476
12,834
0
8,237
8,176
13,518
223
L
Apollo
Scrimothyx
Apollo
2,181
995
0
457
8,032
2,409
0
3,072
4,906
0
19,957
L
Ix Chel
kygittarius
Ix Chel
8,032
321
475
1,785
11,228
3,081
0
4,374
6,843
54,608
1,339
W
15,607
5,656
211
471
3,681
1,149
715
1,798
1,883
49,594
0
W
Xbalanque
random 8 pro
Xbalanque
9,620
4,434
0
5,386
12,393
3,918
2,542
6,590
5,742
0
37,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,103
Gold Earned
30,538
147
Minions Killed
165
0
Camps Cleared
0
611,641
Distance Traveled
632,113
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,049
914
38
3
0
213,623
0
L
Artio
9,349
850
19
2
0
193,614
0
L
Apollo
8,165
742
38
3
0
215,499
0
L
Ix Chel
8,589
781
90
8
0
202,528
0
W
Nu Wa
10,278
934
59
5
0
207,382
4
W
Xbalanque
10,211
928
68
6
0
211,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role