Player Matchup

Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ASweety
Horus
Level 156
God Stats
14W - 8L
1,639 SR
Queue Stats
674W - 666L
1,526 Elo+
Solo
Ra
Ra
GillGameSHh
Ra
Level 148
God Stats
0W - 3L
1,304 SR
Queue Stats
401W - 395L
1,487 Elo+
Solo
Loki
Loki
MrMabyImBack
Loki
Level 208
God Stats
3W - 5L
1,205 SR
Queue Stats
39W - 16L
1,779 Elo+
Solo
Danzaburou
Danzaburou
Tutumpak
Danzaburou
Level 153
God Stats
24W - 19L
1,585 SR
Queue Stats
527W - 485L
1,511 Elo+
Solo
Team Averages
Level 155
1,447 SR
1,561 Elo+

VS

Team Averages
Level 168
1,636 SR
1,488 Elo+
Ao Kuang
Ao Kuang
Alcromido
Ao Kuang
Level 211
God Stats
4W - 0L
1,771 SR
Queue Stats
159W - 209L
1,474 Elo+
Party 1
Artemis
Artemis
DarkkArtist
Artemis
Level 224
God Stats
10W - 8L
1,601 SR
Queue Stats
481W - 495L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImperatorWaffle
Morgan Le Fay
Level 155
God Stats
61W - 42L
1,610 SR
Queue Stats
648W - 607L
1,512 Elo+
Solo
Amaterasu
Amaterasu
S4VK1NG
Amaterasu
Level 86
God Stats
5W - 5L
1,552 SR
Queue Stats
161W - 145L
1,458 Elo+
Solo
Bacchus
Bacchus
kalkis
Bacchus
Level 164
God Stats
4W - 5L
1,648 SR
Queue Stats
68W - 65L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 0 / 0
3,329
666
519
3,296
805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
ASweety
Horus
6
0 / 3 / 0
3,144
629
1,218
4,172
1,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
3,681
736
937
2,366
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 0
3,865
773
2,312
3,592
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Tutumpak
Danzaburou
3
0 / 1 / 0
2,665
533
916
1,358
261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alcromido
Ao Kuang
7
1 / 0 / 1
3,593
719
830
2,136
492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
DarkkArtist
Artemis
7
3 / 0 / 1
4,187
837
2,406
2,956
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ImperatorWaffle
Morgan Le Fay
7
0 / 0 / 0
3,584
717
1,751
1,944
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
S4VK1NG
Amaterasu
6
0 / 1 / 0
3,675
735
1,789
4,092
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
kalkis
Bacchus
5
1 / 1 / 2
3,659
732
1,241
2,969
2,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
0
0
1
L
Horus
ASweety
Horus
0
3
0
0
W
Ao Kuang
Alcromido
Ao Kuang
1
0
1
1.5
W
Artemis
DarkkArtist
Artemis
3
0
1
3.5
L
0
0
1
0.5
W
Morgan Le Fay
ImperatorWaffle
Morgan Le Fay
0
0
0
0
L
1
1
0
1
W
Amaterasu
S4VK1NG
Amaterasu
0
1
0
0
L
Danzaburou
Tutumpak
Danzaburou
0
1
0
0
W
Bacchus
kalkis
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,902
Damage
8,017
14,784
Taken
14,097
4,472
Mitigated
5,264
6,742
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
519
0
0
1,536
3,296
805
0
825
2,471
0
13,332
L
Horus
ASweety
Horus
1,218
672
40
1,169
4,172
1,980
0
724
3,448
0
10,936
W
Ao Kuang
Alcromido
Ao Kuang
830
85
0
1,751
2,136
492
0
84
2,026
16,068
0
W
Artemis
DarkkArtist
Artemis
2,406
1,348
0
2,004
2,956
689
0
0
2,956
0
20,922
L
937
48
168
1,265
2,366
635
0
1,717
649
15,480
373
W
Morgan Le Fay
ImperatorWaffle
Morgan Le Fay
1,751
152
0
832
1,944
471
0
262
1,632
21,587
334
L
2,312
473
0
1,970
3,592
791
0
384
3,208
0
19,016
W
Amaterasu
S4VK1NG
Amaterasu
1,789
1,009
0
2,866
4,092
1,287
0
0
4,092
0
17,972
L
Danzaburou
Tutumpak
Danzaburou
916
604
0
594
1,358
261
0
172
1,186
0
3,925
W
Bacchus
kalkis
Bacchus
1,241
262
0
927
2,969
2,325
0
329
2,508
5,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,684
Gold Earned
18,698
137
Minions Killed
171
0
Camps Cleared
0
476,569
Distance Traveled
572,147
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,329
666
25
5
0
128,122
0
L
Horus
3,144
629
12
2
0
116,305
0
W
Ao Kuang
3,593
719
40
8
0
147,139
0
W
Artemis
4,187
837
33
7
0
105,374
1
L
Ra
3,681
736
46
9
0
102,739
0
W
Morgan Le Fay
3,584
717
43
9
0
109,033
2
L
Loki
3,865
773
43
9
0
99,635
0
W
Amaterasu
3,675
735
42
8
0
101,918
0
L
Danzaburou
2,665
533
11
2
0
29,768
0
W
Bacchus
3,659
732
13
3
0
108,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role